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  1. This is intended to be a more up-to-date and orchestral interpretation of the theme. Any advice is absolutely welcome. I need some fresh ears to listen and critique this. Thanks so much! Soundcloud link: https://soundcloud.com/nine-ball/chrono-trigger-world Source: http://www.youtube.com/watch?v=ojQAmkL2NXc
  2. https://www.box.com/s/h0pczjt9mixcydlhahw8 So I've got this piece and I don't know where to go with it. There are some parts that I've moved on from that sound unfinished (the piano interlude in particular bugs me) with which I just can't seem to figure out what's wrong. And I also feel like the drive is lost in the song. The beginning is so different from the end. Beyond that, I just don't know where to go after this. The mix is undoubtedly too short, and I want to revisit the ending theme again, but I just can't think of a nice way to keep the song going. Any and all thoughts are appreciated, either for extending the mix, or improving what's already made.
  3. It's not long or anything, but I threw it together over the past few days as a test idea for mixing a few genres of metal. Might just do some more work on it. 'Ave a listen. If you like, I'll give you free biscuits! https://soundcloud.com/woodmaister/apocalypse-metal
  4. I know what you're thinking. "VERSION 7?!?!?" Well, I wanted in on the last two, but my procrastination made it so I didn't get anything done for either. So, I decided to get a jump on next years album, to prevent this from happening again. So here's my in-progress remix of the Zelda Overworld, with a snow-covered sunny day vibe to it. http://tindeck.com/listen/qbjr
  5. I'm making an electronic/orchestral hybrid version of the Ganondorf battle theme. Any feedback would be greatly appreciated! Original : My remix : https://soundcloud.com/skyriderx/battle-with-the-nightmare-wip
  6. https://soundcloud.com/faytxstay/colony-of-hatred Just enjoy it.
  7. Soundcloud Link This is an a arrangement of the Final Boss from Sonic 2 and the first remix I've felt I've done well enough to post as a WIP. The synths used in this are default with the program and I'll probably try finding better ones later. I got a bit lazy towards the end of this and it might sound a bit odd. I'm also not that good at mixing things together, so it'll probably sound very muddy. All forms of criticism are accepted and will be much appreciated.
  8. Here's a remix of the first boss theme from Cabal on NES. I saw it over in the Requests section and thought it sounded pretty cool. Remix on SoundCloud Being unfamiliar with the game myself, I just went with the first direction I imagined when I heard it, keeping in mind "boss theme," and "NES shooter". This was a fun exercise in winging it and making up stuff. Critiques are welcome, and enjoy.
  9. This is what happens when I try to remix something without first checking the source... some kind of sappy sounding 50's thing... It was actually really fun to do, and I was kind of pleased with how drastically my imagination changed the bassline and overall tone of it. Remix on SoundCloud I'm not sure what to call the source, since I unfortunately can't find it on the interwebs right now. I know it only as "track 30 on KRTD's sound test."
  10. I think I may have shared this one before, but I can't find it on the forums so maybe I'm just imagining things. Anyway, I managed to salvage this old chiptune sounding thing I had been working on months and months ago. I should really finish it one day. What do you think? https://soundcloud.com/angelcityoutlaw/memory-lane-cps2-style-song
  11. This original composition is supposed to be an ending credits theme that plays at the end of an old 16-bit game. http://tindeck.com/listen/ckew Feedback is appreciated.
  12. Well, this is the first serious remix I've done. It's from one of my favorite games ever - Mega Man 4 for NES. I've made it to be a bit gloomy and dark in the beggining, and progressively get out of that mood the more it gets closer to the end. I've made it in Ableton Live 8. Don't know what else to add... I hope you like it. All suggestions how to make the track better will be highly appreciated. Here is the remix: This is the original: Thanks for listening!
  13. Hey guys, I just got Komplete and Shreddage and wanted to play with it...I got word of a XMas song contest of sorts, and this is what I came up with this afternoon. Any thoughts? This is my first attempt at 100% synthetic music - I almost always have live performances in my mixes, and I've never used any of these patches before...or Kontakt, now that I think about it. Tips would be great. https://soundcloud.com/xprtnovice/rest-in-pieces-merry-gentlemen
  14. https://soundcloud.com/aires/sonic-the-hedgehog-stage will continue this later. so far I like exactly how its going so far.
  15. http://soundcloud.com/shawnhughes91/ffx-battle-theme-metal So I did this here metal interpretation of Final Fantasy 10’s battle theme. I think it sounds pretty cool. Could definitely be mixed better. And I think the drums sound gay.. I’ll probably update a better mix in a few weeks or something..But I was honestly tired of working on it. I don’t know how I have a girlfriend doing shit like this. Seriously.. Anyway. Enjoy dudes. <3 <3
  16. Haha, made you look! Air on the G String - J. S. Bach So I bought Session Strings Pro from the recent NI sale and I thought I would give it a tough challenge. It still sounds quite samply in the faster passages... I've been fighting with this... trying several different solutions... this may be as good as it gets, but overall I think the strings have a nice intimate sound. I will most likely be using them as backing elements, not exposed as they are here. Anyone have a suggestion on how to make it more realistic? Or is this just the nature of working with samples? This song represents several "firsts" for me. First time with SSP. First time using keyswitching. First time automating CC11 expression. And mainly, first time transcribing something like this from sheet music. I don't read sheet music and have never done that before. It was a wonderful exercise, and this is a lovely song. Thanks for reading/listening, and thanks in advance if you have any improvement suggestions!
