OverCoat
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Posts posted by OverCoat
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I remember you saying "I wouldn't fit in" with this project a month ago or so.
I still don't know what you mean. Unless you knew I haven't played FF7.
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You might want to hunt down an ESQ-1.
I would have said that!
...because I own one Yes, they are cool, and the vocal synthesis is neat.
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Actually Xelebes has a point.
If you want the 80s sound... you can still get synths from the 80s. Usually for very, very cheap, unless it's one of the really popular ones.
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Are you planning on running 6+ instances of commercial VSTs?
Theoretically, commercial VSTs are much more CPU efficient than free, cheaply made ones [for example VST made with SynthEdit].
I say "CPU efficient" instead because they're still more demanding [Kontakt 2 or Reaktor] because of all the stuff they have
SO I GUESS YOU'RE STILL RIGHT
Anyway, 1 GB is going to be needed eventually. I have 1 GB and I wish I had more! though that's mainly not a musical problem, that's more of a gaming problem
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Did you ever remix a song for more than two months?
Hell naw. I get sick of the song after 5-6 hours
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Yeah, it's pretty much just a sinewave with portamento
p.s. I want to play around with the Metroid Prime choir sample. They are so obviously sampled but I don't know where Yamamoto got the choir sample from.
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Depends on the musician.
End of thread [please].
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Well, that depends if you want to learn protools.
Pretty much.
And when you DO learn how to use it...
...
do you want to pay for it?
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I'm pretty sure Darke's soundfonts are all free.
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Most soundfonts are free, no worries. People used to sell them all the time but the format is outdated [lol] and developers have abandoned the format for other methods now.
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haha no shit
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I think most people would tell you sequencers. Trackers have served their purpose.
They still do. They're just sideways [omg]
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Which one sounds more real?
Well........
Depends.
Soundfonts are usually shit compared to the large orchestral libraries like GPO or QLSO or what-the-fuck-ever acronym that comes out, however these large orchestral libraries [which come in VSTi form] cost a lot of money.
You could stick with soundfonts, though VSTi are cooler in my opinion, especially considering how much more flexible they are.
On the OTHER hand, soundfonts/samples may sound more realistic because they ARE, they're just sampled from a real instrument which may or may not work when sequencing, as opposed to physical modelling used in things like FL Slayer [which is supposed to sound like a guitar if you haven't noticed].
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But you can use soundfonts IN trackers.
Well, Modplug and Renoise.
...LOL
But wait a second
If you're just using soundfonts... what are you using the soundfonts WITH?
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http://www.ocremix.org/remix/OCR00097/
This is a nice one.
that also violates the guidelines ;0
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TO I sent you an e-mail RE: my map 30 remix just so you know.
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The first time I submitted something, DJP asked me, "Are you SURE you wanna submit this? I can send it to the judges panel if you want"
I was all "No :("
And then my first ACTUAL submission was Path-ology.
I actually submitted High Above Chaos before that I think but I never got to see it on the Judges Panel. It isn't THAT bad, is it?
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If you're good enough, yes.
If you've only just started, "one or a few" is not enough, unless you work on them for like 2 years.
Well, I guess it depends how good you get, but you need high standards
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I love how two of those are ReFX synths.
I haven't used them much lately but I consider myself a fair user of Slayer 2. All it takes I think is a better knowledge of guitar amping and the guitar itself. Obviously it was made for people who can't play/record guitar, but it blows if you're too oblivious.
I have also used it for other great effects, with something other than guitar in mind.
I agree with 3xOSC and Vanguard though for the most part.
However, no synth is globally bad at all. Just a little skill with your tool can make ANYTHING sound good. Case in point: Mazedude's recent American Album.
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and what is mIRC?
mIRC is a great [probably best] IRC client. IRC is "Internet Relay Chat," which is self explanatory. Anyway, google it and you'll know.
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this has been way overblown, and is definately not a big enough deal to continue talking about.
Unknown's comment stemmed from the recent GPO vs. EWQLSO thread [which was locked] that contained plenty of elitism wankery and blind corporate allegiance from everyone involved in that topic. I'd say he had legitimate concerns, otherwise he wouldn't have posted that.
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2. The computer *is* the most important part of doing music if it's done ON A COMPUTERRRRR...
The computer is shit if the room and recording equipment sucks. It's just there to put all the tracks together and maybe use some supplemental sampling/synthesis.
Doom II: Delta-Q-Delta - History
in Projects
Posted
TO, I had an idea!
As much as I hate crossfading, I still think this would be cool. Basically it involves Prophecy, my song, the text at the end of the game, and the track order. I was thinking our songs could tie together and stuff.
Of course, I haven't really cleared this with Prophecy yet [who I hope reads this message!], but if you don't like the idea then we wouldn't do it anyway.
Anyway I have a question. Crossfading, yes or no?
Also you never answered the question from my email, but that's ok, I tire of the existing sample anyway. However I would like you to do me a favor: Could you get the End Boss vocal sample? The one that's just Romero's voice pitched down and backwards? If you could, that'd be great ^___________________^