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Showing results for tags 'chrono cross'.
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I made an orchestral medley out of a couple Chrono Cross themes. Any feedback is welcome, and thanks for listening!
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Dirge de Serge WIP.mp3Sources: ...I HATE feeding the stupid dragons in Viper Manor...ugh...
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Hey all! I wanted to share my latest project with you. I've been working on re-imagining the soundtrack to Chrono Cross as if it were a film score - classic symphony orchestra and all. What I'm sharing is the 2nd track on the album (I'm currently writing the 4th) of around 12 or so. I don't mind feedback, but mostly I wanted to share this with other fans of the series and get the album a little exposure before I try to kickstart a release later this year. I hope you enjoy it! I also can post the 1st track and parts of 3 and 4 if anyone is interested! 02 Far From Home - Cross Symphonic P.S. sorry if I posted this in the wrong section...
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I know pronouncements for album releases here aren't as hot as they used to be, but I submit this work for your consideration and enjoyment anyway: I finally got to do a commissioned work for a visual novel and I contributed 12 tracks to the third game in a visual novel series called Without Within by InvertMouse Games. Not only is this my highest quality release to date, but it's also one of my most consistent and less electronic than before. I had to use more loop and phrase libraries to make that work since everything was still done in the computer and I can't play guitar, but the quality of the output speaks for itself. It fulfills my 15-year goal/dream to make music that puts my Chrono Cross inspiration full to the front AND I finally got to actually perform (with a piano) on a commercial music release instead of just sequence it (and it's not even any of the tracks that has a piano on it!) I don't get to sell this soundtrack as part of my contract deal with the commissioner, but for anyone who is interested in it, I'll post up a link here when that becomes available. Until then, please enjoy this work. I really got to break a lot of new ground here and I hope you're as pleased with it as I am! Composition, arrangement, mixing and further production: Meteo Xavier Mastering: Brandon Strader Album Artwork: Meteo Xavier using public domain images. Game available through InvertMouse Games.
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I've been on a 90's pop kick lately, so I decided to do a Shawn Mullins-inspired arrangement of Star-Stealing Girl https://www.sendspace.com/file/8n2jwe Stuff I still need to do: -Re-record most of the guitars (the clean rhythm guitar will be replaced by an acoustic) -Add vocals/lyrics (ya rly) -Spice up the bass and percussion -Spice up (and hopefully live-record) the piano -Write an ending -EQ, compression, general production stuff (at which I'm WAAAAAY out of practice)
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A symphonic EP combining the stories of Chrono Cross and Xenogears into one musical journey, Xeno Cross is now available to listen in its entirety on YouTube. There is over 30 minutes of music, and the album can be downloaded on Loudr.fm, iTunes, and Amazon. It's a follow-up to the Chrono Trigger album, Chrono Cinematica, and a final tribute to the music of Yasunori Mitsuda. Thanks for listening!
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I'd like to introduce everyone to our new album Legacy Sessions: GAME Generation 5, a new album featuring classic melodies from the Nintendo 64 and PlayStation era, arranged and performed live by professional studio musicians. Please see the info below, and if you like the album please help spread the word because we'd like to make more of these from other gaming generations! Follow Legacy Sessions on Twitter and Facebook, and visit the official website for future announcements and music video releases. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Lead arranger Casey Ormond--best known for his arrangements and performances on Piano Collections: Final Fantasy XII and Valkyria Chronicles Piano Pieces--leads a team of talented arrangers and musicians as they revisit several of the most memorable melodies from the 32-bit era including tributes to Final Fantasy VII, Castlevania: Symphony of the Night, Super Mario 64, and more. The album is fully licensed and available now for $12 via Loudr: Legacy Sessions: GAME Generation 5 on Loudr The album is additionally available from iTunes, Amazon, and Google Play. The full track list for Legacy Sessions: GAME Generation 5: 01. Final Fantasy VII 02. The Curse of Monkey Island & Grim Fandango 03. Super Mario 64 & The Legend of Zelda: Ocarina of Time 04. Pokémon (Blue, Red, Yellow) 05. Super Mario 64 06. Chrono Cross 07. Castlevania: Symphony of the Night 08. Silent Hill 09. Final Fantasy Tactics 10. Final Fantasy IX 11. Metal Gear Solid 12. Grandia (ft. With Ether) "My goal as an arranger is to do more than just stir up nostalgia," reflects lead arranger Casey Ormond. "Instead, I focus on experimenting with and combining iconic themes to spark the listeners' imagination, creating new thematic and musical narratives. This is a method that I have refined through my piano works--Piano Collections FINAL FANTASY XII and Valkyria Chronicles Piano Pieces--and I hope that you enjoy discovering and rediscovering the classic music of the fifth generation of consoles!" Additional arrangers include lead Valkyria Chronicles orchestrator Nicole Brady, Tristan Coelho, and guitar duo With Ether, who have recorded an energetic medley from Grandia. The production of Legacy Sessions: GAME Generation 5 has been headed by producer Demetri Potiris, who has worked with both the Eminence Symphony Orchestra and the renowned sound studio of Hitoshi Sakimoto, Basiscape. His experience producing live game music events and recording sessions for original soundtracks like the Tactics Ogre remake, Tekken 6, and the Valkyria Chronicles series sparked his desire to produce Legacy Sessions, which has been planned as a series that will explore other gaming generations, including the 8-bit and 16-bit eras. If you have any questions or comments on the album, it's production or game music in general, please let us know here!
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Amateur hour. I'm really not sure how to approach the mixing of this track. It's an attempt at performing Another Termina as a sort of acoustic ensemble, mainly using guitar, melodica, and penny whistle. There are most certainly more problems than the mixing, but right now that feels like the most frustrating part. To my ear, the melody doesn't seem to fit into the mix and feels "subdued". I've also listened to this too much, so I may just be crazy. In any case, I'm not sure how to handle that; I've tried carving some more space using EQ, but my initial attempts have gotten messy pretty quickly. Does anyone have any guidance on that? I think this track is comprised of the most recorded instruments I've ever tried to work with, and I think that's making it a bit tougher for me since the mix is "crowded". Anyway, any other thoughts, advice, or help is appreciated. I apologize in advance for trying to play the penny whistle! Thanks! https://soundcloud.com/0x000000ff/termina-5a