not quite. i'm actually a little offended that you think that i'd do something like that. just because it's not blatantly obvious what the remix melody is doesn't mean that i just made something up.
i practiced something called additive minimalism in this piece - also known as pointillism. basically, the melody isn't in one specific instrument, but it swings between lots of different instruments, each playing one or two notes. so, while the melody is played in full by the first soprano sax right before the chords come back in - eighths D A, 16ths D E F# G eighths A D, one measure of 3/4, basically - it's played by the first three soprano saxes right as soon as they come in and play their section of the ostinado fully.
if you'd all like, i can post an annotated score that explains where it's coming from, and where the melody shows up. but rest assured - if animal counterpoint was in 3/4, this is what it'd sound like. it's only one bar of 4/4 music repeated endlessly in-game, anyways.
like i said to some other people - LISTEN. this project wasn't meant to be like other projects, where a five-year-old can listen and pick out the tune. it's meant to be more introspective, requiring active listening. i thought that i was actually a little too obvious with the theme in AC, so if you're not picking it up even then, i guess i was wrong