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  1. https://youtu.be/DwJLgB_wPc8 I played this game quite early when it was released on SNES, but I never actually made a complete playthrough, so when I listen to this theme after this many years I have no memory of it. What really made me love it now afterwards was the rare time signature you hardly ever hear in video game music - 7/8. I know a lot of people don't know what it means, and it doesn't matter (I won't go into explaining it), it sounds really cool in this theme. I added a couple of more recognizable melodies from A Link To The Past as well - a variation of the Dark World theme and a variation of the Overworld theme/Hyrule field. I hope it made the remix more interesting and lively! This is how I sectioned my remix: 0:00 - Ganon Battle 0:45 - Dark World variation 0:59 - Ganon Battle (reprise) 1:23 - Overworld variation 2:13 - Ganon Battle (ending) And if you've listened through the whole Overworld variation part you should have noticed I changed the time signature to an ordinary 4/4 during a short while, just to get that groovy vibe. It's always an immense amount of nostalgia that hits me whenever I hear music from A Link To The Past, it was so popular and great when it came. And until today it's at least as great, and will be forever. It's a timeless story within a timeless and magical fantasy world you could relive at any time, and also kind of relive in its sequels
  2. This is a collection of my solo piano covers of my favorite video game music. From Sim City to Silent Hill 2 - I hope I can share some nostalgia with you, let me know if you like the covers. Timestamps in the videodescription!
  3. Hey everyone! In this rendition I went for a kinda doo wop 50's style, drew some inspiration from Sleep Walk. https://drive.google.com/file/d/1lo-NqgZHhAImrFf-OEJf53tQp6eY-u8C/view?usp=sharing Hope you like it! Please let me know what you think, comment on the production, arrangements, etc! Thank you
  4. It's been over a decade now since my first (unsuccessful) submission, so I thought it could be worth a retry with one of my more recent live improvisations, which might be a bit...uhmmm...unconventional. Meanwhile, I've dug deep into the world of pipe organs as an autodidact, with many lessons learned already and even more to still learn -- but decide for yourself as you take a listen. Hope you'll enjoy! Submission Information Name of game(s) arranged: "The Legend of Zelda: Ocarina of Time" Name of arrangement: "Temple Of Time: Chant & Carillon" Name of individual song(s) arranged: "Temple of Time" Link to OST: https://fi.zophar.net/soundfiles/nintendo-64-usf/legend-of-zelda-the-ocarina-of-time/44%20Temple%20of%20Time.mp3 Download Links Submission audio (FLAC 2.0ch 16bit 44.1kHz): http://via.woody-mc.de/to/Q90hnnkQBOVdSipq Original recording master (FLAC 7.1ch 16bit 48kHz): http://via.woody-mc.de/to/9vnNo0P0MQShcRBN VOD illustration: https://youtu.be/u4MjElSvRVI Additional Comments Following my childhood dream and fascination for pipe organs, to become a self-taught pipe organist with a focus on VGM and movie soundtracks was an unevitable destiny with regards to my hobby and passion. Thus, the live improvisation on one of TLoZ:OoT's most notable themes is somewhat a milestone for me, as I was able to put that big cathedral grandeur and acoustics into a piece that would be more than fitting as an OST for the place where the game actually placed the original. In fact, "Temple of Time: Chant & Carillon" consists of two interwoven movements, namely the chant portion in the first half (resembling an "accompaniment" to the vocals heard in the OST) and the carillon section, which refers to a "carillon piece" in the context of pipe organ music; these try to imitate the ringing of church bells through fast arpeggiated chords while the main melody is often played with the left hand on another manual or with even the feet using the pedals, featuring a different registration (= timbre). The piece itself features almost the full dynamic range of the organ with a more or less linear increase, reaching its first culmination point at a striking dissonant chord around 6:10, before it enters the finale section which eventually utilises "full organ" (= all stops activated) for the final chords cadence (hope you'll own a decent LFE to enjoy the frequencies around ~16Hz). Just like many of my other creations, this has been played live at home using a three-manual DIY organ console with Milan Digital Audio's "Hauptwerk" as the software backbone and features MDA's "1903 Notre Dame de Metz" sample set being mapped to four different speaker pairs. The "audio artifacts" you might notice, such as key attacks, blower noise and some hizz from certain pipe ranks are indeed intended to be present in the final recording and are both a sign of realism and paying attention to the details when the sample set was recorded as well as they're vital for the authenticity of the piece's final recording. It should be noted that this exact recording -- like pretty much all of my music -- is a unique on-the-fly improvisation, which means that it cannot be revised or otherwise be "polished" in any way, not even for a resubmission attempt. Be sure to watch the VOD if you'd like to see the pictures that I had in mind when I improvised this (and for some nice goosebumps during the final measures -- at least I hope so).
  5. https://drive.google.com/open?id=12mtnX-lrSZLQ-3hDcrKPIsJM9-4AXW1a Well, I got my mic to work. Recorded in mono, messed up a lot, but hey, those pedal are hard to maneuver with your feet. Feel free to request other songs/give your opinion on this one. I shall try to record myself playing piano on my huge 8 octave keyboard soon.
