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friendlyHunter

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Everything posted by friendlyHunter

  1. I liked the side quest where it keeps saying "jump" and "slide". Wait no I didn't. Cool theme though, I'll have to figure out what my favourite side-quest is.
  2. Well I'm sold. Sounds like the opposite of the Prime trilogy =D
  3. Dagnabbit, I've been bamboozled again. But I'm still gonna draw this one after the deadline fortunately!
  4. Yep, this is me with pretty much every song. There are a ton of famous bands where I have no idea what they sound like, until I learn that they've made some song that I've heard 100 times before, and then suddenly I can recognize them in all their other songs.
  5. Nice link! All those changes make sense to me, but I've only seen Battlecruisers in one game (the game where I saw a clump of them, pumped out vikings, and outranged & destroyed the BCs easily before they could get near my base). Are they actually good against, erm, races that don't have Vikings? Or is Blizzard balancing it for team games and lower leagues as well? I need to do SOMETHING to improve my Terran late game, I feel I lack good air-to-ground (i.e. anti-ground that doesn't melt to seige tanks and marauders), and Banshees have yet to work well for me somehow... I liked BCs in Broodwar... might as well give it a shot! Also looking forward to the tank change very much... I hate how entire armies of Marines/Hydras/Zealots tend die before I even SEE the tanks (or, die from a single round of tanks shooting up a cliff because of a scan). And there goes my ridiculous Zealot rush strategy. That did need a nerf
  6. Thanks and thanks! Anyone know of a good site to host replays? I played the most ridiculous match yesterday, and I think it has enough lulz that it's worth posting here.
  7. Yeah, the social group is pretty annoying to use right now. Clicking the thread-substitute-thing always brings you to page 1, there's no Quote button, and it's not on a page that any of us frequently look at. Plus everyone pretty much ignores the few posts that are there (probably due to some of the above reasons) Will the upcoming update: - be done before tournament is over? - make the social group just as usable as the rest of the forums? If the answer's "yes" to both of those, then maybe the social group thing isn't so bad In the meantime, I'll repost what I said in the social group because nobody responded to it: Until somebody can confirm that adding a friend via email address does NOT automatically make one a RealID friend, I'd really prefer if people posted their handle too (and don't forget the 3-digit number!) Actually I could probably check the BNet forums for that information... but surely someone here's added someone else via email address and can answer the question, right? =D In any case, here's my stuff for the tournament: 1. NicePants, 979 (US server) 2. Platinum, 4th-ish. I have a badge thing with "240" beside my name, but I have no idea what it means. I have 523 points in the ladder right now, but I don't know if that number's relevant outside my division...? 3. Contact me on BNet (Also PMs go to my email which I check every day) Ugh, not having a first post that we can check for tournament info is gonna suck >< [/whining]
  8. I'd play in a tournament. To cater better to lower-skill-level players, I think double elimination would be nice (or, just anything but single elimination). It might be cool to pair up the starting matches by league too (bronze vs bronze, gold vs gold, etc), so that everyone gets at least 1 similarly-skilled opponent. I dunno, broodlords are pretty awesome, if both players can actually survive long enough for you to get them.... but yeah, Guardians were great.
  9. Darn... I'll be VERY surprised if I can get something done before the deadline. I'll make one next time, Gadget! NEEEXT TIIIIIIIMMME!
