Jump to content

FRUITY LOOPS 101 - PLEASE direct -ALL- FL questions here


starla
 Share

Recommended Posts

They don't work because they've been purged. This thread is quite old, and those threads linked to on the first page have been deleted since then.

It's not so hard to use the Search function on the top right under the OCR banner to look for things around here, btw. If you're looking for a beginner's guide, there's one on the FL Studio website under the "downloads" section.

Link to comment
Share on other sites

  • Replies 2.6k
  • Created
  • Last Reply

Top Posters In This Topic

I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.

Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.

All I'm doing right now is recording the music straight through line-in, and putting them as WAV loops in FL. I think it's time for some more flexibility.

Link to comment
Share on other sites

I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.

Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.

All I'm doing right now is recording the music straight through line-in, and putting them as WAV loops in FL. I think it's time for some more flexibility.

so you're saying you don't like the idea of simply recording your MIDI and just importing as a MIDI file? well, if oyu don't want the easiest way to do it, then under the opening screen in FL you should be able to selsct your MIDI settings. Check under settings - there should be something in there about MIDI input - just make sure you've got the driver in your comp.

have fun with that. my personal recomendation is to hack Finale of a sort and input it into there - its much nicer about inputs and such. then just save as a MIDI and import.

:twisted:

Link to comment
Share on other sites

Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?

Link to comment
Share on other sites

Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?

Close programs.

Use less layers and extra stuff.

Maybe your computer just sucks. I would say to close random crap programs that are sucking down your cpu usage.

it happens to me once and a while - so do what you think is best. Its partially because FL hogs more memory than a fat man hogs space on a bench seat.

:twisted:

Link to comment
Share on other sites

Hey, I'm having an odd problem with Fruity Loops Studio. Every so often when I'm working on something, the CPU usage suddenly flys through the roof and makes everything go batty. I have to wait for it to "calm" back down to around 10 before I can really continue to do anything. It's rather obnoxious as it does this QUITE often. Anybody have an idea on how to fix this?

Are you using a Pentium 4 processor? If so, it could be a Denormal problem. I don't actually know anything about denormal, but it will make your CPU fly through the roof at odd times.

Besides that, I'll just ask what drivers you're using. I don't know if this is related, but when I was using the WDM drivers that came with my SBLive!, (and this also happened with ASIO4All), a similar sort of thing happened. The kX drivers now have eliminated that problem.

Link to comment
Share on other sites

I'm trying to use MIDI input with FL Studio, and never done it before. Before I can start I still need to buy a cable but I'd like to know the steps beforehand.

Now the manual for the Korg Electribe (the device I'll be using) explains how to connect with other MIDI devices but doesn't go into computer programs in general. Should I expect FL Studio to recognize almost any MIDI device? What can it do then? I'm hoping I can do something like dump my sequence patterns into a piano roll, and adapt it to different samples.

Yeah, as long as you've got all the right cables and stuff going into your compy and the correct MIDI inputs (ie. if you're using a MIDI input on your soundcard, it'll be your soundcard, or if it's some sort of other thing like a USB-MIDI cable, it'll be the name of that cable) and ports (0 or omni is usually best if you're only using one MIDI device) are selected, FL will accept MIDI signals from your Electribe (it won't know specifically that it's an Electribe, however it will be able to send and recieve messages from it). There's a section on MIDI recording in the help file.

Link to comment
Share on other sites

Are you using a Pentium 4 processor? If so, it could be a Denormal problem. I don't actually know anything about denormal, but it will make your CPU fly through the roof at odd times.

Besides that, I'll just ask what drivers you're using. I don't know if this is related, but when I was using the WDM drivers that came with my SBLive!, (and this also happened with ASIO4All), a similar sort of thing happened. The kX drivers now have eliminated that problem.

Hm... well, I DO have a Pentium 4. It's a 2.0. I guess I could check into that Denormal problem. It only happens with FL though, and I don't know if this Denormal thing is supposed to happen all the time, or just with FL. As for my sound card and drivers etc, I have a SBAudigy. So... yeah.

Link to comment
Share on other sites

I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.

With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?

Link to comment
Share on other sites

I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.

With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?

I think so. You could do that, or just use Formula Controller to get it to work. Either should work. However, vibrato sounds a little better if you do it with volume, not as much as with pitch. I know its supposed to be pitch but it can sound funky if you don't get your length right.

:twisted:

Link to comment
Share on other sites

I want to use SFZ which was suggested to me earlier in this thread, but I don't know how to control vibrato with it.