  6. Hey there, decided to finally make a song for OCR after thinking about it for 17 years. It's a linear track and many of the frequencies are quite extreme, for maximum tension-building. It has a piano run through a guitar amp to add a bit of volatility to its character, and other than the little flourish from 1:45 - 1:47, every note is sourced from several different Zelda melodies, with the Great Bay Temple being the most prominent chord-wise (and obviously percussion-wise). As the song goes on, it's meant to put the listener in that psychological space many people find themselves in at least once in their lives, when you're swimming underwater and suddenly everything goes from uncomfortable to desperate. Maybe I've over-explained myself, but let me know what you think, if you care to. Here's the OG. Here's mine. https://drive.google.com/open?id=18DPdGUQSrXCZcUZ0ZV8eLJe9zYISha7H My one concern is that the panning on the gated high frequencies is too extreme, or perhaps too loud on certain speakers, especially after the song quality is degraded on something like YouTube. Thoughts?
  7. Hi everybody! In one month from today, The Creation of Hyrule, an epic Symphonic Poem based purely on Legend of #Zelda Music, will Premiere on YouTube. Check out the Promo Video and put the date in your calendar!! You don't want to miss this this; let's make it a day to remember; it would be 10 years to the day that the Zelda 25th Anniversary E3 took place! Here is a Promo video, please come and check the event out! I did post the audio of this piece in an article in this very forum a couple of years ago, which can be found here:
  8. Here's a big orchestral medley I did a while back, featuring the Majora's Mask/Incarnation/Wrath themes. Any feedback, thoughts on the arrangement/production would be greatly appreciated! Thanks for listening
  9. Here's an orchestral cover I did quite a while back, and am just getting round to uploading now. I like to think I've improved in the meantime In any case, if anyone has some feedback on this one, I'd love to hear it. Thanks for listening!
  10. Hi Everyone. This is my second post in this particular forum. Owing to the sheer size of this piece and the number of soundtracks and tunes used in it, I very much doubt this piece will ever be considered for use in OCR by the Judges if submitted, but I wanted to post it here and tell you a little about it. This work is a Symphonic Poem for a full Orchestra, entitled "The Creation of Hyrule". It is based upon the music and Soundtracks of several games in the Legend of Zelda Series, and was inspired, in part, by the music of the Symphony of the Goddesses Concert. In May 2013, I attended the Symphony of the Goddesses Concert in London. The performance was by the Royal Philharmonic Orchestra, conducted by Eimear Noone. The event had a huge impact on me; it really opened my eyes up to how powerful the score of a Videogame Soundtrack can be, and how an Orchestral force can truly magnify the music that an 8, 16 or even 32-bit systems can only hint at. Later on, as Technology developed, music seemed to be taking a more prominent place in the Videogame industry when an increasing number of series employed Orchestral recordings as their soundtracks. The music really takes a listener on an amazing journey through Hyrule with Link, and was a roller-coaster of emotions for me. After attending the Concert for the third time in April 2016, I decided with complete conviction, while standing outside the SSE Arena in London (where the event took place) that I wanted to be involved in such a wonderful and incredible venture, and thus decided to write a work of my own. I was trained in Composition, Orchestration and Conducting at University, and I felt that this was the perfect opportunity to put my skills to use, to show the Producers and musicians involved what I could do, as well as what I could potentially provide them. I hit upon the idea of writing a Symphonic Poem. A Symphonic Poem (or Tone Poem) is, by definition, a piece of Orchestral music, usually in a single continuous movement, which illustrates or evokes the content of a poem, short story, novel, painting, landscape, or other (non-musical) source. While many Symphonic Poems may compare in size and scale to symphonic movements (or even reach the length of an entire Symphony), they are unlike traditional Classical Symphonic Movements in that their music is intended to inspire listeners to imagine or consider scenes, images, specific ideas or moods, and not (necessarily) to focus on following traditional patterns of Musical Form. In short, the composition tells a story through the music. I chose the name "The Creation of Hyrule" as the structure and scope of the piece was inspired by the Symphonic works of the composer Gustav Mahler, who equated his Symphonies as "Symphonic Universes", where each Symphony simulated the construction of a World. I attempted, out of my love for this ideal, to replicate this in the music. I initially set out to write a 25-30 minute long composition, which I estimated would take 6 to 7 months to complete. It ended up being double that length, taking just under fifteen months. I simply hadn't realised just how much music there was in the Legend of Zelda Series! The work itself is half Composition, half Arrangement. It contains original work of my own, as well as numerous themes from many different games in the Legend of Zelda series; some as they are in the game, others slightly altered, or even simply the melody/rhythm used, sometimes combined with work of my own to provide a contrapuntal counterpart. But for the sake of the Disclaimer, I am attributing the work to Kondo Koji and Wakai Hajime Senseis, who composed the majority, if not all, of the themes included in this work. It is also my wish to offer my deepest and most heartfelt thanks to those whose talents and actions have inspired and motivated me to create this piece, and for bringing the already magnificent music of the Legend of Zelda to the World in such a way. Without doing what they have done in becoming part of this amazing Concert series, I would never have been inspired to write this work. I really owe them so much in the way of thanks and hope that this work upon which I have laboured out of love for over a year can go some way in expressing that thanks.
