Man, this opened up so promising, so I was wondering how it could get NOed, then it became obvious as soon as more stuff faded in; this is total mud with no high-end clarity. Perhaps a purposeful approach, but the fullest parts sound swamped, almost like the track's in mono, which is brutal.
Had some sort of original interlude from 1:43-2:12 that didn't sound bad in a vacuum but also had 0 synergy with the "Dreamer " treatment, then right back to the arranged groove at 2:13 basically copy-pasta'ed. Nah, you've gotta go somewhere else with this, barely anything's developing once the groove's established.
On the plus side, good use of sound effects here and there, even if they got mostly swallowed up and were lossy-sounding.
Yeesh, finally something new around 3:41, more focused on some SoR SFX sampling, then getting back into the melody and changing the textures a little more. Like proph alluded to, trim the fat and get to the meat of things more quickly. That said, it's not enough to just reduce the runtime. Man, this needs dynamics, it's almost all just slammed intensity, barely any "let me up" sections, or changes in the groove, OR exploration of other areas of the theme as a form of dynamic contrast. Then a complete nothing of an ending with no transition, how come? :'-(
This has potential, but it's gotta have further development. Poor mixing aside (is there stereo???), the core of this really beefs up the source tune nicely, so you have a legit good base here, but it has to change things up more quickly and not drag out.
As I say to all the wanna-be musicians, G83, I applaud you. :-) I have a ton of musical ideas and don't enter the arena, so I respect you aiming to create something and showing genuine promise on top of that. Do keep at it; would love to hear another pass at this one to see what more you can do with it!
NO (resubmit)