Chadlee

Members
  • Content count

    19
  • Joined

  • Last visited

About Chadlee

  • Rank
    King Hippo (+15)
  • Birthday 01/08/1986

Profile Information

  • Gender
    Male
  • Location
    Houston
  • Interests
    Diverse music and art. Computers.

Contact Methods

  • Website URL
    http://www.soundcloud.com/chadleemusic

Converted

  • Biography
    Amateur Musician | Student
  • Twitter Username
    Chadlee_Music

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (List)
    Piano
  • Instrumental & Vocal Skills (Other)
    String Bass

Recent Profile Visitors

279 profile views
  1. Fight Night at the Casino!

    Thanks for the feedback on this one. I think the advice helped. I changed some of the velocities and timings of the notes to make it sound a little more organic. Results below... Peace
  2. I listened to this the other day and I thought it was very good. The jazzy section starting at 1:05 is my favorite part. Honestly, I'm not a Zelda player so I couldn't tell you much in that regard and I didn't have anything constructive to say at the time. I did listen to the original for reference though and I'd be interested to see what is said by the panel if you do decide to submit. Great work!
  3. Thanks for the feedback 88bit. I went ahead and took your advice and fleshed it out a bit on the chorus and other parts. Final results below... Peace
  4. R&B Jams (Album in progress?)

    Nice! My type of music. I like the first one better than the second but they're both good. The mix sounds good everything seems clear to me. What would make everything even better to me would be to play around with the volumes and timing of the instruments and drums so everything is not so even. It's the same advice I've gotten before and I think it applies here too. And yeah, go ahead with that album homie you've got something.
  5. Hmmm I'm not familiar with the game your referenced but this is like a mellow dance track. It's definitely good background music and is an easy listen. I wouldn't worry about the complexity or repetitiveness either especially considering the limitations you talked about. Too many changes might've taken away from one of this track's best qualities in being simple. I think maybe some added drama could've helped. For example, there's a point around 3:00 where it's just a kick and melody and the other sounds fade in. Maybe the melody could've used a filter or phaser to make it even softer and let the kick stand out. That with the reverse cymbal crash could make a nice build up. Just an idea. Also I think a different bass synth that stands out more would've helped too but that may be because of the limitations.
  6. I think I've caught the jazz bug. This is my first try at it. Part of a demo I put together. Peace
  7. MnP 85: Banzo Kazooie - Freezeezy Peak

    Man I forgot to get my vote in time. I still wanna share my thought though so here goes... 1. Silverpool - I really liked the changes in tempo both midway through and at the end. It was a great way to keep things interesting. The classic game sounds used were cool too. It's almost like there could be a secret retro part in the game. On the flip side of that, the sound used for the main melody around 1:07 was a little harsh for my ears and took away from the overall feeling that you had given the track earlier which was more "light and fluffy" if that makes sense. I also thought that your track didn't need as much reverb or delay as was used. It didn't necessarily hurt and wasn't too distracting but it didn't help either. Still though, the build up to the 2:00 minute mark was my favorite part of this whole competition. Very creative. Good stuff. 2. This one definitely had a more holiday vibe to it. I think you chose your sounds very well with the piano being my favorite part of your remix. With that being said, there was some room for improvisation with that piano that you could have added in my opinion. I think that could have taken this one over the top. The shaker in the background was nice and fit the vibe you gave the track but became repetitive after a while. I honestly don't have any good suggestions at the moment for what else you could have done with it though and that's the way it was in the original. I also like that electric piano sound used around 57 sec. It would have been cool to hear that in a more featured role. A very fitting remix. Overall, this original song was tough. It sounds somewhat simple to cover but doesn't leave much room for change in this type of competition. I honestly have no idea what I would have done differently so hats off to you both.
  8. MnP 85: Banzo Kazooie - Freezeezy Peak

    I got some other stuff going on so I'm not submitting this time but I will listen to everybody's submissions, vote, and give feedback. I'm ready to hear what everybody came up with.
  9. This was pretty fun. I hope I can get in on the future ones. Good stuff everybody. Satoka-Eldon - The string bassline is so dope. That alone gave the track a cool vibe. It's almost like Paper Mario meets Donkey King Country or something. I liked the introduction of the horns. Also the switch to 8 bit sounds was a welcome change and kept things interesting. I feel like this track could do more with some added swing and maybe "human error" if that makes sense.The bass, horns, and overall rhythm seem pretty jazzy but sound programmed. Klevar Koopa/Mr. L - I like the change in vibe you gave to this one. From the very beginning, I could tell the idea you had in your head which is great. It sounds like a fancy brunch or something I don't know lol. The strings and flute sound good and fit the mood great. For me, the wind sound effect was too loud and distracting from hearing the melody. I wish there was a little more on the low end too. Silverpool - I thought the more electronic sound of yours was cool. The drums were knocking throughout and had some quirks thrown in to keep it interesting. The breakdown was nice too. I was ok with the deep bells until about 2:35 when they start to go off and do their own thing. They have too much delay or something and it makes their solo hard to make sense of. I'm glad I got in on this and enjoyed listening to every track for sure.
  10. I wish I could help you out with advice on the recording quality and mix but I don't know much about that stuff in this regard. I'm not familiar with this game but as a piano player myself this was a joy to watch/listen to. Yes, playing all theee voices at once is innovative and is more challenging than it looks. Look forward to seeing what else you come up with.
  11. I just submitted mine through PM.
  12. Haven't done my acct at thasauce yet. Will try tonight. Just in case is a Dropbox ok? If not I'll just use SoundCloud
  13. Deleted from the previous posts. Updated below: https://www.dropbox.com/s/5zgym96mth7g1b5/Mega Man Theme MvC.wav?dl=0
  14. Sup everybody. This is my first ever cover/remix of any sort. I'm not new to making music but I am new to video game music and remixing/covering. I'm not looking to submit this or anything as I think this one stays too close to home according to the rules. I'm doing remixes to find out how my favorite composers did it, to learn, and to get better. I'm concerned with the mixing but I can use any feedback OG [flash=] [/flash] [flash=] [/flash]
  15. I listened. It really does sound like a cut scene from something. Almost like a pensive transition. One thing I could suggest is to make it feel less programmed and more human made if that makes sense. I think it could give it some more feeling.