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Everything posted by Hemophiliac
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[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Thank you for tagging me, had you not done that I would not have noticed this was updated. In the future, make a reply in this thread stating that you have an update, that way the thread will get bumped up to the top and would let me know better that there was an update. No harm, no foul though. Evaluation: Definite improvements over the initial version from what I recall. Good job cleaning up the parts so they flow, and the production is much cleaner. 1:49- 1:56 there's something playing the melody very high up that's barely audible. I suggest to bring that up in volume if you want people to hear it. I barely caught that. My only real suggestion elsewise would be to change something up on the back-half to really distinguish it from the first half. 1:57-2:27 is where I'm talking about. I suggest to embellish the melody here or change up the which instrument is playing the lead here. That could really help keep the listener's interest going. Frankly this is very close to being done to me, nice work! I'm returning it to WIP only because I feel that this could really make it to that next level with a few minor tweaks (look at the back-half change-up).
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1. work-in-progress Secret of Monkey Island, Title - Acoustic
Hemophiliac replied to Mordi's topic in Post Your Game ReMixes!
This is great! Please develop it into a full track Would you be wanting to keep it solo guitar or do you see adding some light hand percussion or other instrumentation to it? My only criticism would be getting adding more dynamics in there to create some contrast. Tempo feels a little uneven but seems more like a rough-take, rather than a final piece. -
Top Gear in Mute City (Mashup from "Top Gear" and "F-Zero")
Hemophiliac replied to Kyaku's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
Top Gear in Mute City (Mashup from "Top Gear" and "F-Zero")
Hemophiliac replied to Kyaku's topic in Post Your Game ReMixes!
First off, I did see that your first submission passed. Congratulations on that! Evaluation: At 0:36 I hear the bass come in and it does not carry the weight I feel it should. Needs more presence in the mix, bring it forward. Same goes for all of the percussion they are quiet, and the kick drum especially isn't coming through. Arrangement is working for me until we get to the end. At 3:00 we get a sudden key change into something that's based on the end of Mute City's loop (0:49-0:53 in source). The key change is sudden and unprepared giving the ending an unresolved feeling. You're going to want to look into changing that up or modifying it so it doesn't feel like it's tacked-on to be an ending. Is 1:12-1:47 based on the Top Gear theme...if so that's good interpretation, feels similar but not quite the same as the source. The other main thing to keep in mind is balance between the parts. There were times such as 1:12-1:47 where I wasn't sure what to focus on in terms of melody. Take a look and see if you can make the melodies more of a focal point so that they are not in question as to what is the focus. Creative start, just needs more TLC and detail work. Good job, let me know when you have updates -
Top Gear in Mute City (Mashup from "Top Gear" and "F-Zero")
Hemophiliac replied to Kyaku's topic in Post Your Game ReMixes!
@Kyaku It says the video unavailable, removed by the uploader. -
OCR04487 - Paper Mario "Clash at the Koopas"
Hemophiliac replied to Liontamer's topic in ReMix Reviews & Comments
Best sounding mix (in terms of balance and production) from Lucas to date. I'm here for the awesome organ work. Blues structure helps keep this one from going off the rails because it's wild and very fun. Great work! -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: Checked out the latest version on discord today. I like the vibe and I can see how the original source is ported into a more energetic and upbeat feel. There's definitely space for more expansion and development in the arrangement here. Consider a contrasting feel for a new section that drops the energy of the drums down and lets the listener relax for a moment. You could even let the piano or organ take over as a lead during that, and it would really help break up the track. I'd echo the same that was mentioned on discord by Mel Decision, try to get a live performance on the saxes if possible. 0:33 and 0:51 are spots where you switch between the 4/4 and 6/8, I'm wondering if there's a way to prep our ear for the meter changes so that the new meter doesn't feel so different when we get there. 1:27 and 1:45 is another meter change section and the same as above applies. This really is a good start and there's a lot of potential in this idea! I look forward to hearing more.
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[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: I do like this arrangement even if it is more conservative. I feel like there's enough going on with the arrangement to put this over the OCR bar. 1:29-1:33 is a very nice change-up and transition to the next section. Where you might run into trouble is the production side of things. The percussion is very dry with little to no reverb. 1:34-1:48 the string lead is very blurry and hard to make out the attacks of the notes because they run into each other and have slower attacks. Consider changing that to another instrument or using a different string sample (one that has more accent or articulation on the attacks). 0:18, 0:22, 0:26, 0:30 have a high pitched instrument at the top of the chord that stands out a lot. It's the flute-like sound on top of the chord. It's standing out more than I think you want it to. I'd recommend to reduce it's velocities in this opening section or consider using a little EQ to attenuate the top end of it so it's less harsh. I'd also like to recommend more variation in the drum patterns, it's mostly the same without any drum fills after 0:32. You do drop elements out here and there and reintroduce them, but that's minor variation. Give us a change! It would really help take the track to the next level. Give some thought to my suggestions, I'd like to see where this can go. Great start, very fun track!
