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The Coop

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Everything posted by The Coop

  1. Hey guys, I got an idea. Let's go play Gaia Online and go FiiiishiiiiiiiiiiiiiiiiiiiiiiIIIIIIIIIIIIIIIIIIIIIIIIIIIIIING WHAT THE FU- WOOOOOOOOOOOOOOOOOOOO-OOOOOOOOOOOOOOHHHHHHHHHHHHHHHHHH! HA HA HA HA HA HA HA HA! HU HU HU HA HA HA HAHAHAHAHAHA! .. ...wub wub.
  2. They have been for a number of months now. It was a bit more like a bimonthly magazine for the first few issues, but it's been monthly for several issues straight.
  3. Very nicely done trailer. Creative, well composed and edited, and even some emotion in it outside of the typical "OMG! ZOMBIE! RUNKILL!" anger/fear. I've never heard of this game, but I'll be keeping an eye out for more info and game footage.
  4. The first thing that came to mind, was that you could basically lose the first minute and a half of the song. It's droning in a bad way without building up to anything. All you really need is about 15 seconds or so to establish the beat that's going to used throughout much of the mix, and then let the melody of the original song come in (the part around 1:45). I'm also not too sure about the whole fade in/fade out of the choral sample. It starts feeling like the bass of the drum is too much for something to handle, and acts more like a defect in the mixing than a purposefully chosen effect at times. Maybe that's what you were after, but it feels... off. Perhaps something else to vary up the choral part? Different effects? Having it get cut off rhythmically during the sample's playing? Might I also suggest more of a build up for the second half of the song? It hits a certain point earlier in the mix (around the 3:10 point), and never gets built any higher. For the final time the beat, melody and such play after the 4:30 mark, it feels like it should be going all out, but it isn't. It's just a repeat of the previous time it all played. Try making it fuller sounding in that area with new instruments that you could tease the listener with earlier in the song (small sections where it plays here and there, etc.), then full on assault them with everything for final time through before the quiet ending plays. It's not a bad start, it's just too long for it's own good and could use some trimming. And I think with one a final step up in fullness and sound on that last melody/beat play through, it would help push the mix further. Anyway, those are my thoughts. Take them or leave them as you see fit.
  5. Can we please, I am Ugoff.
  6. The entire series of "St. Elsewhere" was a fantasy constructed by Tommy Westphall's imagination, and John Goodman's character in "Rosanne" actually died at the end of season eight, with all of season nine being just a story written by the main character to deal with that.
  7. Dr. Malcolm Crowe's dead for most/all of the movie.
  8. Well, I'd recommend a few, but chances are they fall into at least one area of your "weeding out" criteria. Games like the Phantasy Star saga (I-IV), Grandia II, Lunar: The Silver Star Story, Lunar: Eternal Blue, Vay, Skies of Arcadia, the Eye of the Beholder saga, Dragon Age: Origins... things like that.
  9. I'd rather have MechAssault 3, than Halo 1 v2. Of course, I dont' have an XBox 360, but that's beside the point.
  10. What are you asking Him for? He didn't start this.
  11. Uwe Boll movies are funny for all the wrong reasons. Poor production, poor writing, poor direction, poor special effects... they're just bad. Hell, even the actors look bored half the time, or like they're starting to regret signing up. They're movies to laugh at, not with. And while that may be a form of entertainment in and of itself, it's not entertainment I'm forking out cash for. They're like watching something that should be on MST3K, only Nelson and the bots aren't there to add the real humor.
  12. I'm not senile, woman! And I'm not a senile woman! My memory's fine. Why, I can remember just the other century, walking down the fine streets of London, looking for a lady of the evening that no one would miss. It was rather damp, as it always was at that time of night. I had turned the corner just around Berner Street, and as luck would have it, there she was. One Elizabeth Stride, standing and waiting for some gentleman to come by and perhaps offer her a bit of coin for a moment's entertainment. Oh sure, I was rarely called a gentleman in those days. It was usually something else. Something far more vulgar. But that didn't matter too much. To her, for some unknown reason, I was a friend. Someone she'd seen and taken a liking to. We'd shared a meal once or twice a few weeks before, and as I walked toward her, she recognized me. I can remember her smile as she greeted me.... and how all that made it so much easier to ask her to walk with me. It was dark in Dutfield's Yard, as there wasn't much light to be found in that area at night. But there was enough light for her to get her lips to touch mine for a moment, and for her to give the crotch of my pants a fair rubbing. There was a cat fight somewhere nearby just then, distracting her for only a second or two. But that was long enough for me to take out what I had on me without her seeing it. I can still recall her last words too, just before the blade opened up her throat. She'd asked, "So what's your pleasure tonight, Jack?". ... So you see? My memory's fine.
  13. No, that was Mae. Or maybe The Coop. Endblink? It was one of them.
  14. Stick with the PS1 version, or grab the PSP collection. The Saturn version, despite how it SHOULD have been better in many ways, turned out worse in many ways. The new content was a nice touch, but it doesn't make up for the faults that the Saturn version became weighted down by.
  15. Shit man, y'all be nuh'n but vinyl sum bitches.
  16. Says the guy with no capitalization or punctuation. OH SNAP MOTHER FUCKERS IT'S ON NOW!
  17. For the porn?
  18. I need about tree fiddy.
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