Monobrow

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  1. Hello everyone! Welcome to the Official SNESology Thread! About: SNESology is a collection of diverse original tracks made with soundsets acquired across the net and developed to emulate classic SNES era game music. We also accept and celebrate/or spotlight many diverse uses of the SNES SMP in music of the past and of today. Celebrate SNES era music with us! Links: SNESology SNESology on TUMBLR SNESology on FACEBOOK Contact Us! Rules & About SNES Sample Libraries (Kontakt 5) - New Game Remixes, SNES samples. Press: 1up.com Destructiod 8bitfix GoNintendo 1 GoNintendo 2 Destructoid 2 Feel free to comment in this thread! We will be regularly updating this thread with info as it comes! Thanks! Note: We are are fully open for recruitment of artists and updated as of 2015. Please contact John Easter aka Paladin Cecil here for details via this e-mail SNESology@gmail.com.
  2. Welcome to the Children of Erdrick OCReMix Project CoE is a project which consists of remix tracks from the first three Dragon Warrior/Dragon Quest games. Koichi Sugiyama is the composer and has composed some of the most celebrated and unique video game music created. This is a concept album, with emphasis on flow, please be open to adhering to project guidelines for the sake of the album as a whole. ---------------------------------------------------------------------------------------------------------------------------------------------------- Vision 1. No symphonic or orchestral tracks will be accepted. It has been done to death with Dragon Quest music. Let's go for something different and not try to one-up Mr. Sugiyama's own accomplishments with the London Philharmonic Orchestra. 2. Album Flow That is, once some more concrete tracks are selected, I would appreciate trying to get each song to flow, one to another. This is not specifically required for every track, but as this project comes together and becomes more cohesive, I will be contacting each of you to figure out placement and ways to make this album as a whole, more fluid. More like a project, less like a collection of random songs. 3. Do not stray too far from source material. In other words, make sure your goal with music is to showcase the original song's latent merits, adding emphasis to the pleasure you got out of listening to the original. The goal here is to do the original song as much justice as possible. Interpretation is great, and of course can bring out the greatness of the source, but it always comes secondary to honoring the original. I want you to view each song as a delicate and important piece of music that you want nothing more than to show everyone its true musical merit. 4. Lean towards more organic, acoustic, rock oriented and more realistic sounding styles of music. Instrumentals would be nice. Electronic is also acceptable of course, but think more serious, less "cute" in your sound. Synthy stuff is great, but use them to add tension or to volumize the feel to your music. Also lean towards conveying a real sense of atmosphere in your music. Your source tune should be able to give you an idea of what mood you are going for. 5. Be creative. Honor the source, but no straight covers. Hit that balance, that place where you are arranging the song and bringing out the best of it, without straying from the source too much and losing sight of what the original was about. A NOTE ABOUT VOCALS: If you attempt vocals, please contact me w/ your thoughts beforehand. They are a very hard instrument to utilize and implement with skill. What I do not want is along the lines of vocals for the sake of being in there, but more along the lines of getting a point across. They need to be used in a way that makes the song more than a sum of its parts. For example, vocals for ambience, or lyrically to set a tone. Atmosphere is important. There are great singers in this community, and I definitely do not discourage vocals in general, but I am talking about integrating them into an album as a whole, which would be harder, spotted with non-vocal tracks. I hope that helps. I do not have anti-vocal bias, but I'm trying to be realistic in terms of whether or not they would fit, or be disruptive overall. Here are links to the NSFs from Zophar Dragon Quest 1 nsf Dragon Quest 2 nsf Dragon Quest 3 nsf Available tracks numbered accordingly from the .nsf files ALL CURRENT PROJECT CLAIMS ARE ON HOLD. IF YOU HAVE A