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Showing content with the highest reputation on 09/05/2021 in all areas

  1. Compo: MnP (Meat 'n Potatoes) Congratulations to Coloradoweeks for winning the last round! As a result, she get's to choose this month's MnP source! Here's what she had to say about her pick: "i chose this song mostly for nostalgia reasons. The Granstream Saga was the first RPG i’ve ever played, and i’m a little sad to see that over the years it hasn’t gotten much love as some other RPGs of that era. i couldn’t remember much of the details about this game, but as soon as i heard the battle theme, all of the memories started flooding back. it’s a pretty short loop, but it’s a fun piece that’s jam packed with some really interesting bits. i can’t wait to hear how you all interpret this piece!" - Coloradoweeks GAME: The Granstream Saga (PlayStation 1) SOURCE: Cut Your Way VIDEO: Deadline: 2nd October @ 1PM Closing Date: 4th October @ 1PM Vote Ends: 11th October @ 1PM MnP ARCHIVE - made by Trism submit: http://compo.thasauce.net/rounds/view/MnP127 MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required. MnP Instructions/Guidelines Rules for Picking a Source: All video game sources are limited to the 6th generation of video game consoles and earlier. This was due to community consensus, where people preferred to remix more retro games, than newer games. 6th generation includes: GameCube, Xbox, PS2 and Dreamcast. I'm now restricting big name franchises (Such as Zelda and Mega-Man) to one source per year. This is to encourage more obscure games, that not many people will know about to be picked. Make sure you provide me both a video and a MIDI of the source in question. Note: This is subject to change. Also keep an eye out, if any special rounds come into fruition. Guidelines: Modifying the Source is fine, so long as it doesn't sound completely separate from its original intent. If you're gonna do a genre change, at least make sure the original aspect of the source is not lost. Tempo changes are fine, as long as it's not a big change. I'm talking like, going from 80bpm to 140bpm. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max), and submitted as a MP3 file. Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry. Try to avoid making quality-based comments on submissions until after the Round is concluded. It is to avoid a Bias in Votes. MISC/TIPS - When picking a source tune, make sure it has a MIDI to make people's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)
    2 points
  2. hi everyone, i’m colorado weeks! “colorado” is fine too, but my government name isn’t, unless i know why you know it.? i’m an amateur song making person based in not-so-scenic new jersey. i’ve been following ocremix fairly casually since i was a kid in the mid 00’s, but never really got around to joining until now. (or maybe i had at some point, but i’ve no idea what sort of handle i might have used!) though i’ve dabbled in some musical stuff as a kid, (choir, orchestra, a summer of oboe i still treasure despite never picking it up again) i’ve never really gotten down to making my own music and remixes until fairly recently. i entered a couple of compos this summer for the heck of it, and needless to say i got hooked! on the personal side of things, i have a (currently) one-year-old child that i’m simultaneously proud of and perplexed by, i yell at computers to do my bidding for a living, and i’m currently pursuing an online masters degree in computer science at ASU! if you have any pointers (pun unintentional) let me know! i need all the help i can get. ? it’s really inspiring to see what everyone’s working on and it’s fun to know that there are also other people who are really into this stuff too! i’m so glad to finally join this community, and i’m really looking forward to meeting all of you!
    2 points
  3. It has worked in the past, so I'm going to try and Trancifiy this a bit. We'll see how it plays out. I'll probably be a bit beyond the definition of MnP though with it.
    2 points
  4. Short sources never stopped this community. I'm digging this hot beat.
    2 points
  5. so i didn’t realize all the MnP discussion was taking place here, so i’m so glad to finally meet some of you! (also thx @TheVideoGamer for letting me know that the party was going on here, and also sorting out all of my midi woes!) can’t wait to see what y’all cook up this round!
    2 points
  6. And I think I've broken my record...and possibly something is wrong with me. Not sure which of those or if its both and I cannot figure out which is which. Edit - Seriously, I think I've broken my previous record for getting one these tracks out. It was like 3 days, but this took me about 36 hours including revising the mix some (well a lot). And really that makes me question if something is wrong with me lol
    1 point
  7. Hey. Sorry I'm kinda bad at this and don't mean to be a dummy... But what key is the source in? (I can't tell solely by ear, yet...)
    1 point
  8. Granstream Saga is a fantastic source... God, it brings back memories... ♥ It was my first PS1 game I ever bought, and I have found memories of it and Threads of Fate / Dewprism for that reason--being the first two RPGs for that system I played.
    1 point
  9. Congrats Coloradoweeks! Next round is up!
    1 point
  10. some really stellar originals here. also the track clips a bit, a little more than a db, but it's not audible as far as i could see. there's a ton of great stuff here. there's lots of shifts of style so it doesn't feel the same for six minutes, there's lots of use of acoustic and electric guitar alternately, there's some double time stuff, there's lots of interesting backgrounds in the synths behind the (featured) guitars, and there's no really awkward transitions where something just feels weird. there's scads of arranged melodic content, so nothing to worry about there either. the drums are a touch loud (which is a stylistic consideration for the DJ set idea, vs a standalone track, so i get that). in the first few minutes i also felt that the lead guitars were a touch loud as well, and the ending's guitar delays sound a bit weird. but the whole thing sounds so clean that i can't really complain - it's all very intentionally handled and it sounds great. easy yes by me. YES
    1 point
  11. this is a great original track! i've never even heard of this game. lots of playing with time and downbeats, and a big scalar run which i love in chiptune tracks. sfx opening into the traditional slammed keys and kit sound of lofi. the melody's obvious right away, and i like the chopping done to it. the full melody comes in at 0:30, and sounds great. i like the addition of strings to the big ascending scalar run. beat and bass are good too and the vocal sample isn't obnoxious (i don't like vocal samples in downtempo and lofi but i get it's part of the style). there's a break at 1:23, and when the drums come back in they're doing something new, which is nice. at 1:47 we get a new runthrough of the melodic content, and there's some new synths and a countermelody being used, which is great. there's an outro around 2:40. this sounds great, has a lot of melodic content that's mixed up in different ways, and does a good job adapting the track to the genre. nice work. YES
    1 point
  12. I found this to be comfortably above the bar. The guitar performance is incredibly tight, and Psamathes adds a ton of character to the sound palette. As always, I love your ambition with changing up rhythm at a moment's notice while never feeling like you're just tacking disparate concepts together without any glue between them. The mixing felt serviceable and never obscured my ability to hear anything important, even if the frequency balance felt imperfect. YES
    1 point
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