Jordan. As much as I appreciate how much care you put into your detailed work, I don't think I can ever swallow 99% of the Depeche Mode remixes out there. Good work, but this isn't my cup of tea.
As awesome as ZOE would have been, that backwards ZOE thing was really hardly compelling and stupid.
Not the MGS I was expecting but I'm hoping for good things.
I am now hearing that they're cutting characters from the Tatsunoko side because of licensing issues... and because of that they are going to cut characters from the Capcom side so that there will be the same amount of characters. GREAT.
I'll stick to my Japanese copy.
...
and then we have the page source...
<meta name="keywords" content="Hideo Kojima, MGS,METAL GEAR, NEXT, game, konami, kojima game, KJP, Kojima Production ">
I agree with everything here. People thought Raiden was whiny but really though... if your first mission was Big Shell, you'd be whining too considering who and what is involved.
http://www.konami.jp/kojima_pro/next/
Considering the number 5 that appears and the THUNDER AND LIGHTNING, it looks like Raiden now carries the torch that Solid Snake has passed down in what will become Metal Gear Solid 5 with a new story arc.
Would you mind sharing how to perform a rowing muscle up? I tried looking around briefly but couldn't find anything helpful. Also Taucer what are some rad progressions to start out with?
Thanks for the response. I would LIKE individual nsf files for each songs because of a project I'm working on which requires being able to play with the the individual sound channels in individual songs. I'll take a read through that link you posted. If anyone else has any other input, feel free. The more the better.
I have a bunch of nsf audio files that are comprised of several songs and I was wondering if there was a way extract individual songs by themselves but preserving it as an nsf.
Any help?