  17. Old version: http://www.soundcloud.com/vincevolpyne/among-the-stars-spyro-remix UPDATE 10/5/12: http://soundcloud.com/vincevolpyne/wip-spyro-among-the-stars Source: Legend of Spyro: A New Beginning "End Credits (with Choir)" by Rebecca Knuebuhl and The Legend of Spyro: Dawn of the Dragon "Valley of Avalar" by Rebecca Knuebuhl and Gabriel Mann I made this well over a year ago, and had it rejected by the judges' panel on the grounds of poor production and repetition. I want to update it now that I've improved a hundredfold in production, but frankly, I don't know what to do with it... can haz feedback? :3c UPDATE 10/5/12: I've made a lot of adjustments to the mix and master, tweaked some sounds and added a couple new elements to make it a little more interesting. Feedback please? ^^;
  18. Update 2: Version 0.3! I think this is something like what the final version should sound like. I've tweaked a lot of little things and it's sounding a lot better. Still sounding a bit shoddy in some places, but I fixed up the Potential For Anything section quite a lot and the ending actually feels fairly dynamic as opposed to the static feel it had before. No problems are that large any more and everything is sounding fairly nice. Update 1: Version 0.2! I added Potential for Anything at the end of all of the others as well as making tweaks to different parts of the mix. Overall I'm happy with everything up to the point Potential for Anything comes in. I actually sort of dislike what I did with that, and I'll remove it if anyone thinks it doesn't fit at all. Gonna show this to Souleye tomorrow if I get it ready for that tomorrow. I contacted him and he's already expressed an interest to hear a semi-finished version. Started working on this earlier today and it started to expand a bit so I thought I'd make it into a little something. Listening to the VVVVVV soundtrack through again, I'm definitely going to be finishing this up (hopefully for submission ). In this I've included 'Presenting VVVVVV', 'Pushing Onwards' and 'Pressure Cooker'. I'm also planning to include 'Potential For Anything', 'Predestined Fate', and probably 'Positive Force'.
  19. This is my first attempt at remixing https://soundcloud.com/guy-de-random/metal-harbor-classical-remix I have some more things to add & change, and I still have to give it a name. Any comments, suggestions, or improvements I could make are appreciated.
  20. Huhu I haven't posted a new remix in the workshop for a couple of months, but I promise this one was worth the wait Source: Remix: http://dl.dropbox.com/u/93696675/clarity.mp3 I first heard this source yesterday and it was stuck in my head, so couple of hours ago I came up with an idea to remix it! Percussion is a bit repetitive, but will be improved when I complete the rest. The guitar playing has some mistakes (well, I did record this in 2 hours ), but I'll probably record everything again. I'm planning on expanding this to some 4 minutes in length. Feedback appreciated, as always!
  21. I took the feedback I got from one of my other songs and tried to apply it here. The first time through is more or less a straight cover until the drums kick in and I start adding some of my own stuff. But I would also like to to hear what more I can work on! http://soundcloud.com/imspidermen/ellinia-dungeon New version (better mixing i think)
  22. Here's an early work-in-progress of a SaGa Frontier 2 arrangement I'm doing for my final project in Brad Fuller's Digital Orchestration class. For this assignment, I'm basing the arrangement off the piano version, but I'd like to add parts from the OST/game version afterwards. I have about 75% of the track covered in Sibelius right now, but I also have to stack up more brass and make other tweaks. After that's done, I plan to take it into Logic Pro and use the Kontakt Factory Orchestral samples with automation, and possibly some Vienna Symphony stuff too if I have enough free time to get into Studio B at school. Again, this is unfinished, and it's using somewhat mediocre samples right now (Sibelius 7 Sound Set), but any suggestions would be appreciated. Thanks! Game: SaGa FRONTIER II Song: Einsamkeit / Loneliness / Composer: Masashi Hamauzu Link: https://soundcloud.com/kalebgrace/saga-frontier-ii-einsamkeit/s-Hul4F (UPDATED Dec 07)
  23. Last version of the Mix: https://www.dropbox.com/s/m1kjpsnejy57h76/jnWake%20-%20We%27ll%20Never%20Be%20Angels%20%28RM%29.mp3 . Old version: https://soundcloud.com/jnwake/starcraft-2-well-never-be . Source: .So, I made this mix for last month's DoD and now I want to polish it. I feel there's some EQing I could fix and maybe lower the reverb (and the compression/limiting), but I want to hear your opinions on that! Regarding source usage, the original song follows a, roughly, A-B-C structure. My mix is, essentially, B-A-B-C-A. I tried to keep some of the feeling of the original song in my interpretation. Anyway, hope you comment!
  24. http://soundcloud.com/jeremiahford/rock-n-rolla let me know what u think.
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