thebitterroost

Contributors
  • Content Count

    54
  • Joined

About thebitterroost

  • Rank
    Eggplant Wizard (+50)

Profile Information

  • Gender
    Not Telling
  • Location
    The Gawdern Serth
  • Interests
    Yes, I have some.

Contact Methods

  • Website URL
    https://soundcloud.com/thebitterroost

Converted

  • Biography
    I write and record metal, mostly. Very new to posting covers of video game music and such. I also hope to write some material that may one day wind up in a small indie game. If you're a dev and like anything you hear, hit me up on here or on NewGrounds (same username). I'll write you a boss battle jam or something.
  • Occupation
    Freelancer

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Cubase
    Reaper
  • Software - Preferred Plugins/Libraries
    Stock is fine.
  • Composition & Production Skills
    Drum Programming
    Mixing & Mastering
    Recording Facilities
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Drums
    Electric Guitar: Rhythm
  • Instrumental & Vocal Skills (Other)
    Live drums

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  1. I have no personal experience with ground-up construction, but know a few basics about acoustics that may help some. First thing, consider using cement flooring (rather than plyboard) and cinderblock filled with sand for walls, rather than your more typical wood frame + siding/drywall/corrugate approach to sheds and so forth. More mass = less vibration, and helps isolate sound much better. Not sure about what an equivalent roofing solution would be on this scale. If possible, avoid 90 degree angles in the interior space, which make standing waves easier to accumulate. Doesn’t have to be drastic, a slight trapezoid or parallelogram shape should help. Lastly, maybe consider going windowless, or otherwise use double (or triple?) panes. Again, for sound isolation. Might be overkill depending on if your neighbors are decent and you actually have some reasonable space between one another. I’m operating from the assumption that neither are true. That’s all I got. Good luck man, this will be a hell of an undertaking, but will feel awesome when you finish it!
  2. Can relate to these points for sure. Sorry to hear about your dad. I’m got a mixed bag version of this feeling as well. Mainstream social media platforms are more depressing to me than anything else, and discord often seems too fleeting/shallow for real conversations and connections to be had, and has lately also been kinda depressing. Most of my closest IRL friends live a ways away, but they've actually stepped things up on the virtual front, and that definitely helps. I share your hope about busyness and slowing down.
  3. Very much this. The whole situation has made me have to really take my existing side hustles and hastily convert them into main hustles. Thinking I might try drumming on a freelance platform, but hoping it won’t be the potential nightmare situation I sometimes envision it being. Also, congrats @TSori!
  4. If anyone was curious about Streets of Rage 4, here's my general impression. Has a lot in common with Double Dragon Neon. Gameplay in SoR4 is a faster with much more comboing and such and thus has the edge on gameplay, but DDN is better in terms of graphics/music/design (imho) due to really leaning into the inherent cheese factor. Single run of the story mode with a second player on normal will take about 1.5-2hrs Not that you can’t find gameplay video of it just about anywhere else, but I streamed a gameplay session of it that I did with a friend over Parsec:
  5. The Discord server was probably not the best place to ask this, since things move fast and get buried quickly, so apologies if you saw this question there and it’s redundant to you. Could there be an option for text-only, character-limited forum sigs instead? Considering the rationale given, it should reduce clutter while bypassing the whole issue of non-SSL (and other problematic) images. I ask because my sig contained an invitation to collaborate, which I’ve gotten a few replies to recently.
  6. The instrumentation/arrangement is perfect for that grand ballroom vision. Really enjoyed it! Only thing I would consider for future projects of this type would be to upgrade your strings to a nice sample library to punch up that realism. They aren't cheap (generally $200-500), but even some of the free ones around now can be used to great effect: http://musicproductionhq.com/free-sample-libraries/
  7. Noticed your signature and checked a track out in SoundCloud, very cool work!

    1. thebitterroost

      thebitterroost

      Thanks! Like it says, hit me up if you get bitten by the collab bug :mrgreen:

  8. This topic is related enough, so I won't make a new one. Regarding sending reminders, the admin folks may want to update the text in the submission receipt emails. In that, it says to check back and send a reminder to one of the judges if you haven't received an initial review within 2 months, as opposed to the 8-month timespan mentioned in the forums/faq. My submission was back in March, so if you've updated between then and now, please disregard
  9. Will do! And unfortunately, turns out I assigned the same input to the other OH mic Big derp. So I’m stuck with the experimental mono overhead. (Not motivated enough to redo them entirely )
  10. Yeah, I will sometimes implement a small experimental approach with a project. Last time was the junky kit, and this time the centered OHs were a sort of experimental aspect to the mix (based on vids/articles like this), but I recorded with an XY config in case I changed my mind, so I think I'll go back and split them up (the mono OH mix can just continue to live on that one YT vid). I agree that it may be making the kit muddier and smaller than it could sound. Might hopefully kill two birds with one stone, thanks for the feedback! And sure, I'm down to play!
  11. Another piece I did for DoD, but unlike the last one (which was a mostly straightforward cover), this one is a mashup of 2 songs from the OST and has a much more original arrangement. Haven't submitted yet, but I think I may sometime soon. Let me know if there's some mix tweaks or anything else that could improve it before I do! Originals: Now, smashed and banged (smanged!) together and turnt to 11:
  12. This sounds great! Very balanced mix that doesn't skimp on the low end. Drum programming and samples are spot-on (though watch the open hi-hats during those fills, that was one of the only cues that it was indeed a sampler). Keep it up, looking forward to seeing it on the front page
  13. I mean, Kai Hansen was represented by the Helloween mention, at least
  14. Thanks man. What you say makes a lot of sense, and I don't really even think of that as being selfish. If I had wanted to create variations on the themes from this song, then that's how it would've gone in the first place. I'll probably pass on submitting this one, since it likely doesn't align well enough with OCR's mission. Agreed, but I guess that with the landscape being what it is, some stuff will just have to live outside the OCR sphere. Kinda makes me miss vgmix...
  15. The first piece I submitted here was made partly as an experiment with recording cheap drums with cheap gear and still coming away with a decent sound. For anyone interested in the hows and whys, I made a blog post about it: https://thebitterrooster.wordpress.com/2019/04/13/acoustic-drum-recording-on-the-cheap/