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Everything posted by Hemophiliac
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4. submitted A Chronicle of Ivalice (Final Fantasy Tactics)
Hemophiliac replied to Thirdkoopa's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have set it to Completed status, indicating that I think your remix is ready to be submitted to the Judges Panel. Congratulations! If you feel like you still need to work on your track and want more feedback, you can change the prefix back to Work-in-Progress and we'll go through the review process again. If you decide to submit your track, please change the prefix to Submitted after sending your email. Thank you! -
4. submitted A Chronicle of Ivalice (Final Fantasy Tactics)
Hemophiliac replied to Thirdkoopa's topic in Post Your Game ReMixes!
Evaluation: 0:00-0:23 Source 0:24-0:42 Continuing the rhythm from the original here, with some of the progression of the source. 0:43-0:50 Source 0:51-1:12 Source 1:13-2:06 New material? 2:07-2:18 Source/interpretation 2:19-2:30 Progression from the source 2:31-2:52 Chord progression from the source I think 2:53-3:13 Fugue-like interpretation of source 3:20-3:42 Source passed around to multiple parts 3:43-4:04 Ending 244 total, 146 of source. There's enough there. I think the debate would be if others agree with my breakdown. I could see the 0:24-0:42, 2:19-2:30 both being considered new material by others, because it doesn't immediately stand out as being from the source. It's possible it got a bit too far from it. If you don't agree with my breakdown, I would suggest including your own breakdown on submission. At 3:14 I totally thought that we were about to get some X-Men the animated series cameo XD. The recordings are clean, and are sufficiently loud throughout. It also looks like a limiter was applied an there are a few areas that have the tops clipped off. Suggest backing off the gain a little bit before submission and you'll preserve the full dynamic without clipping those wave tops off. (0:57, 4:02 for example). Sounds complete otherwise. -
4. submitted Twisted Systerz, Mara and Nara theme remix
Hemophiliac replied to Audiomancer's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
4. submitted Twisted Systerz, Mara and Nara theme remix
Hemophiliac replied to Audiomancer's topic in Post Your Game ReMixes!
Thank you for adding the source, I suspected it was that track but I'm not as familiar with DWIV so I just wanted to double check that first. Evaluation: Arrangement feels fine, don't need to comment on that. This one is tough because of the production, also I haven't heard the previous version to be able to compare after reading the judge's previous decisions. From 0:00-1:24 the sub-bass/bass is completely indistinguishable because the acid arp is covering it up so much. I could be mistaken and the sub that I'm hearing around 60-65hz there is actually a part of the acid arp, but it's hard to say without seeing the actual stems and notation. This could be due to a few different things, and it's going to be up to you to figure out what is causing this. Some thoughts as to what might be covering it up or effecting it in this way: the acid arp has a lot of stereo presence, consider making it less narrow or even mono and other parts will cut through the mix better. The acid arp could just be taking up too much of the space in the same range as the bass, moving it up an octave might remedy this (probably not recommended unless absolutely necessary). There's also a lot of headroom in the mix, it barely peaked at -6db. You definitely can bring that up for more volume. This is close to being in a good spot, and the style feels like a throwback to the 2000s; pretty cool. Like the judges said before this is very dense, and could definitely use some cleaning up (mostly the acid arp being the biggest offender). Let me know if you need any clarification. -
4. submitted Twisted Systerz, Mara and Nara theme remix
Hemophiliac replied to Audiomancer's topic in Post Your Game ReMixes!
Can you please post the source for this? Thanks! -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: As we discussed on my stream on twitch yesterday I love the atmosphere in this. What's here is very enjoyable. Also as you indicated it is pretty conservative. This could really use some more stuff to fill in the empty sonic space, especially in the middle section 1:28-2:16 (despite that being a trademark of lofi). My suggestion would be additional pads or weird background noises. Things can be sparse, but if they are the sonic space should still be filled. Consider adding embellishments or variation to the melody on the final repeat (2:18-3:06) to add some of your own touches to it. Definitely look forward to seeing if you decide to continue on with this one
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[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: Fantastic improvements everywhere! Great job cleaning up the muddiness of the previous version. Now that you cleaned up the soundscape a bunch 1:43-2:08, or quieter parts feel more barren. What I suggest would be to add a part to these areas or bring up the quiet subtle parts so that the space is filled more. In that section 1:43-2:08, as well as the ending (3:51-end) the synth pad underneath everything is feeling more exposed now and could use some movement. Suggestions for that could be volume swells/automation or filter sweeps. If you want to take the arrangement to the next level I would suggest looking at the repeat (2:59-3:51) and adding variation to the lines to change it up in some way, this will help it feel less like it may have been copied and pasted from the first section. The ending feels a little sudden and some of the sounds feel like they are cut off abruptly to the end. Really pleased with where this is heading and I look forward to hearing where it goes next.
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1. work-in-progress Super Mario Maker 2 - Title Theme (resub...)
Hemophiliac replied to jneen's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
1. work-in-progress Super Mario Maker 2 - Title Theme (resub...)
Hemophiliac replied to jneen's topic in Post Your Game ReMixes!
