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Showing content with the highest reputation on 05/06/2019 in all areas

  1. I'm right there with you! I loved Secret of Evermore.
    1 point
  2. i love secret of evermore. it's unlike any game. i cannot fathom how people seriously dislike it. does nostalgia factor into it? yes, because i was 'pure' when i played it. secret of evermore has a lot of things to like if you break them down methodically. it just doesn't seem like most of those qualities are picked up well by a non-nostalgic, well - saturated audience 20+ years later. the color palette. the graphics. everything about SoE's looks screams 'deep' to me. it was such a good choice to go with subdued, earthy colors for this game, despite the virtual reality setting. the music. some of jeremy soule's finest work. great ambient pieces too, experimental for the SNES hardware. the adventure/oldschool aspects. you could get lost in these dark woods for hours, as a child, before you start taking notes. without a guide, some parts of the game were pretty hardcore. the wholy story, while campy, is simply highly original for a SNES game. the 4th act fell a bit short overall, that's my only critique of this game. the gameplay is fine. it's like the most extreme 'total conversion' of Secret of Mana possible. a totally different game with the same base mechanics. but yet, every youtube video ever talking about SoE rates this game lowly. most just say it's a bad SoM copy, some go deeper and just hate every aspect of it with a passion. i don't get it. ..um, i'm probably not entirely on topic, but i wanted to write this at least once somewhere. Evermore's a fucking great adventure game. i can't understand why none of the magic i experienced with it 20+ years ago is widely recognized. maybe, and this is something i didn't think about before but it makes sense, maybe the intentional campyness is what makes people nowadays rate this game so lowly. not that they admit to it consciously, but it still totally influences the verdict. that theory makes most sense to me. and then there's localizations....i don't know how badly styled the campyness of SoE US was....i just know that the campyness of german SoE was in fact, pretty bad. i still loved the game. anyway i think the huge topic talking about this nostalgia stuff is 'BLISS' and what constitutes it, and often talking about bliss makes stuff not blissier but boring. it's like, hey i was a child it's magick, and yea i can upgrade my sentence building machine to the point where i can verbalize this bliss experience in fancy ways...i mean it's good, it's fun to talk about that, but it is seldom in itself....blisssssssss it's just talking about bliss. it's a good word though, innit? in the end everything is interwoven. all your experiences through spacetime. that's nostalgia. EVERYTHING sorta. if i want to find an 'objective' quality of a game, i would try and start with something like tetris attack. something snappy 1v1, with great mechanics. hard to relativate that. but tetris attack is not an adventure. there's just something about adventures. and being non-jaded, non-cynical, non-saturated enough to embark upon them. being pure...wtf is that? what is eternal youth? what is everythingß?????
    1 point
  3. Bruh, your promotional material links to this thread, lol. You should edit your link so it links to the YT vid, lol. Otherwise, I listened to a few of the tracks. Gario approves the Nario chips.
    1 point
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