With the Fruity SF player I know how to link the LFO knob to the mod wheel on my keyboard, but I'm not sure how to do something like this when there's not already a knob there. Is it possible?

Check the parameter list of SFZ and experiment with linking the modwheel as a controller to some of them. Not sure which one would control vibrato, necessarily, but you should be able to find it with some experimentation.

Also, prophet, it's not really cute, funny, or unique to put a :twisted: at the end of all your posts, it's just annoying.

Link to comment
Share on other sites

Also, prophet, it's not really cute, funny, or unique to put a :twisted: at the end of all your posts, it's just annoying.

Please.

I get this everywhere. Its a signature, man - some of the guys over in UnMod tried to yell at me about it but one of the moderators chewed them out for it. just don't hate the face, man. look up mephisto - you'll see why.

Just don't hate the face.

Besides...would you rather have me or some loser who proliferates those things all over the place? I use them once a post - and anyways, if you feel like calling me out use a PM or an UnMod thread - not the fruity thread.

I'm not trying to be cute, funny, or unique - that's just what i do. its what i've always done, and its what i will continue to do until i leave these forums.

Subject closed.

:twisted:

Link to comment
Share on other sites

Mephisto, the formula controller is something I've tried to stay away from since it looks unnecessarily complex.

At your suggestion though, I loaded it onto an effect channel and had SFZ play through that channel. I used the "basic sine LFO" since I figured that would be the one I needed for an okay vibrato. Even turning all the knobs(on the formula controller) while playing, I heard no difference at all, and I tried several different formulas also with no difference in sound.

There is probably something I'm overlooking, but like I said, I've never used this effect before, so I don't know anything about it.

Zircon:

Anywhere in FL where I can check the parameter list? All I see are mode, file, channel, bank, program, poly, quality, and effects. I can link my modwheel to any of those, but there isn't really much point.

Also, in the piano roll, in the tools menu, LFO is there but it's greyed out.

I just can't figure out a way to do this or how to link this at all.

I thought maybe I could load a plugin(or make something on the Dashboard) and link a knob there to my mod wheel, and then make that knob control a sine LFO on the SFZ channel. Think I could find a tutorial for how to do something like this somewhere?

Basically, I want to use SFZ because it's free. I like the Fruity player but it's either pay $35 or have it forget which soundfonts I used every time I open a project. So if I could get vibrato somehow with SFZ(since it doesnt' have an LFO knob like the Fruity player does), I'd be all set. ^^

Link to comment
Share on other sites

Mephisto, the formula controller is something I've tried to stay away from since it looks unnecessarily complex.

At your suggestion though, I loaded it onto an effect channel and had SFZ play through that channel. I used the "basic sine LFO" since I figured that would be the one I needed for an okay vibrato. Even turning all the knobs(on the formula controller) while playing, I heard no difference at all, and I tried several different formulas also with no difference in sound.

There is probably something I'm overlooking, but like I said, I've never used this effect before, so I don't know anything about it.

You need to link the controller to the pitch knob (or the volume ontrol, based on how you're doing the vibrato). Basically, you need the "basic sine LFO" to control what the pitch knob does. DO NOT make it hgue or it sounds nasty. Just setting up the controller doesn't work - you need to link it else its just a CPU eater and does nothing.d

Or maybe i did it differently and i'm jsut an idiot. You decide. Have fun with this.

:twisted:

Link to comment
Share on other sites

You need to link the controller to the pitch knob (or the volume ontrol, based on how you're doing the vibrato). Basically, you need the "basic sine LFO" to control what the pitch knob does. DO NOT make it hgue or it sounds nasty. Just setting up the controller doesn't work - you need to link it else its just a CPU eater and does nothing.d

Or maybe i did it differently and i'm jsut an idiot. You decide. Have fun with this.

Ok, what I did was open a formula controller and link the SFZ volume knob to that controller. Then, I set up a basic sine LFO and linked the C knob(the speed) to the mod wheel on my keyboard. I think I'm doing it the way you're talking about.

I figured out setting the C speed knob to 0 turns off the effect, but it looks like I'll need to use the A base knob to control volume levels for the track, right? The two move together for me, but if I only move the volume knob for the SFZ channel, then the A knob will not move the volume along with it unless I stop and restart the song.

Hm, I dunno, I guess I'll have to just keep experimenting with this until I understand it completely or at least find somethnig that works for me.

Thanks for helping me figure out how to get it somewhere close to what I was trying to do.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share


×
×
  • Create New...