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Everything posted by Hemophiliac
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Temporary Tina, FF6 Forever Rachel Remix WIP
Hemophiliac replied to Audiomancer's topic in Post Your Game ReMixes!
Big departure from the other WIPs I've heard from you stylistically. 1:09 the descending chromatic line doesn't work for me since we've had so much stuff within the key up to that point. To suddenly have the chromaticism it stands out too much. If you were to prepare it by having other stuff from outside the key or chromatic lines prior it would lessen the impact. The crescendo of the tremolo strings to start sounds very nice. I like the short vocal phrase included right before we get the flute 0:15-0:22, it would be cool if you could expand on that some more. At 0:32 the new section starts, and it feels like an abrupt cut in the audio from the section prior. Maybe there's no reverb tail carrying over or just a note that's truncated when it should be ringing out and then playing a decrescendo? See if there's a way to smooth out that transition. All of the parts, especially the solo flute need humanization. After 1:01 using the articulations with staccato notes helps the realism a little bit, but still it's very stilted and doesn't move like a human would. Velocity and dynamics in that part are what stand out as needing growth and change. I totally understand if you're still just in the writing phase and haven't got to that yet :) 0:32-0:58 pay close attention to the flute phrasing here. A real performer would yell at you for not giving any spots to breathe! Exaggerating the end of phrases with a spot of silence from the flute can allow the sequencing to sound more real. If you also add tempo reduction (ritard) at the end of the phrase it can also help with drama and a human feel as well. Arrangement has a solid start, and I'm not sure where you're going next. Devil will be in the details of getting this to sound real. Good luck :) -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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The piano being panned right feels weird to me. Since we talked on discord and you gave me some info about the pitch correction you did, I'd like to expand on that. I think there are still places where the sax performance needs some more attention with pitch correction. 1:37-1:44 sounds like it's under the pitch. Then it jumps up to 1:45 where the pitch is right, but the blend of the two is close, but could be better. Generally the tenor sax (panned left) sounds like it's probably the one to sink down on pitch more often then the alto. This seems to be the case most often on it's lower notes. 0:17-0:31, 0:40-0:41, 1:31, 1:35, 1:39 are spots I would double check pitch on 0:34 on the alto, there might be a pitch correction artifact coming through. Generally you're looking to have parts blend with each other if they are supporting, and when they are leads they should stand out. 2:52-end does sound good and that's what you should be shooting for. I know Lucas is willing to rerecord for you, and I think the first half could benefit from it. Have him focus on blend of the two parts when the notes aren't moving but are being held out, that's when you can really hear when the pitch doesn't come together. He's really working hard on improving his performances and they have come a long way in the last year. Once you do get that, try working on a mixdown of parts that allows the listener to follow the melody and lets the background elements be supporting. You got this! I'm sorry it took me so long to get back to you.
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[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Welcome to the forums @SlickWiggler The one word I would use to describe this track is space. There's a lot of empty space in mid-ranges of the the track (around the 300-800Hz range) that needs to be filled in. This is making the track feel thin to me. For the majority of the track there's only 2 elements going on, drums and bass. The upper elements that get introduced later into the track are quiet and unfortunately don't feel like they fill that space in. They absolutely could be used to help fill that space if you work with them. Increase their volume, add stereo widening to them. You could also experiment with taking one of those parts and dropping it down an octave or two to see if they fill out that mid space more. I'd recommending finding a track you want this to sound like and comparing them side-by-side to try to get a matching fullness/sound. The kick is coming through clearly to me, so I'd say the side chaining was successful. If anything I feel you might have lost some weight by increasing the high-pass too much. That's without hearing the previous version for context. I'd also like to comment on the arrangement: I feel you did a good job here, both themes are used in creative ways and weave in and out of each other seamlessly. Don't give up, this is a solid arrangement. The potential is definitely there. Focus on getting that production up, and filling in the track more.
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I'll be there! Looking forward to attending for the first time!
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PRC Final - The Last PRC Round (Free Round)
Hemophiliac replied to Bundeslang's topic in Competitions
Got a last minute entry in. This compo was a great learning ground for me when I was first getting started. I'm grateful that I had the compo as a means to experiment and get feedback as a new arranger. Knowing that it this was coming to a close, I had to do something even if it is small. Thank you to @Bundeslang, @Doulifée, @Rexy and anyone else I may be forgetting who ran PRC at some point. -
Top Gear in Mute City (Mashup from "Top Gear" and "F-Zero")
Hemophiliac replied to Kyaku's topic in Post Your Game ReMixes!
