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Everything posted by DarkeSword
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Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
9 weeks! We're doing three 3-round blocks. Cash, you sent me an MP3, I need a WAV file. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
No. Submit it. -
Content policy question (permit from game companies)
DarkeSword replied to Eino Keskitalo's topic in Site Issues & Feedback
Anything from For Everlasting Peace: 25 Years of Mega Man can't be used. MM25 isn't covered under OC ReMix's Content Policy; as a licensed, for-profit album, there's different set of rules. You can't post the tracks on YouTube and you can't use them as background music in your videos. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Round 3 is the first X-Hunter stage from Mega Man X2! -
*shrugs* There's a difference between asking and demanding. I'm fine with people asking. I'm not fine with them demanding, nor am I fine with them coming at me tangentially. If I say something like "I'm working on the Sigma Fortress Remix Gauntlet today" or even "I'm pretty excited about going to see Ant-Man later," I don't need someone coming at me saying "Work on <album project> instead!" or "You should get excited about releasing <album project> already!" That's not asking, that's hounding. Even if it was about something I am involved in, it's still a jerky way to interact with an artist/creator. And if it seemed angry, well then yeah, that's because it made me angry, because that's literally what happened here. It's not my project, which, alright, maybe the guy doesn't know that. But why come at me from something totally unrelated? Not interested in that particular brand of impatience. Well, to be perfectly honest, asking about the release date isn't really part of open discussion. I can tell you that probably 95% of the time, when you ask when an album is coming out, we can't actually give you an answer, because we don't know. We have internal targets and deadlines, obviously, but shit happens, and if we tell you a date and don't meet it, what then? People get pissy or disappointed. It's not worth it. The Project forum is open to everyone so discussion and suggestions can happen, and people can get involved in productive ways like contributing art and music or coming up with ways to promote the album. Hounding for a release isn't and hasn't ever been a part of that. Saying things like "you should release this album so that I can play it at my birthday party on Sunday" is just like...what is that even accomplishing? I mean, Happy Birthday, and I hope you have a nice party, but...great music at your party is not our priority. Accurate metadata is our priority. Properly laid out album art is our priority. Making sure all of the music files are complete and error free is our priority. A good website that showcases the album is our priority. Do you get what I'm saying? Curiosity is fine, and so is getting hyped up for the release. But worrying about whether or not it's coming out is just...it's not something you guys need to worry about. It will come out when it's done and ready. I understand the excitement, but don't let excitement turn into impatience. Your life isn't shittier right now because the album hasn't come out yet. You don't have to plan your life around a release date. You'll be okay.
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It's on my tumblr. I didn't post it here at OCR because I didn't want people to misconstrue what I said as anything more than a personal rant.
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As per Blizzard's blog post, Diablo 3's third season will end on August 23rd, and the fourth season will begin on August 28!
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Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Remember guys, voting closes TOMORROW, SATURDAY at 6PM EDT! -
The Official SNESology Thread - Sample Libraries Available!
