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    • hey, that's a bunch of very sudden great feedback all at once! ha. this one is gonna be a lotta work for me to get it as good as can be. unless i get a stronger laptop over here, i'll have to finish it next winter because i started it on that pc in southern italy where i've been for jan-may. i have the project file here in case i wanna get another good studio pc. the ample sound guitars and waves keyboards and stuff are just crushing my crappy netbook. i *might* try a rework with 10-15 year old vsts. but probly just do new mixes with them in the meantimes.   it's a great tune right dj mokram? i really think that for some reason it's not ez to arrange with modern instruments at all...like it was written to perfectly fit the PSG chip. i think Boss Battle is a far fourth or fifth looking at the whole soundtrack, BUT when Boss Battle first hits after underground, i agree that it's totally badass. the experience of first playing Sonic 2 on GG/MS as a young one is something to behold! that little nasty crab thing down the ravine on the right with bouncing cannon balls incoming from the left, and no rings in the stage for safety....fucking horror show for a kid!!  maybe one could do a medley of the first 10 minutes of play of sonic 2 that culminates in the boss battle. incorporating the stage intro and stage won jingles. i think there's too few remixes that directly incorporate the real time experience of intense gameplay sequences! and sonic 2 was really intense. stage 2 is very unique as well...very chill vibes for sonic. the music as well as the hang glider prop. that damn hang glider took everyone a lotta tries i think. totally untypical for sonic as well, but it worked! and that's sonic 2 for GG/MS kinda...very untypical, sort of the most interesting sonic game. ymmv.  
    • A perfect take on a perfect track. Loved the little background FX samples too. Made the atmosphere all-encompassing. Great stuff.
    • Oh I'm sure I will at some point. For now, this is more of a side project that came about from a rabbit trail and landed way off base for the kind of music I set out to actually practice composing (lol) so it probably won't happen for this remix. This piano is actually the Grand Piano that came with Kontakt Factory, and sounds much better--at least to my ear--than what I was using before. I don't even remember the name of that plugin anymore, haha. Anyway, thanks for the recommendation. I'll be sure to look it up in the future.
    • I may come to regret what this will do to the crumbs of my remaining spare time, but I want to join in. I see this as a great opportunity to explore Koshiro's music, which I'm not exactly familiar with and thus is a good "neutral" ground for me, and also to work on my own production and arrangement skills.
    • When I went into Serious Monkey Business, I was really looking forward to my favourite tunes for one of my favourite VGM soundtracks and how they got treated, and expected that I would go out with a pin in something like Stickerbush Symphony or Bayou Boogie or Krook's March as my favourite ReMix on the album. I did not expect it to be this, an electro-pop children's song sung in Mandarin to Snow-Bound Land.  Despite not being able to understand the words, the fact that it has a treatment like a children's song captures the nostalgia I have for this game, and especially thinking of the nature of those words. The song makes me ache viscerally for those days parked in front of my my portable CRT at the end of my bed, trying to find every last bonus barrel and DK Coin, washing myself aurally with the amazing soundtrack and exploring the world Rare had crafted. Music transcends language, and this proves it.
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