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The Coop   Members

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Everything posted by The Coop

  1. Fixed. We've already gotten a part 2
  2. http://coop.herograw.net/badges/index.html
  3. No, as that floppy would likely not work anymore by now. My Mario Bros. cart however, still starts up on the first try
  4. I think a big part of it is simply that people who are 17 and younger are growing up with the Xbox and PS2 as their starting base, where others like myself were starting with the Atari XEGS, 2600, NES, Master System and such. We've seen where the technology was years ago, and where it went as the years rolled on. We have the perspective and sense of history from being there that 17 year olds today don't thanks to actually having been there, and we played the games with graphics that had four colors... and were wowed by them. So we know how things were from a view point that simply can't be recreated when you're 17 and playing games that are older than you. See, when you're there to play Pitfall! on the 2600 the week it was released, it gives you a perspective that can't be reproduced, even by a child playing that game as their first one in 2010. When that game was new, it was still cutting edge stuff, not retro. So unless you've sheltered that 2010 child, even they will know it's old and that the newer games "look prettier." As a result of all this, when you're in your 30s, you can still appreciate the games from your youth in a different manner, more than a teenager playing those games some 25-plus years after their original debut. Of course, when you factor in all the short attention spans that have been more the norm these days, is it really all that shocking that 17 year olds don't stick with their games very long? I can still play my 1987 Atari XEGS version of and have fun with it. Meanwhile, the 17 year old who beat the single player side of Halo Reach, will likely never touch that aspect of the game again. Which brings me to another topic... multiplayer.How many remember when games were single player only (or if it had a two-player mode, you took turns playing)? Now, it's more like, "Single player? I wanna go online and play with my buddies, not play alone." The single player mode of a game is getting a lot less attention than it used to, as multiplayer is where everyone's focusing... to the point that if a game comes out that's single-player only with no online play, it gets bashed left and right for not including it (Torchlight anyone?). It's as if somewhere along the way, people forgot about just zoning out with a game, and how it could be just you against whatever the programmers felt like throwing at you. Anyway, enough "old man yells at cloud" rambling. The gist of all this is that if you're a 17 year old playing a game for the first time some 20-plus years after it was released, you're not going to have the same perspective as someone who was there when the tech and game was new and cutting edge. And 20 years from now, the same will be true for those who grew up with the 360 and PS3 as their starting point, when addressing those playing the XBox 1080 and PS6.
  5. Now Regan, Father Karras doesn't like that kind of language.
  6. We're still trying to figure that out. All we know right now is that it's neither madness, nor Sparta.
  7. Assassin's Creed: Brotherhood
  8. Cover and back cover are done. All they need is the lettering for the song titles and such.
  9. It doesn't work, and neither does the UnMod Wiki link. My site's still around, but the wiki doesn't seem to be anymore.
  10. Someone needs to update the "OCR Quirks" link. It's still pointing to the Comcast site Lightbunny gave me years ago
  11. He still posts on Remod and Unmod.org, but not here anymore. His screen name's gone, so he might have changed it. But, I believe he got banned (likely during one of the big dramafests, like UnMod's deletion, the sidebar deal, or perhaps all the hubbub with Ayres taking pictures at MagFest about four years ago). I could swear his ban was centered around a certain drawn picture of Pixietricks.
  12. You mean Cockbee? There are a few things here (including the Doom II wad), under the "Cockbee" link on the left... http://coop.herograw.net/ocrquirks/index.html
  13. No Rocket Knight on sale. Bummer.
  14. ALL RIGHT! Mount & Blade: Warband is 0% off. ROCKIN'!
  15. Yet in theory, a company could pitch a fit about its IP being used without their consent in some oddball way, and demand that all remixes of its music be taken down. After all, Square-Enix has made a C&D name for itself going after free works that are based off of their IPs, as have other companies (Blizzard, Nintendo I believe, etc.). So while OCR might not get shut down, there is a chance (albeit a slim one) that some of its content could be gone if a company pitched a big enough hissy fit with its lawyers.
  16. I saw that, and after doing some research on Impulse, I grabbed that deal. The damn expansion alone is still $30, so it was a good deal (I have a hard copy of DA:O). The only downside I've seen to Impulse thus far is that it's servers aren't as fast. Took some 25 hours of DLing to get the 12+ GB game (23+ GB after it decompressed everything), and I never went above 180KB/s during the DL (usually was at 155KB/s - 160KB/s). Shame, but, it's downloaded and all activated now.
  17. So... how many have been around long enough to remember a game called Star Odyssey that was going to come out for the Sega Genesis in the early 90's? How many can remember the ad that ran, with the infamous publisher Sage's Creation linked to that game? And how many remember how the game basically vanished off the face of the Earth not too long afterward? Well, look what's back from the dead... http://www.sega-16.com/feature_page.php?id=467&title=Preview:%20Star%20Odyssey Super Fighter Team, the folks that translated, cleaned up and published Beggar Prince and Legend of Wukong in the last few years, hooked up with Star-Fish/Hot-B and got the rights to finally bring this Sci-Fi RPG out. You can read up on it in the article linked above. It's 20 years late to the party, but it's finally getting a release.
  18. Why stop after it's gone?
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