  10. Next time use some SPOILER TAGS (like this! ) In fact you should probably edit your post to white out that text. Good bye I am leaving this thread and all other movie threads for movies I have not seen :m
  11. This. Once these are down, a lot of other things will fall into place. I'm no expert by any means, but just from experience, these things are huge. A few other random things I've noticed: - When you build an expansion, take both gasses ASAP and remember to man them (it's only 6 workers!). You may not need gas now, but you'll be thankful later when lack of gas doesn't kill your production. - In longer games, upgrade your no-gas-cost units (Zergling speed, Marine stim and shield, Zealot charge), so if you're ever out of gas (or saving it up for something) and swimming in minerals, you can still make a formidable force of tier-1 units. - When the game gets late, scout EVERY empty expansion as much as possible so you know when/where the other guy is expanding and you can react accordingly. I like to send a few expendable units or Observers patrolling from base to base, but there are many options for this. A player that can deny your scouting is a VERY tough opponent >.< Warning: DON'T get the idea that I know what I'm talking about because my post is so long; I just like to type about this stuff ^__^ From what I've seen: Zerg - You'll want to know when to use Roaches and when to use Zerglings. I really like to build both, attack and defend with Roaches, and then bring speedlings into the fight as soon as that becomes an advantagous move (e.g. it's NOT advantageous to, say, run zerglings into a marine/zealot ball, or a choke blocked with buildings or zealots). Roaches eat Zerglings and can kite (simultaneously attack and run away from) slow Zealots. I once had an opponent quit in rage because my microed roaches were killing his zealots without getting touched =P Zerglings (speedlings!) are great when you can surround a smaller weaker force to prevent them from retreating, or if you need to travel a lot of ground in very little time. I have very limited experience with Banelings, but Hydras are a fantastic support unit and can put the nail in the coffin when they team up with Roaches. A surprise Mutalisk-ball can end games if the enemy doesn't have enough AA (I find it's often best to snipe the AA with mutas first, then start wreaking havok). Protoss - I like to start with Zealots, then get a couple Sentries, and then I find Zealots and Stalkers and Sentries is good. Sentries' "Guardian Shield" can be very good - I prefer to use it over Force Field, unless I see a really good opportunity to forcefield a retreating force into a dead end (har har). Everything else I get depends on what the enemy's doing, but Observers are nice to have. Basically, get used to the lower-teir Gateway units, because you'll be using them a lot. Know how to counter Collossi, Warp Rays, and Immortals though. Terran - I'd say Marines, Seige Tanks, Medivacs, Marauders, and Vikings are the bread & butter & meat & potatoes & vikings (respectively) of the Terran army. I suck with Terran (or at least I'm dominated by them a lot more than I dominate AS them), but those units can pretty much kick all the other Terran units' asses. One time my opponent surprised me with mass Battlecruisers, so I built a bunch of Vikings and before the BCs got near my base I was almost 1-shotting them with Vikings. It was then I learned Vikings have a much higher range than BCs and are much faster, so I picked off most of his slow defensless (now retreating) BCs without getting damaged, until he brought in some proper AA. And a few race-specific tips (I play Random): Protoss: - You must construct additional pylons. - Constant Probe production with lots of chrono boost on the Nexus is huge. - If ever you find yourself with tons of minerals, a shitton of Warpgates and Pylons can be a VERY good way to spend them. Warpgate spam lets you create huge armies in no time and can win you the game right there. - I find that building Pylons in different parts of the map for convenient warp-in is... convenient. Just don't build an excessive amount out of your base or you opponent can potentially supply block you Versus Protoss: - If you're in an enemy base and you're not sure what to kill, take a glance and see if he has only 1 or 2 pylons powering several important buildings. Taking out the Cybernetics Core can be crippling as well early game. - If you scout Void Ray cheese, react immediately and with vigor. He's likely putting a lot of economy into those voids, probably a lot more than a few Spore Crawlers, Hydralisks, Missile Turrets, or Stalkers. (or Vikings?) Zerg: - Spawn more overlords! The worst thing ever is saving up larva and resources for an army, and then hearing "spawn more overlords" when you try to create it. If you have the minerals, spawn lots of overlords at once if you know you'll have trouble remembering. - Don't forget to make lots of drones! Especially early in the game, and especially when you get new expansions. Morphing buildings can lower the drone count at your main or wherever, so build drones there too! I find if I have 1 or 2 spare larva at a hatchery, I do better if I just turn those into drones/overlords (unless I need some other units immediately). - The Queen's "spawn larva" is huge. Get a queen as soon as your spawning pool's up, and get a new queen right away for every new hatchery. If you're turning spawned larva into eggs, I find it's convenient to spawn more larva right then and there. - Maybe I'm just paranoid, but don't go too long without either a Lair (and Hydra den or Spire) or Evolution Chamber and a couple spore colonies. The last thing you want is Banshees/voids in your base with no AA but queens. Also the sooner you get Hydras out, the sooner you've got a kick-ass compliment to your Roach or Zergling army. - If you're running low on minerals, don't get Spine Crawlers; you need those drones. - Know what early units are bad/good against Roaches and Zerglings. I find Roaches are better than Zerglings against Zealots and Marines (and they also destroy Zerglings), but the speed of speedlings can be VERY useful for finishing off a weakened or retreating force, or for running past a broken wall and into the gooey insides of an enemy base. Versus Zerg: - If your opponent gets early zerglings into your mineral line, I find fighting back with some workers can be surprisingly effective (especially if you have a non-worker unit or two to help out). Very early zerglings means they probably have a weak economy, I guess. - If you can tell your opponent is going mass Mutalisks, Thors or Phoenixes (with proper micro and numbers) will destroy them utterly. Terran: - Probably my worst race, but... additional supply depots are required. - I've got nothin'. Terrans are so squishy to me, and I'm bad at using Seige Tanks for defensive purposes. I find if I lose as Terran, it's often because my opponent stops me from getting permanent expansions. Versus Terran: - Yeah, I've got nothing here too. Actually, Roaches can be surprisingly good against a small number of seiged seige tanks... but that's all I've got. Don't run things into a large ball of Marines & Marauders + Medivacs unless you know you can win. (Hint: you can't)
  12. Wow, didn't expect to get bumped from Gold up to Platinum (at least, not so soon). Any other gold/platinum OCR players here (I think there were a few during the beta)? Or Diamond???? :3 It might be fun to try a 1 vs 2 against a novice team too
  13. Nope. Long story short: I was making the script and audio for a 2-video series (I do all the audio first, it's just easier that way), and then it turned into 3 videos, and then 4. With the audio for all 4 mostly complete, I started and finished the video editing for the first one, released it, and decided the video editing program I was using sucked. Then I got a 30-day trail of Sony Vegas and finished video editing for the 2nd 3rd and 4th, and the trial just ended so that's where I'm at now. All that's left is some "special effects" magic to be done for all 3.