I apologize, I really should have pointed out that. Absolutely, there's improvements on this from what I remember in the initial version that I heard. Especially the ending. Seriously @Kyaku, I do enjoy your work and am impressed with your growth with only a few years under your belt. -
Top Gear in Mute City (Mashup from "Top Gear" and "F-Zero")
Hemophiliac replied to Kyaku's topic in Post Your Game ReMixes!
New intro works, I get the "starting line" count-down beeps. 0:46 left-side guitar with delay is too heavy on the delay and there's some overlap going on. Could just adjust the wet/dry amount to reduce the effect from being as heavy. More subtlety on the delay would go a long way to cleaning it up. There are some elements that seem to be hard panned to both left and right that should probably come away from the far edges. It's good to have some panning, but going too far can be a little disorienting. Particularly the guitar on the right side (starts at 1:40), and whatever is on the left side that starts at that same time too. They don't have to be centered, just bring them back towards center try going 50% back and go from there. New ending is better than the previous one. My only complaint on it (and it's not even a real complaint), is that I was expecting one more beat of melody at 3:09 on the downbeat (1) of that measure. Fine as is, but it would give a more complete and resolute ending to me. The only other nitpick I could make is more velocity variation within patterns. Mix sounding pretty good overall. Don't have any comments on levels. Good luck. -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
Lead does feel just a little too loud. 1:13 I'm thinking a transition into this section is needed, because the previous one ends with a strong conclusion and then the next section is such a big contrast to the previous one that it almost is a brand new song. 1:24-1:26 that descending line! That's perfect, it alludes to the source! If you figure out more things like that to do, go for it. 2:31-2:45 Consider adding a crescendo to the warm background pad to help lift up the ending with some more energy. Address those things and I think you're done! I hope you're proud of this because it's come a long way! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
0:00-0:36 source A section 0:37-0:54 original 0:55-1:13 source 1:14-1:53 original, wasn't picking up the source here (if i'm wrong let me know) 1:54-2:12 source A section 2:13-2:48 source with interpretation and embellishments fit in 2:49-3:06 fade out that's the intro with sleighbells added. 124/183 I was a bit generous with not chopping my count during the final section. Amount feels appropriate though. Levels feel so much more balanced now, especially in the bass. In the 1:14-1:53 section, it feels like a good opportunity to find a way to connect it to the source in some way. 2:12, 2:14, 2:21, 2:23 I'm hearing something funny in the low end, maybe bass notes that are too close to another instrument (in range). 0:19 the lead that starts there could probably have the delay on it lessened, when you hear it during the final section (2:13-2:48) there's a lot going on and it's adding too much. Don't get rid of it, just reduce the wetness or amount of echoes some. This is really close to done imo! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
Beyond your skill level?? What is that nonsense?? What's all that other stuff you wrote around it? That's all solo material! I don't recall if this was an issue in the previous version, but the section where the bass is the focus (0:54-1:14) gets very thin. I apologize if this is something I missed in the previous version. Having some of it be thin is a good idea for a textural contrast to the rest of the piece, but I would consider bringing in the pad that starts in the section following (1:15-1:54). That thin pad could fill the space that the bass solo section has and then also smooth over into the transition to the next section. Which brings me to the middle section (1:15-1:54). This is much better! The bells are nice and that low end mud is gone! Good job. I'm still hearing a lot of sustain/reverb wash in the second half especially when the tubular bells do the descending line (2:25-2:28 for example) I agree you probably went too far away from the source melody in the second half, but you have the right idea with what you were going for! Use the source melody here and do small embellishments instead of bigger gestures. Still feel like the bass in the A sections (0:09-0:53 and 1:54-2:47) could be brought out some more. Taking out the repetition really helped a lot too, it's much more palatable now. Good improvements. -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
From 0:09-1:12 the bass is mixed quiet compared to everything else. When you get to 1:13 and the electric bass comes in, it's MASSIVE when coming from a quieter bass previously. I think those two things could be brought closer together in terms of weight/volume. 2:11-2:20 There's too much reverb or a ton of overlapping notes causing a wash of mud over the whole track. It could be the tubular bells too. Look into this and see what the culprit is. 1:36-1:53 has something disagreeing between the low bass pad that sounds more panned to the left and the choir-like pad. Could be close notes in a low range just making things muddy or a dissonance, very hard to tell. I agree with the judges too, you should really add some variation especially in the second half (2:21-3:05) prophetik music directly said this: Add embellishments to the melody, invert it, something! Or go a different direction and add your own solo over the top of the chord progression during that section. This could also be a benefit to do with the first half as well, do small changes to the melody after playing the same thing two times in a row. I'm a little confused by what seems to be "rock" drumkit, but there's an electric sounding kick. Just makes it feel really separate from the rest of the kit. The vibe is still cool, you just need to take it to the next level with the details. -
1. work-in-progress "It's Raining Somewhere Else" remix
Hemophiliac replied to GameExplorers's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress "It's Raining Somewhere Else" remix
Hemophiliac replied to GameExplorers's topic in Post Your Game ReMixes!
