Chiana Posted January 10, 2007 Share Posted January 10, 2007 Hello from a long time lurker... I'm doing a little research on hybrid games, and I was wondering if I could get some opinions... I'm looking for opinions of games that are true hybrids (games that fully integrate the features of two or more game genres), with a special focus on hybrid games that have caused trends within the industry. Right now, I'm looking at Actraiser, Faxanadu, and Diddy Kong Racing specifically, but I'd like to expand that list. Thanks. Quote Link to comment Share on other sites More sharing options...
Thalzon Posted January 10, 2007 Share Posted January 10, 2007 Typing of the Dead and Odama come to mind. Typing of the Dead is House of the Dead... with typing. An on-rails typer, if you will. Odama mixes ancient japanese war strategy with pinball. Quote Link to comment Share on other sites More sharing options...
al3xand3r Posted January 10, 2007 Share Posted January 10, 2007 Hybrid Heaven, obviously, for N64. Quote Link to comment Share on other sites More sharing options...
The wingless Posted January 10, 2007 Share Posted January 10, 2007 First, you need to define what a "Hybrid" is, specifically what types of hybridization you are looking for. and RPG is really, for all intents and purposes, progressive development of a character. Lots of different genres have included RPG elements, even though they aren't necessarily styled as RPG-hybrids. For example, Dark Messiah is a FPS with a talent-tree of sorts. System Shock 2 has hitpoints, energy, and an array of psi-talents that translate easily as "magic". Unreal Tournament 2004 has a fantastic mod that gives you RPG stats for just about every facet of your character, including passive abilities. In all these examples, RPG elements are sprinkled to varying degrees in the game. But does that make them FPS-RPGs? That's a matter of semantics. So, the point is, clarify what you want... stoopidhead. Quote Link to comment Share on other sites More sharing options...
lazygecko Posted January 10, 2007 Share Posted January 10, 2007 The Final Fantasy and Dragon Quest games are more or less traditional adventure games with a few RPG influences. Quote Link to comment Share on other sites More sharing options...
Cecilff2 Posted January 10, 2007 Share Posted January 10, 2007 Out of this World is a pretty neat hybrid. Action/Adventure with really fricken hard puzzles. Try not to look up the solutions though, it ruins the experience of "Holy crap I finally made it". Quote Link to comment Share on other sites More sharing options...
yangfeili Posted January 10, 2007 Share Posted January 10, 2007 When I was a kid, I always thought it would be really awesome if they made some sort of system where you could put in two different game cartridges, and it would produce a hybrid of the two games. Actually, I seem to recall playing a flash game a while back which had Metroid's areas and enemies, put you played as Mega Man with the standard Mega Man controls and moves. Quote Link to comment Share on other sites More sharing options...
KirbyMeister Posted January 10, 2007 Share Posted January 10, 2007 Actually, I seem to recall playing a flash game a while back which had Metroid's areas and enemies, put you played as Mega Man with the standard Mega Man controls and moves. Mega Man vs. Metroid. It's on Newgrounds. Quote Link to comment Share on other sites More sharing options...
Hellcom Posted January 10, 2007 Share Posted January 10, 2007 The Metroid Prime series is credited for creating a new sub-genre of FPS/adventure. The final fantasy tactics games and Tactics Ogre: The Knight of Lodis are both a hybrid of RPG and strategy genres. There is also the ever popular action/adventure genre that includes a lot of games from Zelda to GTA. Those are all I think of right now. Quote Link to comment Share on other sites More sharing options...
watkinzez Posted January 10, 2007 Share Posted January 10, 2007 Beyond Good and Evil integrates stealth aspects, Zelda-type puzzles, photography in either free roaming areas or more scripted cinematic sections. Even a bit of racing for good measure. Quote Link to comment Share on other sites More sharing options...
!Nekko! Posted January 10, 2007 Share Posted January 10, 2007 Savage would be a good example. While one person is building a base, collecting resources and making upgrades a la WarCraft 3, all the other people on your team are on the ground trying to get money for themselves or invading the other persons base in an FPS fashion. Quote Link to comment Share on other sites More sharing options...
watkinzez Posted January 10, 2007 Share Posted January 10, 2007 Rome: Total War is also a good one. The world map is turn based, Civilisation style, and the battles have a real time RTS system. Quote Link to comment Share on other sites More sharing options...
suzumebachi Posted January 10, 2007 Share Posted January 10, 2007 Savage would be a good example. While one person is building a base, collecting resources and making upgrades a la WarCraft 3, all the other people on your team are on the ground trying to get money for themselves or invading the other persons base in an FPS fashion. That sounds kinda like Natural Selection for Half-Life or Iron Grip for Half-Life 2... Iron Grip is even more interesting because it's like RTS vs. FPS. One team is comprised of a number of players who play as a regular FPS, but the other team is controlled entirely by one person in RTS fashion, buying and commanding troops all across the map in a top-down view. Quote Link to comment Share on other sites More sharing options...
FiremanJoe Posted January 11, 2007 Share Posted January 11, 2007 One word: Daikatana. Quote Link to comment Share on other sites More sharing options...
patella femoral syndrome Posted January 11, 2007 Share Posted January 11, 2007 Venus Wars for the NES has a grid-based strategy layout that you control your characters on, but the confrontations play like Burning Force. And it's a really good game, too. Quote Link to comment Share on other sites More sharing options...
RealFolkBlues Posted January 11, 2007 Share Posted January 11, 2007 Bunch of good examples of this. Castlevania: Symphony of the Night pretty much set the mold for the rest of the handheld Castlevanias, which are still going strong. Borrowed a lot from Metroid, but still kept that same great CV flavor with your recommended daily allowance of RPG. Quote Link to comment Share on other sites More sharing options...
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