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1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
Something happened in the second half with the snare that's causing it to be chorusing. I start hearing it at 2:04 and through to the end. It happens on most, but not all of the snare hits after that point. Nice job adding variation to the bass and drums in various places! They definitely help and prevents the track from getting stale quickly. 1:19 and 1:28 still have some kind of distortion going on. Like I said before, it might be clipping or it could be some other distortion effect getting too hot for a moment. At this point, those minor issues could be addressed and then it's up to you to decide how much you want to add things to take this to the next-level. When I say that, I'm talking about ear candy. Melodic embellishments, additional background elements that change (like synth modulation), or anything else you can think of that will add interest to the track. Those things are not necessary, but recommended if you want to take it to the next-level. -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
Ah cool ok, that's my unfamiliarity with the source. I did give it a few listens before I made the post, but not enough to have it become super ingrained in my brain. I agree though, that middle section is a good contrast to the other two and should be more relaxed. Having less parts playing is a good way to achieve that. -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Ristar - Ice Star
Hemophiliac replied to Troyificus's topic in Post Your Game ReMixes!
Definitely a good choice to contribute to the Christmas album with this source. Getting a "snow is falling vibe" from it, and that will fit perfectly. Evaluation: First thing I notice out the gates is the very blurry background pad + the reverb on one of the instruments (not sure which) are overlapping and creating background muddiness. Contrast the very wet sound of the background pads and other instruments to the drums. The drums sound very dry in comparison. There's got to be a way where you can meet in the middle between those elements so they don't feel so separate from one another. 1:19 and 1:28, possible clipping there. It might be the electric piano/bell type sound. I'd recommend adding some bigger drum fills at the end of some of the phrases. My thought on that is there could be more variation to the drums. Right now it sounds like mostly same loop every two bars for the A sections. We get a nice change-up in the middle section, 1:30-1:53 (I like how the bass takes the lead here). 2:08-2:11 is the kind of fill I was looking for earlier, but it quickly returns to the same loop again after it. It was a small injection of energy there that really helps in changing up the flow. The source has some really cool brass lines in there too, would be really neat to hear some of that line appearing somewhere. (If I missed it, please let me know!) -
OCR04476 - F-Zero & F-Zero GX "Project Blue"
Hemophiliac replied to Liontamer's topic in ReMix Reviews & Comments
6.5 years since the last track...too long, give us more! The detailed synth work and interplay of variation on rhythm is superb. Very enjoyable, and it's gonna be tough to get this earworm out of my head. The chip arps are a particular stand-out for me as they seem to come out of nowhere, but feel like they belong. This track would not be the same without them. Awesome work! -
He's talking about the chords build upon those scale degrees in the parallel minor key, not the scale. Don't think about the key of F major. He's only talking about the keys of G major and G minor. So each time he shows a chord symbol at the top of the staff he's indicating what chord it is not the key. So a chord built upon the third scale degree of G minor is Bb major. If you build a chord on the seventh scale degree of G minor you get F major. He's making an assumption about "generic" sound based on his own experiences. When notes and chords are "borrowed" from relative major and minor keys, it's usually done to change color or add interest. The composer chose to do these things to achieve a sound more interesting than using just G major. I hope that helps in your understanding.
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4. submitted Final Fantasy VIII - The Salt Flats
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
4. submitted Final Fantasy VIII - The Salt Flats
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
The short staccato background strings and the drums are feeling dry and need more reverb. 0:46-0:58 i'm hearing some notes (I'm thinking in the vocal line) is not meshing with the other parts. After we get through that they work well. Aside from that the arrangement is strong, and pretty close to ready. I feel like we talked about this one on discord before? PS: The video works well with the track. -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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So, even still I really like the atmosphere you've created in this track. I really like the addition of the soft muted trumpet and saxophone lines. The track still feels very full and muddy. A few suggestions on how to improve that: using EQ, cut the low frequencies out from instruments that are higher in pitch, and cut the high frequencies from instruments that are low in pitch. Adding a EQ or using EQ on your reverb to remove the lows. I like to cut the lows below 450-500Hz out on the reverb. I'm glad you improved the compression from the previous percussion, much improved there. Things that could take this track to the next level: Automating filter sweeps or other effects on the low end or pads to keep movement going when there isn't as much going on above it. Give some more variation in the drum pattern and the main arp that continues through most of the song (not bad as is now, just suggesting there could be more still) Still again suggesting to get a quieter or less busy section, something to contrast. 1:36-2:21 is a good example of this because our ears get a break from the continuous arps. Also a good spot for making some filter automation or effects automation stand out. In summary I'd like to see the muddiness cleaned up, and something else to take the track to the next level in the next version. Really cool and I look forward to hearing more
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Game Set Mash!! (GSM1) - Final Fantasy SNES vs. Final Fantasy PSX
Hemophiliac replied to DarkeSword's topic in Competitions
Would the teams be randomized or would participants need to form them ourselves?