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The Coop   Members

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Everything posted by The Coop

  1. They're covering all right... ... covering that they couldn't think up another original music idea for their album.
  2. Check your PMs.
  3. NPCs are stronger than the enemies you face. Hit an enemy with a bullet, drop a grenade near one, and the pussies die right there. Do the same to an NPC, and they'll yell at you about watching what you're doing as they walk off without a scratch. Somehow the little belt you have on can hold multiple guns, swords, shields, health potions, staffs, crossbows and such, all at the same time... yet your ass isn't encumbered by any of it. If I ever get into a horrific car crash, somewhere, somehow, there will be several high-speed cameras around to capture the ensuing cascade of flying metal, sparks and body parts from multiple angles in crystal-clear slow motion. Marines in the distant future will be made up of incredibly fat men and women when they finally journey into space. That's the only logical reason for why they won't be able to step over foot-high walls.
  4. Transformers: War for Cybertron
  5. I've been tooling around with this very cool program, mostly just tinkering with my own remixes (don't feel like transferring files from CDs right now). The end results sounded like something out of the game I of the Dragon with "The Dead of Winter,", "A Few More Miles To Go" was pretty soothing, and... I don't know to say about "Brinstar's Good Enough" Can't wait to try out others, and studio-produced songs.
  6. Why be a GYM coach when VGZ sounds so much better? That don't make no sense, man.
  7. Head coach? Very nice, GT. Very nice indeed. Sorry to see you go. You've been around for a good while, and even though we didn't always see eye to eye, you were fun to read and chat with. Getting head coach is a big jump, and knowing you've wanted to do that kind of thing for a long time makes me smile for you. Props on your career continuing forward, and props for the music you've made. Hopefully you won't abandon music as a whole, as you've got the skills. It'd be a shame for it all to just get 100% dropped. But whether it does or doesn't, I wish you the best of luck as a head coach. May it last many, many years. Take care old timer.
  8. Indeed. But a warning to you Luke... -=STAY AWAY FROM THE GBA VERSION OF R-TYPE III=- Holy shit is it messed up. The got the graphics right for the most part, and nothing else. Music? Horrendous. Sound effects? Meh. Hit detection? Completely and utterly fubar. Screen space for maneuvering? Noticeably smaller. There's a spot that, as far as I can tell, you can't get past normally because there's less space on the screen (GBA's lower reso than the SNES) and the buggered hit detection. It's botched... badly. As such, stick to SNES version. True. I've 1CCed it twice on my PS2 compilation. Not easy, but doable.
  9. So... skip the SNES version he's bad at, and go to the noticeably harder arcade version. ... Are you trying to make him cry?
  10. Re-read the article, especially the third paragraph...
  11. It's a legitimate concern, and I can understand why it would upset some people since we're still in the middle of fighting that conflict. As the article mentioned, we're not removed from it yet as it's not become a "past" war. That said, it's a war video game with fictional characters and events put in real-world settings. It's fiction. Plus, many games let you play as one side or the other, so why should this one be any different? It's not going to recruit people to the Taliban cause, and it's not going to belittle, disrespect or make a mockery of the real soldiers who have given their lives. This isn't going to be some joke like the JFK assassination game, or the one where you could fly a jet into the Twin Towers, so I sincerely doubt the multiplayer will have "YOU SHOT A FILTHY AMERICAN DOG! ALHAMDULILLAH!" and show pictures of dancing Arabic villagers popping up every time you frag an opponent. I also doubt the names of the soldiers in the game will be taken directly from the casualty list of the current war. As a result, I don't see how it's being disrespectful at all. This game's multiplayer will do what scores of others have done... have virtual good guys and bad guys, let you choose a side, and then have polygons firing polygons at polygons. It doesn't really matter if it's a past scenario or a current one, it still boils down to that. And if being able to play as a Nazi, the Soviets, the Viet Cong, and other U.S. adversaries in multiplayer games has come to pass, then why not the Taliban? I don't believe there's a 20 year "wait until the war's over" clause somewhere, so... ... Strikes me as bit strange how some have no problem with a virtual us shooting a virtual them, but let it get flipped around, and then it's suddenly going too far.
  12. Split/Second: Velocity
  13. I've tried GI more than once over the years. I honestly gave it a fresh chance each time. But frankly, $5 for a subscription is too much. It, GamePro and "Official" magazines are good for catbox liners... and that's about it. IMO of course.
  14. I'll say goodbye when you're about to leave, Bahamut. Saying it months ahead of time seems... odd. But I will say thanks for the work you've put into helping this site run. A nod indeed deserved.
  15. Just for the sake of easiness, for the Genesis soundtracks, go to Project2612. All you need is Winamp, ChipAmp and the VGZ zip file in question from 2612, and you'll be good to go. As for the Sega CD soundtracks, throw me a PM and I can point you to handy sites that'll make getting their music pretty easy. If you want the Saturn games, I also know of a site that has their soundtracks. PM me if you need to. For the Amiga games, all you need is Foobar and to visit Exotica.
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