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Everything posted by DarkeSword
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I wish you had better high string samples. Anyway, the arrangement is (still) good, but the production is (still) lacking. The song still sounds empty, and there's a log of unnecessary reverb that makes everything sound wet. Combined with the sparse instrumentation and the poor string sequencing, the song doesn't quite execute the concept well enough. NO
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Not much else to say. NO
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zomg reverb Please tone that down a bit man, the reverb is making stuff bleed together way too much. I realize you're going for that full, spacey sound, but this is not working. Decays are too long. Arrangement gets old fast; please spice that up with some changeups in the accompniment. It's so repetitive. NO
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You would have done better to can the click track altogether. Nice guitar, but that percussion is ridiculous. The fact that I can hardly hear the kick (yes I know it's there) doesn't help. This thing is begging for a proper bossa nova percussion part. NO RESUB
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Sounds muffly. The violins don't work the way you're trying to use them; they come off sounding too thick and resonant. Plus they have a weak attack so it sounds like "....uuUHHH....uuUHHH....uuUHHH....uuUHHH." Not so nice. Yeah, it's pretty much the original with drumbeats and some new sounds. Work on arrangement and production. NO
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*NO* Sonic & Knuckles 'Speed Battery (RockHound) Double Act'
DarkeSword replied to djpretzel's topic in Judges Decisions
At first I thought I was listening to that "Loose Control" song from Rang de Basanti, but alas it was not meant to be. Things started out nicely, but when the melody came in, everything got way too busy. Nice ideas with that defiltering stuff, but the rest of the song was a disappointement too. The leads you've chosen for this song don't sound too great; they don't work really well with the other sounds. I could be wrong, but I get the feeling that you've just used sytrus presets for your sounds here. Nothing wrong with that, but sometimes it pays to take a greater hand in the sound design. Needs a sound overhaul; cleaner sounds that work better together, along with some adjustments to your composition so that things don't start sounding crazy busy. NO -
*NO* Space Harrier 2 'Illusions of Grandeur'
DarkeSword replied to djpretzel's topic in Judges Decisions
Those strings remind me of Mark Vera's Star Orion. <3 It's like this song is trying to be spacesynth, but doesn't quite make it. The lead is overpowering everything and the drums are pretty basic. Towards the end it really just starts repeating itself. Needs more variation and attention paid to balancing elements of the song. NO -
*NO* Legend of Legaia 'My Little Jeremi'
DarkeSword replied to djpretzel's topic in Judges Decisions
This song is really lacking in humanization. Everything is like...set to one velocity value throughout the entire song. Sax sounds really mechanical as does the piano. Drums are great, but it's obvious that that's what you really spent most of your time on. The rest of the mix is pretty boring, and that ending is just a cop out. Sounds like an unfinished WIP. NO edit: haha i said unfinished wip. redundancy ftw -
OCR01469 - *YES* EarthBound 'See Sixty Funk'
DarkeSword replied to djpretzel's topic in Judges Decisions
I thought about this for a while, and I've decided that this piece does not fall under the Figaro Precedent. If my understanding of the Figaro Precedent is correct, we shouldn't be accepting mixes that intentionally limit themselves to outdated sound hardware and use that limitation as an excuse. Where is that in this mix? There is no hardware that this particular piece is limited to. Mazedude didn't intentionally set out to write a hardware-perfect C64 tune, or whatever it is. The fact that he is, quite-creatively, using chiptune sounds, should not be the reason that this piece should be rejected. There's filtering, there's panning, signal-processing, etc. The texture is grungy and old-school, and there's nothing wrong with that. It's full, and the balance is right. The sounds work together. There's synergy (my word of the day). There's a lot of arrangement going on to make a forgettable orignal piece a bit more substansive. I agree with Gray that we should not simply disregard precendents when we set them, but I also agree with Larry that we should not hastily apply them. YES -
Yeah, definitely old school DarkeSword drums. Boomhiss ftw (). Anyway, I've got to agree that this sounds pretty basic in terms of sound design. It can't decide if it's going for that old-school analog sound or some trancier stuff. Nice lead, but I think the percussion and bass need more synergy. They feel independant of each other, rather than working together to establish the pulse. Development is pretty flat-line throughout the whole song too. Needs more highs and lows; breakout of the generic trance. NO
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Yeah I gotta agree. Leads sound dry, especially that flute. It sounds terrible when its soloing. No kind of humanization involved at all; pretty poor sequencing. Doubling it with the weak-attack strings is also a no-no. Guitar playing isn't bad, but this whole thing needs more stuff going on in the back. Some strong harmonic support. NO
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Yeah that's the plan. We need to decide if people will be allowed to reply to these threads in order to discuss the mascots though. Also, I think it'd be cool if you included "related remixes," such as a link to any related game's OCR page. So for the Azel bio, you could put the link for the Panzer Dragoon games' remix database entries: http://www.ocremix.org/game/162/ http://www.ocremix.org/game/354/ That way if someone sees a character that they don't know and read their bio, they can possibly discover new music as well. I just realized that you're already doing this. I LOSE
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Yeah that's the plan. We need to decide if people will be allowed to reply to these threads in order to discuss the mascots though. Also, I think it'd be cool if you included "related remixes," such as a link to any related game's OCR page. So for the Azel bio, you could put the link for the Panzer Dragoon games' remix database entries: http://www.ocremix.org/game/162/ http://www.ocremix.org/game/354/ That way if someone sees a character that they don't know and read their bio, they can possibly discover new music as well.