WIP ON THIS LIST PLEASE CONTACT ME. IF YOU HAVE A FINISHED TRACK FROM THIS LIST, PLEASE CONTACT ME. Dragon Warrior/Quest 2 - TANTEGEL CASTLE (Castle) 4 - TOWN GAME SELECTION (Town) Brandon Strader 5 - OVERWORLD - djpretzel 6 - UNDERWORLD - metaphist 14 - BATTLE THEME 15 - FINAL BATTLE THEME 16 - ENDING THEME 20 - GAME OVER (Thou Art Dead) - Fratto Dragon Warrior/Quest 2 2 - JOYOUS SONG - (Menu) - ShrackAttack 3 - ROYAL PALACE (Castle) 4 - BUSY CITY STREETS (Town) 5 - A LONELY YOUTH - Phantasia 6 - UNDERGROUND (Dungeon) 7 - EVER UPWARDS (Tower) - Christian Pacaud 8 - ALL HOPE IS LOST (Requiem) AeroZ 9 - PROPHECY (Shrine) 10 - TRAVELING WITH FRIENDS (Overworld 2) 11 - KINGDOM OF ALEFGARD (Unknown World) - Cyril the Wolf 12 - RIDING THE WAVES(Ship) - Rexy 13 - DEMON ATTACK (Battle) 14 - MALROTH THE TRUE EVIL (Final Battle) 15 - RECOUNTING THE JOURNEY (Credits) - CarboHydroM Dragon Warrior/Quest 3 3 - OVERTURE 4 - CASTLE 5 - ADVENTURE (Overworld) 6 - UNKNOWN WORLD 7 - JIPANG 8 - DUNGEON - ilp0 9 - TOWER 10 - PYRAMID 11 - SMALL SHRINE (Temple) - Ryan8bit 12 - SAILING 14 - VILLAGE 15 - HEAVENLY FLIGHT - Reserved, pm me for details why, and please try to pick something else for now 16 - TOWN 17 - BATTLE THEME - Shnabubula 18 - THE PHANTOM SHIP - Protricity *19 - FINAL BATTLE (Hero's Challenge) - Reuben Kee* 20 - REQUIEM 26 - CREDITS BONUS ARISTS: NeoS Red = Claimed tracks Magenta = Extension Purple = WIP Blue = Significant WIP Green = DONE! ---------------------------------------------------------------------------------------------------------------------------------------------------- Instrument contacts Geoffrey Taucer - acoustic guitar (AIM - GeoffTaucer, MSN - midgetboysk8@hotmail.com) MagiNinjA - clarinet, violin (AIM - ReMiXedD, MSN - xmagiragnarok@yahoo.com) PriZm - electric guitar (MSN - prizm_shard@hotmail.com) The Prophet of Mephisto - bass, saxophone, vocals (AIM - mavericksprophet) Ryan8bit - bass, guitars, vocals (AIM - Ryan8bit) XMark - rhythm/solo guitars (AIM - ChexMark) Zoola - saxophones (AIM - zoola4zoola) Olarin - cello and double bass Jeff Ball - violin and viola (AIM - some1namedjeff) just64helpin - whistler Fishy - bass, acoustics, e-guitar (pm, irc) ShrackAttack - percussion, various (pm, irc) Note: If you have any questions regarding this project, PM me. If you wish to claim a track and I know who you are, please msg me with your thoughts on what you plan to do with the source you are claiming. If you wish to claim a track and are new, please send me a sample of your latest work. WIP claims are on a case by case basis. Thanks! ---------------------------------------------------------------------------------------------------------------------------------------------------- Other Contributions: (help wanted) Website: Protricity Design: Monobrow Illustration: Monobrow (looking for volunteers) Promotion: Monobrow (looking for volunteers) Final Mastering: (looking for volunteers)
  3. Ants in the pants!
  4. That's how I feel about it. People lie and we never know the circumstances of how easy it was for him to do this. I dunno, never go into these things thinking the person is malicious in their deceptions, just that when it's this much... If he's come out NOW of all times... It's either because someone else was going to tell or it ate him up so much that he had to come clean. Either way, it's good that the truth is out now. Sucks for the hardcore fans of him and the series he has composed for though.
  5. Pumped for fun! We got a suite this year so no more security busting up parties in our room.
  6. Just wanna say, what a cool album to have done stuff for, I'm very happy I got to be a small part of it. Everyone should listen to this (and basically anything by this guy). Happy Holidays!
  7. This thread is now up to date (a couple playlist links weren't working). Contact info is updated... Basically use the e-mail and the inbox is checked by (mostly) Alex Roe. He's your SNESology guy. Also check out all of the above from Phonetic Hero. Coincidentally I made the album art for the above album he remixed the above tune from. Whew I hope that made sense. :J
  8. Pledged. Good luck guy!
  9. Forgot to say here as well, Ari and I are also both going.
  10. So glad you got this all together.
  11. Sure. Feel free to PM me any ideas you have. Just an FYI though, I am currently in the process of moving so if I don't get back to anyone until after this coming weekend that would be why.