DarkeSword replied to Monobrow's topic in General Discussion
I'm going to lock this, as the last few posts have just been Paul posting his tracks and not much in the way of discussion of SNESology, which seems to have basically gone dormant. Paul if you'd like to post your excellent arrangements on the forums, please continue to do so in the Workshop forums. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Quick note, as per request from Larry: if you are planning on submitting any remix from this competition to OC ReMix, please include a source breakdown in your submission email. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Now that the first round is complete and voting is underway, I'd like to remind everyone to review and adhere to the Competitions Code of Conduct. Keep the CCC in mind when you're discussing, reviewing, and voting on this week's remixes. To answer a question that was posted earlier, yes, Google Drive is fine for providing me with your mix. I apologize for not posting what to put for the gauntlet theme this week. I'll do that earlier this week. I also want to thank everyone for adhering to submission and voting standards thusfar. There have been no bad file names, no 48kHz 24 bit WAV files, everyone is using the right format in the voting threads, etc. So far so good; let's keep things rolling smoothly for the rest of the competition! -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Quick clarification on votes guys: ONLY include the titles of the mixes as bullet points; don't prefix them with numbers. This is correct: Name First Choice Second Choice Third Choice This is NOT correct: Name 1) First choice 2) Second Choice 3) Third Choice This is VERY IMPORTANT. -
The Sigma Fortress Remix Gauntlet (Main Competition Thread) Voting for round 1 is now open, and will end on Saturday, August 8, at 6PM EDT. Download Round 1 remixes: Sigma Fortress Remix Gauntlet - Round 1 (Palace Grounds [X]) Sources Gauntlet Theme: Mega Man X - Palace Grounds Maverick Themes: SFRG 2015 Competitor Playlist (Compiled by NovaReaper) Remix Titles: Wanderforce (Gravity Antonion in Palace Ground [X]) Magma Flow (Magma Dragoon in Palace Ground [X]) Rolling (Frost Walrus in Palace Ground [X]) Smoothlike fellow (Mattrex in Palace Ground [X]) My Beerly Beerloved (Blizzard Buffalo in Palace Ground [X]) Electric Moves & Cephalopod Grooves (Volt Kraken in Palace Ground [X]) Toxic Seas (Toxic Seahorse in Palace Ground [X]) Firefly (Shining Hotarunicus in Palace Ground [X]) Hidden in the Palace Grounds (Sting Chameleon in Palace Ground [X]) Bounce Too High (Vanishing Gungaroo in Palace Ground [X]) Sigmandrill Palace (Spark Mandrill in Palace Ground [X]) Voters, post your top three remixes in this thread as follows. Your name First place choice remix name Second place choice remix name Third place choice remix name Please use the forum's bulleted list feature, as shown above, and please do not "creatively misspell" remix names; copy the remix titles from the list above to avoid any mistakes. Do not include NUMBERS in your list, i.e. your first choice should be "Remix Title," not "1) Remix Title." This is really important, because it'll help me plug your votes into my tallying spreadsheet without a lot of hassle. Voting in the proper format will help expedite the tallies being done. Thank you! Things to keep in mind when voting: The most important thing to consider when voting is how well the remix incorporates and arranges both themes. Production and enjoyability should also be considered, but this is primarily an arrangement competition. The sources have been linked above for your reference. Everyone is allowed (and encouraged) to vote, including competitors. Competitors should not place their own team's remix in their rankings, regardless of whether they are the remixers for that round or not. However, by voting, they will earn a first place vote for their team's remix. If you are on a team, you must post what team you are on in your vote so I can make sure your team gets your voting bonus. If you do not specify your team, I cannot guarantee that your team will receive a voting bonus. You are required to make an actual decision for each choice, meaning, you cannot declare a draws or a ties for different places. This will be counted as not voting and your vote will not be counted. Do not post reviews in the voting thread. Compile your reviews for each round into a single post in the main competition thread. Post only once in each voting thread. Everyone must adhere to the Competitions Code of Conduct.
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Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Round 1 music is available in the first post. Alright, please pardon my language for this post. HOLY FUCKING SHIT YOU GUYS THIS MUSIC IS AMAZING Okay now that that's out of the way: voting for round 1 is open. For everyone participating as a voter, PLEASE read the entire first post of the voting thread before posting your vote! Some things have changed, especially with regards to how you should format your votes. Following the updated instructions and format will help me to put out tallies and results in a much more timely manner! Thank you! -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