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OCR01374 - Mega Man X4 "The Father of All"
DarkeSword replied to djpretzel's topic in ReMix Reviews & Comments
Every song I have posted on OCR was made with FLStudio. -
OCR01374 - Mega Man X4 "The Father of All"
DarkeSword replied to djpretzel's topic in ReMix Reviews & Comments
It's not a xylophone. It's a synth glass lead. It's supposed to sound fake. -
Sonic 3 & Knuckles: Project Chaos - History
DarkeSword replied to k u n g f u c h i c k e n's topic in Projects
He wasn't talking about you. Don't post in this thread again. -
Seiken Densetsu 3: Songs of Light and Darkness - History
DarkeSword replied to Usa's topic in Projects
Will send a WIP tonight. Haven't been working a lot on it, but I tweaked some stuff last night; bassline issues and balancing. Still needs more compositions though. -
There's nothing wrong with taking endeavors that help to promote OCR seriously. VGDJ is one of those endeavors.
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Maybe it's because, whether you like it or not, Pixietricks has been a part of VGDJ for a long time. Can she start her own show? Sure. But here's the thing. VGDJ is the official podcast of OCR. That's why it's stickied and has been spotlighted numerous times. Pixietricks, who has been a part of VGDJ since the very early weeks when she stepped in for Aurora, needs information from the people who have information in order to continue VGDJ, OCR's Official Podcast. You don't enjoy VGDJ with Pixietricks hosting it. We know that. You've said it numerous times. We get it. So just quit your complaining and spend your time doing something constructive.
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Quit being an ass. Nobody said it'd be the end of the world. It would, however, be the end of VGDJ, which is a podcast that a lot of people listen to, and helps promote OCR. You've already made it very clear that you don't like VGDJ in its current incarnation with its current host. Making a post like that is just a bait. Quit posting in this thread if you're not going to be constructive.
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Moved to Site Projects. Why isn't this done yet?!?!
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*NO* Chrono Trigger 'Angel's Wings' *RESUB*
DarkeSword replied to djpretzel's topic in Judges Decisions
NO, resubmit. The song is great, but the vocals are too far in the back. That really ruins it, because the performance is pretty good. The rapping reminds me of SOUL'd OUT or Orange Range's spoken word stuff. Nice. Please bring the vocals out. We could probably just fast track this. -
Oh please, the samples sound fine. The production on this is pretty damn nice man. Good sound, nice woodwind samples. I love that clarinet. As far as the arrangement goes, I'm in agreement. It's a nice adaptation, but you need to bring more originalty to the song. The stuff you added in the background is great, but I'd like to see more of it. Try passing the melody around; give it to that clarinet! NO (resub plz)
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Sonic 3 & Knuckles: Project Chaos - History
DarkeSword replied to k u n g f u c h i c k e n's topic in Projects
Hey genius, read the rules for posting in Site Projects. What about "Don't insult people/curse people off"? All I'm saying is that there are nicer ways to tell people that they've broken a rule, without making them feel like an idiot. The community is supposed to be excited, that's the whole point in the project - you can't be angry that some people are a little, say, over-enthusiastic. Alright, I was out of line with the genius comment. I take it back and apologize. But seriously, asking when the project is coming out doesn't make the project come out any faster, and to be honest, there's no reason that people need to know a release date. It's not something you plan your life around. It'll be out when it's out, end of story. That's why I wrote the rules. -
Sonic 3 & Knuckles: Project Chaos - History
DarkeSword replied to k u n g f u c h i c k e n's topic in Projects
Hey genius, read the rules for posting in Site Projects.