Welcome to the forums! Let's see what we have here. Thank you for posting the source, make sure you always do that on works-in-progress. I had to take time to really familiarize myself with the source because I really only know the major song that everyone knows from Undertale Evaluation: Right out the gate, the piano and it's effects added on top don't sound as good as the original, even though the original does have a very slight effect filter on it to make it sound thinner. Even with those piano rolls make sure you have some variation in the velocities of the piano notes so that they feel more realistic. I do like the expansion you've given us at 1:13, this is you making it your own! Good job, I like the vibe you're going for here. Kinda 80s synthwave-like sound. The major issue I have is the samples used. They sound very basic and unrealistic at times. The guitar, piano, and either baritone or tenor sax (can't tell which it is) are the two biggest culprits here. Much of the sequencing is rather mechanical and needs humanization. The percussion mostly stays the same throughout and could use variation as well as some light fills to help define the sections better. 2:37-3:02, I like that you went to add more of your own interpretation and melodic soloing. However during that section there are some chord changes or melody notes that don't fit in with the rest of the context, take a close look here and see if anything accidentally went outside of the key or chord you were intending because they are not working as intended. What I liked from this was the vibe, it's definitely a good idea. There just needs to be refinement on the arrangement, production, and some upgrades on the samples. -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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I'd like to encourage you to read the submission standards and instructions. Under section 4. arrangement it explains what is being looked for. I can clearly hear that you've taken the Yakuza 0 track and added the drum loop from FIFA underneath it. Some effects, including filtering and audio clips were also added, but that's not changing the arrangement in the way that is explained in the submission standards. You need to be adding your own take on the arrangement, this could include (but not limited to): Also the final note sounds like it got cut-off partway through it (easily fixed) Even though what you have is cleanly produced, it is also very repetitive and could use more variation as well. I'd strongly consider that you think about those first two points from above before you consider submitting to OCR.
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1. work-in-progress "It's Raining Somewhere Else" remix
Hemophiliac replied to GameExplorers's topic in Post Your Game ReMixes!
Please post the source. I can't evaluate it properly if you don't post it or say what it's a remix of. -
I like the very subtle additions you have made here. Pretty neat. For example 0:36-0:43 violas or low violins with a new countermelody. Same with the string run 1:25-1:26. I really think you should give an extra beat or two of silence after the big forte ends at 0:59. Let that quiet/reduced part that enters after it have more weight if you let some silence get in between the parts. It could help create a stronger contrast. I'd love to hear something different between both main sections of the song because it's pretty much copy and paste A sections. From 0:00-0:59 and then 1:00-end are nearly identical! For example, add something or take something away, anything to be different and not the same. Between the sections you could create a contrasting B section that could make this your own too. Something that could help you take this to the next level. Watch attacks on instruments when they are playing the leads, slow attacks will make things sound fake.
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Hats are strangely panned left, and are very hot. Bring them closer to center and reduce their volume some. Drums really could use a lot of variation in their patterns and drum fills could help with general track interest. Balance between the parts feels pretty far off, with the orch hits being quiet and the drums being loud. I'm hearing the bass from The Decent slowed down. There's some small interpretation going on due to that, cool. Fade out ending doesn't work for me, and there's about 2 and a half minutes of silence after that. Give the listener something to follow and focus on, we can latch onto that and keep interest throughout the song. Good luck.
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Louder does not always mean better. Best place to start when mixing parts is to zero everything out and pull all faders down. Pick whichever channel is most important (usually melody) and bring that up to a good volume. Then choose the second-most important part and bring that up and balance it against the first part. Continue with each part until done, balancing against each as you go.