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Everything posted by prophetik music
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it's all the same code, unfortunately. i think the time starts when you activate the code, actually, which is before the game's available to you to download. which means you lose part of your first day downloading a zillion gigs of install files. which is pretty dumb.
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Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
wait, you didn't notice that your strings were rusted? how long has it been since you've played it? -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
i went really slowed-down funk for this track. figured it was time to do something different should be sending it in soon. -
i got a star trek online voucher for the full digital deluxe edition, plus ten days of gametime. i have no interest in this. first one gets it. if you want to feed me a few bucks, that's cool too.
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there's this fat guy who remixes who i think is better than people give him credit for. his name is star saltman or something. that pillar of salt one is pretty decent, although it's dumb that he put his name in it.
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Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
the CATMAN. -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
haven't started voting? or haven't started your track? after all that smack you talked, i figured you'd have already gotten it rolling before now. -
decent performance, yeah. a good bench is starcraft 2 - i maxed it out except for one of the shadow settings and was getting roughly 25fps. playable but not as smooth as i wanted. the difference in shaders is what makes the difference with some of the new shadow rendering tech in some of the newer games out there. but yeah, it should be fine for tf2 and the like.
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Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
now THAT'S what i like to hear! i'll begin as soon as i get home monday night from being out of town for memorial day. -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
i typed that wrong - i meant to say "he'd probably beat me", not "he'll probably beat me". changes the whole meaning -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
don't knock PR, he'll probably beat me. also fun fact: you must have changed your name, because i don't remember you. i'd probably figure it out if i saw pictures, though. we all know you started early, man, don't lie good battle, man =) very close. either way, i'm looking forward to the next round. should be a ton of fun, since splash woman and spring man share a TON of similarities. already thinking about what i'll do for this one. -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
shucks, nothing's decided yet! =) -
Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
lolwuuuuuuuuuuut -
as i said, i want to replace the head unit, and replace the in-door speakers. i'm wondering about the feasibility and cost of putting in an amp and sub as well, and the sound quality i'll get from the in-door speakers themselves (to determine if it'll be necessary for the sub or not).
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loooooooooool
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anyone know a lot about car audio? i need to replace the head unit on my jeep and am looking to do some upgrades all-around on the audio system in my vehicle. i just had some questions to bounce off of whoever knows what's what. thanks =)
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Mega Man: The Grand Robot Master Remix Battle 2011
prophetik music replied to DarkeSword's topic in Competitions
no way!mind = blown! -
good to know that you've got such a great grasp on my style from that one song that i did particularly since the guitars were just background in that track except for one part. also, GR4 is fine to do any style with. don't know where you're getting the 'not good with metal' idea from - even i know that you can get some crazy awesome stuff out of it, and i've barely played with anything but the presets. i've played around with using a delay effect set to wet only to delay one side of the guitars, but i'm wondering if there's a tidier way of doing that. since it's way easier and more efficient RAM-wise to use one or two instances of kontakt and just route the hell out of it with different amp sims on each channel, i'm curious if anyone knows of an effect that just delays by some amount of milliseconds. while not randomizing the sound, it'd allow me to work in a functional delay between channels.
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you're likely right. it's not like i haven't read the books or something - i'm on my third read-through now in preparation for the next book - but i can't exactly sit down with my wife and watch some whore get pounded from behind every single show. she doesn't want me to watch them at all right now =( which is unfortunate, because they're actually pretty sweet when there's not tits everywhere.