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The Coop   Members

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Everything posted by The Coop

  1. Personally, I think the idea of streaming a game is unimaginably bad. It's bad enough that digital downloads don't give you a physical copy of the game. Yes, you can usually burn a file to a disk (though the EA store doesn't appear to let you, going by my free ME2 copy). But they also often require their own special patches to be made for updates, or have some downloading program always installed to be able to play, and other such niggling little things. It's not all bad, but it's not as nice as having the physical disc, manual and all that, installing it, and playing without the need for those downloaders. I mean hell, you pay $50-$60 either way, and you'll be saving it to disk too, so why not get an actual physical object with some niceties, right? But streaming games? You don't even get... well, anything. With OnLive, you pay anywhere from about $7 to $50 for a "Full PlayPass" for a game. You don't get a game, you just get access to it for as long as they have it available on their service. Let me say that again... for as long as they have it available. That's right, they guarantee they'll keep it for a minimum of three years. After that, at any time, you'll have pissed $50 into the wind and have nothing to show for it. Even the EA Store's better than that, and it's a piss-poor substitute for something like Steam or Impulse. So what happens when streaming servers go down, or services end? The game's gone, the money you forked out's gone, and so's the game. Then to play it, you then have to hope it was also made available elsewhere via DD or a brick and mortar store (i.e. buy it again). Also, don't streaming games require you to be online to play them? And uh, isn't Ubisoft and others getting a load of shit for their "always online to play" stunt? So no online, no game to play? That's not a good thing. And really, what are ISPs going to think about you burning through GBs of data every time you play for a couple of hours? Anyone else think they'll start creating bandwidth caps like some ISPs in the U.S. are already playing with? Now don't get me wrong. I like Steam. It's a good set up. Impulse is... all right, but they don't give you the ability to break up a big file into DVD-sized parts like Steam, or offer parallel downloads to get games quicker (though you can delete the downloader and still play legally, unlike Steam). But to me, there is no upside, at all, to streaming video games. It's bad enough that the physical discs are slowly being phased out, yet prices aren't dropping. I like getting something tangible when I pay out cash, but I can at least accept it being just a file to save and download as many times as I want so I can play on or offline whenever I choose. Not even getting that with streaming is just ridiculous to me. Call me old fashioned, but I like the idea of being able to play the game I paid for 20 years down the road... without having to buy it again.
  2. The first never has theirs remembered, the second's having theirs dumped on by a certain company. Nonetheless...
  3. The problem with the idea isn't the idea itself. It's the work needed behind it. Lots of people are all hyped up until they see the amount of coding, editing, fixing, drawing, editing, fixing, scoring, more coding, bug fixing and all those other things that come with the idea. That work wall slams them in the face and that fire in their belly quickly gets put out. Even a one stage demo was simply too much a couple years back if you recall. It's a cool idea, but finding a group of people who are going to have the time and drive to finish it is by far the hardest part.
  4. And BOOM goes the dynamite... http://www.multiupload.com/B7A7GYL2UN
  5. I think it's just time to finally take this project idea out behind the shed and put 'er down.
  6. http://www.filestube.com/RjuSbE3rwAq6T3zvVQV5i/pc-Streets-of-Rage-Remake-Final-version-v5-0-2011.html Found this.
  7. Huh. That didn't last long. You'd think this was a Square-Enix project with how fast it was taken down. Good thing I downloaded it a few days ago.
  8. So uh... anyone? Anyone at all?
  9. Missed it by a day (wasn't on-line much), but...
  10. OK, I'm done... http://thecoop.110mb.com/music/The_Coop_-_Final_Fantasy_VI_-_Synth_Shuffle_v2.zip http://thecoop.110mb.com/music/The_Coop_-_Final_Fantasy_X_-_Dont_Rush..._Slow_Down.zip
  11. I call "Hurry" and "Slam Shuffle."
  12. I wonder if it's compatible with the Sega Activator.
  13. What, no Thunder Force I tribute album? Sure, there's no music in the game at all, but surely something can be done with the voice sample at the beginning.
  14. Thunder Force IV- It topped TF2 and TF3 in terms of visuals, sound and gameplay, yet wasn't bested by TF5 or TF6. It also wound up being one of the best (arguably the best) 16-bit shmups.
  15. Dragon Age II has a manual, but it's not much beyond the basics. The Witcher: Enhanced Edition is the last game I got that actually came with a meaty instruction manual. Nice little maps, lots of info... good stuff. Granted, it doesn't compare to things like the booklet for Might & Magic: Gates to Another World on the Genesis (damn near 140 pages, filled with insane amounts of info), but TW:EE's was still a much more encompassing manual than what I've seen with a lot of other games in recent years.
  16. Tomb Raider: The Last Revelation Besides not being much a jump in graphics, it's gameplay was tired, the controls were iffy, the clues were non-existent when it came to figuring out what you had to locate to move forward... the only high light were the CGI cinemas. Beyond that, it as shit on a GD-Rom. Sonic Spinball Don't know if it's a sequel, but it's canon as far as I know. So... to put it bluntly, it sucks. Slowdown-riddled, hit detection challenged, iffy controls... this game was and is horrid. Only the music was good, and even that doesn't apply to all the tracks. It's Sonic + pinball - speed - playability - fun x $50 = "FUCK! I got ripped off!"
  17. **sniffle** I'm... I'm not useless. **bottom lips quivers**
  18. Another WIP up from me.
  19. ... darwkcab ti gniod er'uoY
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