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kaijin

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Everything posted by kaijin

  1. Still touched. I sincerely love your arrangements. Please keep making music.
  2. I should probably note that I wrote this back in 2011, and despite taking a little time to finish it up, I hadn't had the time to re-record or mix it the way I would have liked to. I'm not even sure I still have some of the original sound sources installed, for that matter. My schedule has since filled up considerably (see lpcollider.com for a look at one of the games I'm currently scoring.) That said, for a product of its time, it's not a terrible arrangement and if I ever get the time to go back and remaster the project, I'll post a link here for anyone who wants it. -Tim
  3. Hey, just wanted to thank you for extending an invite early on. I was really busy at the time and couldn't contribute, but I'm really excited to hear the final product.
  4. Again, I apologize if my comment about the velocities seemed curt -- I did not mean for it to offend. That aside, you did a fine job arranging it.
  5. I actually can't think of anything I could critique here, great job all around.
  6. I seriously forgot how defensive people can get on this site. Yes, I've heard his previous works. What does any of that have to do with my post? Even if he has demonstrated a fundamental understanding of dynamics in the past, he still could have forgotten to use them this time around, thus a simple reminder doesn't hurt anyone. I swear, it's as if I have to go back and add three or four lines of fluff about what he's done right in order for anyone here to accept a valid critique. I'm sure Darke knows what he did right and doesn't need me to point it out.
  7. Well, I never said you didn't play one. However, since you used to, surely you understand what I was saying about the importance of dynamics.
  8. Really? Well, I certainly won't patronize you by giving an in-depth example of how to humanize your parts since you claim to do so already. However, as someone who actually plays a musical instrument, might I suggest increasing the increment of your velocities ever so slightly? At least enough that we can perceive it? I assure you it will only help.
  9. Wasn't meant to be sarcastic. If I were being sarcastic I would have said something along the lines of "Great job editing those dynamics with your mouse!" Instead, it was a valid and concise piece of constructive criticism. I wouldn't take it so personally if I were you.
  10. Someone seriously voted "no" on this because it had original content? Seriously? Wow.
  11. Likewise. It'll be interesting, for lack of a better term.
  12. I'll do BG&E, or Yoshi's Island--though I prefer Yoshi. I'll leave the decision to you.
  13. Joe just sort of dropped this on everyone without keeping us up to date as to what was going on with his project, and he subsequently apologized, so we're cool. As a result though, the version of 1 AM contained in the torrent is out of date and features a guitar solo with timing issues. Here's the fixed version in both MP3 and WAV. Tim Sheehy - 1AM Smile (MP3) Tim Sheehy - 1AM Smile (WAV)
  14. It's not for sale or download internationally yet. I'll update here if that changes.
  15. Relevant to the topic. http://ddby.jp/cd08.html I contributed to a Zelda: Link's Awakening cd that just got sold in Japan at the M3-2009 doujin music event for the doujin circle DDBY, along with Bizen of DDBY and Magical Trick Society. Feel free to check out the demo of the release at the link above. As for your project, I look forward to hearing it once you guys get this finished.
  16. Typically this is something that you could get easily answered through the cubase website--or via the manual--assuming you actually purchased the copy of the program in question. You could also just click on the help icon located in the help menu of the program itself, and look up "VST".
  17. ....... wow Someone asked me nicely to expand on the review so, for their sake, I'll share my general opinions. I happen to like this arrangement a lot, and compositionally speaking, it lends itself well. The brass fit perfectly as a counter point. There really wasn't anything that didn't fit. I'm not about pretend I'm hearing a cliché pentatonic phrase, that clearly isn't cliché, or the least bit "Chinese" either. I'm sure if I were arranging it personally, I might have changed some of the instrumentation, but let's face it, what I'd pick is trivial. This is superb work and I for one, would love to see more of it in the future.
  18. I'm actually surprised that nobody has QQ'd and tried to have all these threads merged into one yet. Happy Birthday Shannon.
  19. The soundtrack contained music by Erol Otus who had already been working in the industry professionally for some time and had been credited on multiple games by then, including the original Star Control. A list can be found at http://www.mobygames.com/developer/sheet/view/developerId,318/ Also, considering he's credited as a writer for the game, I think that'd exclude him from the "fan" category.
  20. Hardly, I like most of the work Shael did on this project, but this song seriously ruined the game for me. There were a few tracks I was iffy about while playing the game, but this one sealed the deal. I had to exit my game and switch the soundtrack to classic, if only to avoid having to hear this come up again. No offense, but Zangief's theme is as sacred as Sagat's to me, and I'm just keeping it real.
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