  12. Super obvious advice is super obvious. If this project is redone though, the pool of talent outside (such as w/ YouTube and the like) has definitely matured a lot since 2005 or even 2009.
  13. Revamping the project has been talked about, but mostly people are involved in other projects that have taken their attention. When I took over, it was during that period where projects were being created about, I dunno, once a week haha. Suddenly everyone had multiple tracks on a number of albums, myself included. One longer album w/ some cut tracks makes sense IMO. We don't have to do every song (this was never my intention) but I kept the track list open in case anything appealed to anyone. I think the biggest problem is that this project never really got a big crowd of people all at once since it was launched by Rexy in 2005. I only took it over because it was about to be completely cut from OCR (and there was progress query and a lockdown for other projects at the time). I made an attempt to get people interested but IMO many standard remixers either do not know much about Dragon Warrior or if they do, they find the source material off-putting once they get started (something I've heard many many times). There is no point in setting deadlines if not enough people have claimed tracks at the same time. So this is definitely going to need more support to get started. I have often thought of recruiting help from people to spread the word or assist (and have tried) but after a while interest dissipates. If I restarted this project ((which I have planned to do but keep having other obligations)) - which would have to be done, none of the tracks, WIP or finished IMO right now ((except a couple special ones)) are anywhere near the quality of where they should be for release. I have been asked why not pushing forward with existing WIPs wouldn't work. This is because, I have a problem with releasing someone's music that was made in 2005-2010 when it doesn't represent what they feel is their skill level today. Having multiple artists across a five year period with different degrees of skills, samples (some outdated), and styles makes it much harder as well. So that being said, for this project to continue, I would need: 1. Assistants. Someone or a couple people who are willing to help w/ tasks such as recruiting, and organization. Preferably people who know some musicians who I don't know already. 2. New Remixers. People who are currently active in the community who like/love Dragon Warrior as much as we do, or at least appreciate the music. 3. A solid album structure. Personally, I feel that the 3 Dragon Quest games was probably one of the hardest criteria to tackle for a first project. And if I had to choose, I wouldn't have done it. I would have instead chosen a DQ album much simpler in concept, such as Dragon Quest IV (which is my favorite). But IMO if you haven't played Dragon Quest 1-3, then of course it feels like they should be split up. But if you have, the underlying themes of these games (especially by the time you reach DQ3) is that they are all of the same mold, and directly relate to each other. Since an album of DQ would cater a bit more to niche fans, it's best to keep the album thematic, with an overall understanding presented that we REALLY get Dragon Warrior. If anyone is willing to discuss this with me, feel free. I am aware that the project stagnated, and when I took it over I did all I could at the time to try to spark more interest and save the tracks that were already there from 2005. Right now though, it's 2013... So if anyone wants to discuss some strategy with me or what their thoughts are on helping CoE succeed, feel free. Personally, when I took over, I wanted was a solid album structure, relatively thematic, organic (no orchestra) where pieces have an underlying uniformity (not completely, but a semblance that connects them all together) to tell an abstract story, and for musical artists to challenge themselves to bend their music to the "one" instead of just a collection of tracks. I know that Sugiyama's music is a bit harder to approach in general though, and so many people have tried and fallen through. I'm willing to try again, but I need support
  14. Go Doug! Man is there anything strange and exciting he hasn't done or aspired to do?
  15. You guys are terrible.
  16. You just go to the menu and hit restart before you found a city or before your first turn it over. But turn down voice FX first, because god I am SUPER SICK of hearing the VO go "OH LORD RAMESES" over and over.
  17. In Civ 5, the AI is really just really really mean.
  18. True Dat... I got really frustrated at Civ 5 but BNW has helped in terms of cultural victory. You still get buttraped though if a Civ is jealous of your stuff, its hard to not go to war at least once. When I killed a character that started war with me, all the other Civs were guarded for the rest of the game... Which is really stupid, the war was in BC.
  19. Fair enough. Annnnnnnd I'm already out of weird jokes. (someone buy this already)
  20. will this give me the ability to make really cool orchestral mixes?
  21. My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe! My toe!
  22. I dunno about that but his early work with "The News" was a little too new wave for my tastes, but when Sports came out in '83, I think they really came into their own, commercially and artistically. The whole album has a clear, crisp sound, and a new sheen of consummate professionalism that really gives the songs a big boost. He's been compared to Elvis Costello, but I think Huey has a far more bitter, cynical sense of humor.