Jump to content

Firsts in video games


The Pezman
 Share

Recommended Posts

I'm too lazy to go back and quote, but re: first RPG to have classes - as someone already said, there was surely some old text-based or roguelike in the 70's that had classes. At the very least, we can go back to Richard Garriot's 1979 Akalabeth.

But here's a more interesting first - how about first game to have NPC's with everyday schedules? (Sleep, eat, work, etc. at certain times of in-game day.) I believe it's Ultima V, 1988.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...