  14. No, but that's not a bad idea either. I've said too much >_>
  15. The thread for names got replaced with a group thing: http://ocremix.org/forums/group.php?groupid=8 ...with list of names here: http://ocremix.org/forums/group.php?do=discuss&discussionid=69 Bookmark it or something so you don't have to look through 5 pages to find it like I just did Oh wait you already posted there, nevermind me! >,< [Edit] Fixed that for you =D Fixed that for you =D
  16. Maria and Luigia? Nah, mine's not quite that inacurrate Maybe. [Edit] That's exactly what I meant too Only, saying that I'm altering "clothes" and "what they were doing" is a massive understatement. These clothes and what they were doing will BLOW YOUR MIND. Note that none of this will make any sense until the drawing's done and posted, and it's almost certainly not what you're thinking.
  17. Oh how time flies. So far I've finished about 80-90% of each of those three videos, and a teaser trailer for the videos, but have yet to fully finish a single one of the three (No worries, it's all going according to plan). Haven't started the music video yet though... can't say if I'll have enough time to finish or not :\ Hmm, my post-count rank seems to have changed to "Simon Belmont". How impeccably fitting.... [Edit] Correction: I actually finished the first of the three videos, but the third one became too epic and so a forth video was born. So yeah.
  18. Gosh, it better not have to be accurate, or my entry's insta-disqualified. It'll probably be one of the most innacurate incarnations of the character I've seen.
  19. Add me to that handful. I should have the game installed by tomorrow I'm wondering how the handicap system for custom games works... hopefully I can play OCR members even when there's a large skill gap. I shouldn't talk until I actually do my placement matches in non-beta, but I am pretty curious. I mean, if a player gets a simple HP or damage buff/nerf in SC2, it throws a whole shitload of things out of whack (unlike Warcraft 3 where everything had lots of hitpoints). Whatever, as long as it's fun So you didn't go with the digital download so you can choose your region? Sad face Why not play ladder? The matchmaking's actually pretty good.
  20. Campaign, or multiplayer? If it's campaign then you're Terran... I'd use lots of marines, or, possibly lots of marauders (they do bonus damage to armoured). REMEMBER TO STIM!! Also ghost EMPs will take their hardened shields away, but I've never tried that so I can't say if it's effective. I was going to ask what difficulty I should try on the campaign when I get it... but from the looks of things I should just go with Hard (I LOOOVE a good challenge!) If it takes me a really long time to beat it, sounds like that's not necessarily a bad thing
  21. Yes you can. I mean: You'd BETTER enter!! I know what I'm doing already... yet another one of my old entries that I planned to draw and then missed the deadline... twice.
  22. I can't say anyone's ever said it's "improved"... [Edit] Also, OCR player list here: http://ocremix.org/forums/showthread.php?t=30426
  23. Oh, and to those with old graphics cards: I had to play the beta on pretty low settings, but there are a lot of options I could turn to max with little/no penalty, making the game look MUCH better than "lowest everything". The thing that kills my machine is "shaders" - that needs to be on low or I can't scroll the screen without massive lag. (3D portraits also slowed it down I think). But almost everything else can be on max with no problem - physics, effects, models, all on max, taking away very little detail from death and projectile animations and such. Textures and terrain can be pretty high too. (and then some other options like "shadows" and "reflections" don't even work with shaders on low )
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