I received 10 remixes. Here's what I have: Dopplergangers - Yami - Magma Flow (Magma Dragoon in Palace Ground [X]).wav Maverick Astley - Eino Keskitalo feat. Jorito & Tuberz McGee - Rolling (Frost Walrus in Palace Ground [X]).wav Nightmare Tank Police - Esperado - Smoothlike fellow (Mattrex in Palace Ground [X]).wav Rock Hard Mandrills - Jason Covenant - My Beerly Beerloved (Blizzard Buffalo in Palace Ground [X]).wav Sigma's Enigma - SuperiorX - Electric Moves & Cephalopod Grooves (Volt Kraken in Palace Ground [X]).wav Team Zero Treble - YoshiBlade - Toxic Seas (Toxic Seahorse in Palace Ground [X]).wav Vintage Reploid Squad - Sir_NutS - Firefly (Shining Hotarunicus in Palace Ground [X]).wav Wily's Rejects - Trism - Hidden in the Palace Grounds (Sting Chameleon in Palace Ground [X]).wav X-Square - Ivan Hakstok - Bounce Too High (Vanishing Gungaroo in Palace Ground [X]) .wav Zero Tolerance - pu_freak - Sigmandrill Palace (Spark Mandrill in Palace Ground [X]).wav -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Next stage is posted. Doppler Stage 1 from MMX3. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
I will be in Atlanta this weekend, and will return around 2PM on Sunday. Should not affect SFRG, but I will be out of contact for a while. If you have any serious, pressing questions concerning the competition, email me at darkesword@ocremix.org. -
Compatibility (Microsoft Edge) "Windows 10"
DarkeSword replied to JourneyJay's topic in Site Issues & Feedback
If you left-click the link and the MP3 opens in the browser to play, press CTRL+S. See if that allows you to save the file. That's immaterial to the discussion here. He's specifically talking about Edge, so unless you have specific points about Edge as a browser that can help him, please refrain from browser evangelism. As a website, OC ReMix will always attempt to support most major browsers; this includes Microsoft's browser du jour. If Edge presents usability issues with OC ReMix, we certainly need to know about them so that we can evaluate whether or not to provide a fix or workaround. Responding with what amounts to "ms browsers are shit use a better browser" isn't useful or helpful. There are plenty of people out there that have issues with Firefox and Chrome too, and we wouldn't want them doing the same thing. -
Having Trouble Soloing Over F# and A Chords?
DarkeSword replied to SonicSynthesis's topic in Music Composition & Production
I guarantee that if you "throw it all out the window and play what you feel from the heart" it's going to sound like shit. A good instrumentalist knows what notes to play during improvisation because they have a general understanding of how to stay in key and make specific choices when playing accidentals. They know this because they've played and practiced for a long time; they may not be theory experts but they still know what's going to work and what isn't going to work. An instrument is a tool used to manipulate sound, and instrumentalists have to achieve a certain proficiency with that tool in order to produce the sounds they want. That means actually knowing how to play an F# or a Bb when they need to, and that means they're making the choice to play an F# or a Bb for specific reasons. That choice can be made within an instant, but it's still a choice that's being made. I always roll my eyes a little when people talk about improvisation in these really romantic, cerebral terms where a person is just "feeling the music." There's a lot of study and practice that needs to be done to get to the point where an instrumentalist is proficient enough to be able to make those choices sub-consciously and let muscle memory guide their playing. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Yeah just to clarify for anyone new to following a gauntlet style competition, here's what happens at the start of every week. The week's Gauntlet theme is revealed around 5PM EDT on Sunday. Each team chooses a lead artist for the week. The lead artist writes and produces a remix using their Maverick's them and the Gauntlet theme. Team members are allowed to collaborate. The following Sunday, the artist submits their remix to me around 5PM EDT. I encode, tag, and upload the remixes and provide a link for download. Voters have about a week to vote on what track they think incorporates both themes the best. Scores are tallied and points are awarded for each round. Remember, we don't alternate remixing and voting weeks; every week another team member is writing a new remix. Fixed! -
Hey timaeus. While technically your sig is within the 250px limit, your sig is taking up a lot of vertical space and needs to be pared down a bit. Please edit the layout of your sig and try reduce the vertical space it's taking up.
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The Newbie Introduction Thread: Come on in and say hello!
DarkeSword replied to Mahaboo's topic in General Discussion
Explicit lyrics are fine, just warn people that your stuff is NSFW. If you want to share your work, hit up the Workshop forums; there's a place to post VGM arrangements and a place to post originals/non-VGM arrangements. Also check out Recruit & Collaborate and see if there are any albums that need help. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
I've fixed your sig, Beth. All sigs should be uploaded! If yours is missing or needs fixing, let me know! Check the first post for the link!! -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
I went back and forth on that last night; wasn't sure so I went with forum name. I'll change it. -
Mega Man X: The Sigma Fortress Remix Gauntlet 2015
DarkeSword replied to DarkeSword's topic in Competitions
Also if you have edit requests for your sig, like fixing your name or something, let us know here.