Evaluation: There is an improvement on the overall arrangement (new segue into original Mario theme), there are some very subtle changes to the breakbeat to help it from feeling too repetitive. Hearing some beat slicing around 1:10, (compared to the first version that was submitted). Not sure there has been a cohesion improvement between the parts in the mix, feels close to the same; but not a deal breaker for me (wasn't detracting too much for me in the first version). 2:50-3:30 the crash cymbal is a bit wild and could be tamed a little or used less (minor adjustments). I'd say the arrangement has likely been improved enough and has enough variation. I'd say tame or use less of that cymbal in the 2:50-3:30 section, and then you could probably throw this back to the Js. Good luck. -
As soon as I heard this one, it became an instant classic for me. Absolutely love everything about this, plenty of variation throughout and the style is fantastic. The guitars are clean, the synths are perfect for the genre. Will always jam this when it's sunset and I'm driving on the freeway going home.
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1. work-in-progress Super Mario Maker 2 - Title Theme (resub...)
Hemophiliac replied to jneen's topic in Post Your Game ReMixes!
@jneen The link for the latest version is not working -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: Maybe went a little too far with the extreme vaporwave-bass like you said. I'm clearly hearing both sources being used. The bassline from super metroid and the repetitive vamp from sonic 2, both slowed down quite a bit. It's really cool how you've managed to make them work together. Consider having some variations in your second repeat of the themes in the second half 2:09 and on. With that said, the bass is absolutely huge and takes up a large part of the sonic space. Please tame it and get it to sit in conjunction with the rest of the parts so they work together. It could also use some clarity, some of the lower notes it plays get muddy. Not sure if it's the samples or synth itself but i'm hearing a buzziness on the left side, and it honestly made me think something was wrong with my monitors XD. If that's something you intended, try to make it sound more intentional and less subtle. I do like the pads used in the background, they are very pleasant and sound very vaporwave as intended. The arrangement itself is the strongest part of what's going on here. Work on the production as noted and clean it up/refine it. Cool track, definitely has some potential with some work!
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4. submitted Final Fantasy VIII - Compression of Time
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
4. submitted Final Fantasy VIII - Compression of Time
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
Evaluation: Highly enjoyable piece you've come up with. I like the dichotomy of the two halves. Arrangement is solid and the source is clear throughout. When the piano-type sound is isolated at the end 4:11-end it feels stilted and could use a touch of humanization. (Might benefit from having it throughout as well.) Good transition 2:17 into the next section. The initial drum hits combined with the return of the bass part at 2:23 may be the cause of the clipping you mentioned in the previous post. Rather then have the master compressor, take a look here and see if there is any way that it could be cleaned up. I'd say clean up that middle section's part 2:17-3:15 for being busy and muddled. Also check on humanization throughout. After that I think you're set. Nice track -
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck!
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Evaluation: Arrangement, fantastic. Loving it. Arrangement is absolutely ready to go. Love the quieter sections as a contrast to the pumping of the rest of the track. 2:18 I'm noticing a sudden volume reduction doesn't feel as consistent as the other "pumping", don't know if it's compression or something else. I didn't notice it earlier at 0:20, with the same part; but it may be because less parts are playing here. Look into that little dip there and then I would say this is ready to go. Nice work!
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1. work-in-progress Falcon Patrol II
Hemophiliac replied to Nadin's topic in Post Your Game ReMixes!
Please edit the original post please, and include any relevant information you would like to include. -
OCR03159 - Final Fantasy II "Analog Freedom"
Hemophiliac replied to Liontamer's topic in ReMix Reviews & Comments
This is great, so much going on in a short time and very well executed. Great arrangement and excellent production. I feel like there are a couple of references to the Beatles here: 0:00-0:16 is the intro for Because in the arpeggio 2:53-2:57 mellotron is the intro to Strawberry Fields Forever Really cool to bring that influence into the track. Cheers! -
How to start? Is there a secret technique?
Hemophiliac replied to LeKris2505's topic in General Discussion
You're welcome to come by discord to the #workshop or utilize the workshop forums here to ask any questions you may have or get feedback on things that you are working on. People are always willing to take a listen and provide constructive criticism for improvement. -
OMG, I literally had made it to today without getting Whammed. This is the farthest I've survived in the game. So mad and laughing so hard at the same time.
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4. submitted Final Fantasy VII - The Nightmare Begins
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
[This is an automatically generated message] I've reviewed your remix and have returned it to Work-in-Progress status, indicating that I think there are some things you still need to work on. After you work on your track and feel that it's ready for submission to OCR, please change the prefix back to Ready for Review and someone will review it again. Good luck! -
4. submitted Final Fantasy VII - The Nightmare Begins
Hemophiliac replied to H36T's topic in Post Your Game ReMixes!
Evaluation: Wow, lots of cool texture going on. Honestly thought the track was going to keep the empty eerie vibe of the intro the whole way through. 0:54 when the guitar from the source comes in, it quickly gets overwhelmed with other parts around it, very busy. 1:30 feels better when it's guitar/cello together, less chaotic. 2:25 Drums don't feel like they belong. It feels like they are playing a different time signature than the rest of the parts. 3:33 Marimba sounds like the Unsolved Mysteries theme song I don't understand the ending. Is it supposed to be Vincent waking up? Strange and sudden, this doesn't work to me. While I like the textures and atmosphere created, the balance between the parts is off and needs to be blended together. The parts my ear wants to focus on melodically seem to be overshadowed by other parts. The first minute of the track sounds really good to me (more of that please). Definitely some cool ideas, and I would love to see my points addressed.