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prophetik music

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Everything posted by prophetik music

  1. i'll keep that in mind. first post updated.
  2. of course not. but it was established pages ago that there isn't enough seasoned remixer help to pull off an album at this point. these hoards of random people don't need to tell us what we already know. we know golden sun has decent music! it's not cool enough to overshadow other major games, though. it's trash when compared to other games that have never had a legitimate project - games like FFX or chrono cross...those are projects that really, really need to happen before a second-rate [iMO] game. it's just annoying when it keeps on coming up again and again. that's all. didn't mean to ruffle feathers.
  3. the first one is worth playing first. it's relatively short, only maybe 8 hours, so you're not losing a lot of time playing through it first.
  4. that's on a pc, though. you're talking consoles, a closed DRM-based system. look how long it takes to download a few updates for, say, LBP right now. 100 megs or so of updates...over a half an hour to download and install them. how long would it take for a full ps2 game?
  5. this is a relatively major issue, particularly with ISPs throttling bandwidth. downloading files from PSN would interfere with most ISPs efforts to prevent illegal downloading on their networks. the bigger issue is that the PS2 is still being sold in stores. we won't see PS3 compatibility until sony has stopped sucking that teat for at least two years.
  6. [/sarcasm] lol! never thought i'd need this tag with you! everyone knows shovelware is for XBLA!
  7. i'm sure they'd only put games that wouldn't get touched on psn.
  8. people can overlook enormous amounts of grammar mistakes as long as there's capitalization. that blows my mind. i need to go back and add some stuff. i finished this immediately before the i# series came out, and being able to add info regarding the GTX series as well would be nice.
  9. i do, but the cables are with the gamecube =) i'll try the local game store.
  10. hdcp is illegal and gross. you just don't know it yet until you get into the specifics of how it's passed between components. half the damn hdmi switches out there won't actually function with it.
  11. is the part where it lists all the tracks in order of completion too long?
  12. blargh, forgot about hdcp, which is on bloody everything. hdcp is crackable, though. you can't burn a bar code, yet.
  13. so i got one from some trailer trash on craigslist last night. paid 50$ for the console, one good controller, one that's got a chew mark on the cord and kind of works, the cabling (the rf adapter, unfortunately, not the real cables), one of those game rack things, and the following games. there are some duplicates, dunno why. family feud california games II top gear road runner's death valley rally terminator 2 lion king vegas stakes dinocity home alone 2 super off road: the baja college football 97 nhl 94 super r-type pga tour 96 monopoly (x2) super mario world (x3, one's got the name in the middle of the top instead of starting on the left) tecmo super bowl super mario all stars donkey kong country 2 f-zero killer instict ken griffey jr. presents major league baseball yoshi's safari uncharted waters street fighter II gradius III zombies ate my neighors and a super game boy with link's awakening in it. i'm planning on keeping the super mario games, f-zero, super r-type, gradius, tecmo super bowl, zamn (not sure it works right), donkey kong, and monopoly. any reason i should save more of them?
  14. not to be rude or anything, but the ps3 hasn't actually been hacked. geohot got into the kernel, but he can't do anything yet. not to mention his hack involves some serious hardware stuff that most people around here can't do. like heavy-duty electrical work, soldering and stuff. this is particularly notable considering that the blu-ray format is basically unhackable until you find a burner that'll also burn the barcode into the center ring, inside the readable disc space. since that's most of why you can't hack a blu-ray - the data's all there, but it needs the authentication code to make it work.
  15. sure. pm me what you want to do with it and a pricing point, and i'll get you a list of parts.
  16. unless you have 12.5 friends with PS3s, you are theoretically under the threshold for having one statistically break on you. as i said before, the jasper units didn't come out until mid to late 2008. i can guarantee that your friends didn't have a jasper unit - no really, i'll put money on it. that's how sure i am of them. in my six months working at game crazy, i defected out about thirty PS3s, about forty Wiis, and about a hundred 360s. i returned one 360 that was a jasper unit - i checked every time (the dvd drive took a dump, but it still powered on and played XBLA stuff). about 75% of them were samsung and hitachi dvd drive units - aka, the launch models (these say 16.5a on the back). the falcon systems were launched as a supposed fix for the RROD issues, using a 90nm manufacturing process as a way to use less heat. these say 14.2a on the back, and they comprised the other 25%. jasper units read 12.1a on the back, use a 65nm manufacturing process...and they quite literally never break. for what it's worth, over the same amount of time, i defected out almost two hundred - TWO HUNDRED - PS2s. models ranged from 5th gen to 14th (the newest models available). you can say what you want about sony. i've never had a new or used 360 crap out on me, ever. had one that i bought broken and tried to fix, didn't work so i sold it. i've owned four 360s (got two for free through work!). i currently own two. i've owned three sony products in my life - a PSone, a PS2, and a PS3 - and i went through three PS3s until i got one that didn't have issues. the PS2 crapped out three years and five days after purchase. i still own the PSone. so it's all personal experience, i guess. but i can point you to numerous articles detailing the reason that the jasper 360s are basically indestructible. hell, they don't even get WARM when you run them. even my n64 gets warm after a while. my PS3's practically a space heater. my 360 is cool as the other side of the pillow.
  17. you need that much space when working on percussion stuff. i spy a black swamp tambourine! most expensive tambourine EVER, but sooooo worth it.
  18. i hear this constantly, and it's something i need to correct. with the advent of the jasper motherboard around when RE5 came out, squaretrade reported that console failure rates in the first year of usage dropped abruptly from around 31% - 1 in 3 - to around 4%, which is WELL below industry standards for high-end electronics. some 90% of these failures were either the power brick failing (due to insufficient cooling, even though jasper bricks are significantly cooler than the old metal ones) or dvd drive failing. only .4% of total failures were motherboard related (aka, RROD). all new 360s in the Arcade and Elite boxes are jaspers. you might find one from a year and a half ago still on a shelf somewhere - this is easily noticed by looking at the manufacturing date. if it's in 2008, it's likely not a jasper. i should note that the PS3's failure rate - be it blu-ray failure, psu overload, or hard drive failure - still sits between 7 and 8 percent in the first year. tl,dr: jasper 360s fail less than slim PS3s. around 45% less. that said, it comes down to exclusives. gears of war, halo, left 4 dead, mass effect, alan wake, splinter cell, and fable top the list of console exclusives for microsoft. i'm not as familiar with the list for ps3, but i know it includes, god of war, heavy rain, and most of the good JRPGs available. often microsoft will pay for console exclusivity for a time on a game, like fallout 3's DLC and bioshock's 18-month release delay. this can be good - for fallout 3, it worked out for 360 in a great way. it can also be bad, like Star Ocean 4, where the 360 version was basically a paid beta for the PS3 version that recently came out with significantly improved graphics and bugfixes. according to metacritic, 360 exclusives generally score about three to five points higher overall. this is raised by some 360/PC games which aren't technically exclusives. metacritic doesn't really showcase anything specific, though, since it's just an amalgamation of review scores. in general, on cross-platform content, it's rare to see a game developed lead on the PS3 - meaning that generally these games look better on the 360 despite the PS3's superior hardware (bayonetta and ghostbusters are recent examples of this issue). that said, when a game's developed lead on the PS3, it look incredible compared to the often shoddy 360 port. FFXIII is likely going to fall into this catagory. if you're into high-definition content, the blu-ray player is nice but somewhat negated by the availability of netflix on the 360. it's kind of a push.
  19. don't forget that cameron spent like $500 million on developing the 3d technology to begin with, before he even made the damn film.
  20. i'm still fuming about that one getting boned by the panel, after three years.
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