  11. A wave of Zelda nostalgia has come over me recently and I felt compelled to remix the Title theme of Zelda: OoT. The first melody you hear in the game after turning it on is gorgeous and I had to pay tribute with this lofi/hip hop inspired cover/remix. I had a lot of fun making it and plan to do more Zelda remixes in the future. I hope you enjoy it!
  12. Hi, Here my arrangement about the ocarina song. Could you give me your feedback please. Thanks for your time!
  13. Hey all! On 2018 I published an album called The March of the Machines. It's a robot themed concept album consisting of 10 NES & SNES title songs. On 2021 I will be releasing new Sinfinian stuff and I would appreciate any constructive feedback / criticism on the previous release. Thank you and happy holidays! -M / Sinfinian Here's the links for the album: Track listings: 01. The Trail Of Tears (Castlevania II: Simon's Quest - Bloody Tears) 02. The Essence Of Alloy (Mega Man II - Metal Man) 03. Awake In The Dark (Zelda: A Link To The Past - Dark World) 04. Technological Knock-Out!! (Mike Tyson's Punch-Out!! - Fight) 05. Lunar Path (Ducktales - The Moon) 06. Alchemy In A Tin Can (Final Fantasy VI - Devil's Lab) 07. Dragon Morph (Double Dragon - Mission 1) 08. The Remains Of The Last Droid (Super Metroid - Theme) 09. Unite The Robothood (Secret Of Mana - Leave Time For Love) 10. The March Of The Machines (Mega Man II - Dr. Wily Stage 1/2)
  14. Soundcloud: A simple remake of one of my favorite Zelda tunes. Nothing crazy done in the remix; hope it brings back some good memories! -Juke
  15. https://store.cdbaby.com/cd/djmeowmix4 https://store.cdbaby.com/cd/djmeowmix3 These Are My Remixes you can get them here at the two links, Ill put the free links up later so you can here the full songs
  16. Here's the Great Fairy Fountain as a jazz waltz. Just got a new bass VST so finally I have all 3 (piano, bass, and drums - the triforce of jazz). This style is really fun, and I like to think I've gotten a little intimate with this sound lately. I'm trying to take a pretty traditional trio approach here, mostly influenced by the trio album Red Garland's Piano. A somewhat obvious influence for the waltz is Bill Evans. Taking some notes from past submissions about structure problems. I think this one has that all fixed up and has a pretty clear structure. I modified the original changes just a hair as well which you can see in this lead sheet: Great Fairy Fountain.pdf Remix: Miss Fairy, You Sure Are Great
  17. Hello Everyone ! "The Great Video Game Orchestra" is an album of remaster music of my favorite video games. I have been working on it for about a year. I hope you like it ! https://remygouxproduction.bandcamp.com/album/the-great-video-game-orchestra-vol-1
  18. Hi Here is my new remix of The Legend of Zelda (Synthwave Style) Good Listening https://youtu.be/sPGVdhmBzFU Original : https://www.youtube.com/watch?v=_U-_XfDGgDw
  19. https://drive.google.com/open?id=1qGNPmPzMfPGy2Wca5EoSDSAqfJoV2Po6 Hi all! I worked on this mix over the past day, and I've spent most of today editing it. It's pretty bare right now, but the basic structure is there. Sources (going off of FL time) 0:00 - 0:17 - original/Skyrim drum opening 0:18 - 2:54 - Twilight Princess Title Theme/original 2:55 - 3:02 - Skyrim opening drums/one note 3:04 - 3:41 - Dragonborn (Skyrim main theme) B 3:41 - 3:47 - original 3:48 - 4:13 - Dragonborn motifs/original 4:13 - 4:16 - Zelda main theme cameo 4:18 - 4:32 - Twilight Princes Hyrule Field A 4:32 - 4:47 - Dragonborn A 4:47 - 5:06 - Dragonborn C 5:06 - 5:23 - Hyrule Field B 5:23 - End - Original Tell me if anything needs added/fixed!
  20. Hey everybody, got a new arrangement here. This is an arrangement for full Orchestra, entitled "On the Sea, the Land and in the Sky", containing music from a few games in the Legend of Zelda Series. After a brief introduction, where some of the themes are introduced, the music starts off in grand fashion with The Great Sea from Wind Waker. Afterwards, there is a transition to a calmer, pastoral and serene collection of tunes from Hyrule Field from Ocarina of Time, before the music builds up and concludes with a big, powerful rendition of The Sky from Skyward Sword. Also made through Sibelius 7 and NotePerformer. Hopefully, the strings don't sound so artificial!!
  21. My current draft of my cover of Hateno Village's theme. I had heard the track an 8th note off from what I believe the intended rhythm is, and I kind of preferred it that way, so I made an arrangement based around that. Let me know what you think it needs! Original:
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