thebitterroost

Contributors
  • Content Count

    49
  • Joined

About thebitterroost

  • Rank
    Octorok (+25)

Profile Information

  • Gender
    Not Telling
  • Location
    The Gawdern Serth
  • Interests
    Yes, I have some.

Contact Methods

  • Website URL
    https://soundcloud.com/thebitterroost

Converted

  • Biography
    I write and record metal, mostly. Very new to posting covers of video game music and such. I also hope to write some material that may one day wind up in a small indie game. If you're a dev and like anything you hear, hit me up on here or on NewGrounds (same username). I'll write you a boss battle jam or something.
  • Occupation
    Freelancer

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Cubase
    Reaper
  • Software - Preferred Plugins/Libraries
    Stock is fine.
  • Composition & Production Skills
    Drum Programming
    Mixing & Mastering
    Recording Facilities
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Drums
    Electric Guitar: Rhythm
  • Instrumental & Vocal Skills (Other)
    Live drums

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  1. The instrumentation/arrangement is perfect for that grand ballroom vision. Really enjoyed it! Only thing I would consider for future projects of this type would be to upgrade your strings to a nice sample library to punch up that realism. They aren't cheap (generally $200-500), but even some of the free ones around now can be used to great effect: http://musicproductionhq.com/free-sample-libraries/
  2. Noticed your signature and checked a track out in SoundCloud, very cool work!

    1. thebitterroost

      thebitterroost

      Thanks! Like it says, hit me up if you get bitten by the collab bug :mrgreen:

  3. This topic is related enough, so I won't make a new one. Regarding sending reminders, the admin folks may want to update the text in the submission receipt emails. In that, it says to check back and send a reminder to one of the judges if you haven't received an initial review within 2 months, as opposed to the 8-month timespan mentioned in the forums/faq. My submission was back in March, so if you've updated between then and now, please disregard
  4. Will do! And unfortunately, turns out I assigned the same input to the other OH mic Big derp. So I’m stuck with the experimental mono overhead. (Not motivated enough to redo them entirely )
  5. Yeah, I will sometimes implement a small experimental approach with a project. Last time was the junky kit, and this time the centered OHs were a sort of experimental aspect to the mix (based on vids/articles like this), but I recorded with an XY config in case I changed my mind, so I think I'll go back and split them up (the mono OH mix can just continue to live on that one YT vid). I agree that it may be making the kit muddier and smaller than it could sound. Might hopefully kill two birds with one stone, thanks for the feedback! And sure, I'm down to play!
  6. Another piece I did for DoD, but unlike the last one (which was a mostly straightforward cover), this one is a mashup of 2 songs from the OST and has a much more original arrangement. Haven't submitted yet, but I think I may sometime soon. Let me know if there's some mix tweaks or anything else that could improve it before I do! Originals: Now, smashed and banged (smanged!) together and turnt to 11:
  7. This sounds great! Very balanced mix that doesn't skimp on the low end. Drum programming and samples are spot-on (though watch the open hi-hats during those fills, that was one of the only cues that it was indeed a sampler). Keep it up, looking forward to seeing it on the front page
  8. I mean, Kai Hansen was represented by the Helloween mention, at least
  9. Thanks man. What you say makes a lot of sense, and I don't really even think of that as being selfish. If I had wanted to create variations on the themes from this song, then that's how it would've gone in the first place. I'll probably pass on submitting this one, since it likely doesn't align well enough with OCR's mission. Agreed, but I guess that with the landscape being what it is, some stuff will just have to live outside the OCR sphere. Kinda makes me miss vgmix...
  10. The first piece I submitted here was made partly as an experiment with recording cheap drums with cheap gear and still coming away with a decent sound. For anyone interested in the hows and whys, I made a blog post about it: https://thebitterrooster.wordpress.com/2019/04/13/acoustic-drum-recording-on-the-cheap/
  11. Did this for Dwelling of Duels this past month. Haven't submitted here yet, because I figure it might be considered too conservative. I can always go back and insert another part or two, but as someone who sometimes just enjoys listening to a straightforward take on a tune, I'm kinda reluctant to. So if anyone has any ideas, or thinks it's good to submit as is, I'm open to your 2¢.
  12. Definitely a more interesting take to have composers interviewed. Thanks for the suggestion!
  13. Will do, same goes for any other stuff of yours in the future. As someone who put together enough of a recording rig to record drums right around the same time that EZD/SD/etc starting hitting the scene, I kinda saw the writing on the wall, and opportunities to work with others really plunged. A lot feel like live tracks aren't worth the trouble of working with, and seem to be fine with the canned sound they often wind up with. So if you're one of the few left that's into it, I'll gladly dish out some tracks. Good luck on this one, looking forward to hearing how it comes out!
  14. If your drummer guy flakes out, I'd be down. This is a good jam, but is definitely in need of some drum TLC. This sounds like either a built-in keyboard drumkit patch, or maybe MT Power Kit?
  15. Really dig this! Relaxing and energetic at the same time. I don't think the guitars are too far up, and your bass and drum levels sound fine. I think you can definitely trust your ears. Also dig the detail put into your drum programming. Most folks don't seem to bother with having syncopated/dynamic fills and such, but you've got a really good command of them. Just watch out for the "third arm" effect, where some of the hi hat work overlaps with fills and whatnot. And you can trust your eyes, too, for that matter! I'm a bit taken aback by the effort put into the accompanying video, since I'd have nowhere near that level of drive. Also never played this one, only the Goonies II, which, by looking at your video, looks like it was an inferior game. Definitely gonna check it out. Kudos! Looking forward to more