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Everything posted by Liontamer
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OCR02482 - Final Fantasy VI "Ruffneck Terra"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Correct, it's both. Also, "ha!" at 9-bit dubwub. -
That, and we can't use folks who can/want to only judge 1 genre. We need folks who are willing to evaluate anything no matter the genre.
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*NO* Kirby Super Star 'The Last Dance (OCR Edit)'
Liontamer replied to DragonAvenger's topic in Judges Decisions
I heard some clicks/pops around :06 (light), :12, and :25 during the initial build. I'm co-signed with Vinnie on the production. It was kind muddy, but ultimately fine for me. That said, I'm not with him on the arrangement, even though we basically counted the same things. I needed more than 126 seconds of recognizable, overt source usage here for the source tune to be dominant: 1:29-2:07.75 (obscured), 2:46.25-3:37, 3:37-4:02.75 (partially obscured) = 115.25 seconds or 45.73% Simply put, the parts that are slowed down are slowed to the point of being unrecognizable. And the parts that are "simplified" are oversimplified to the point of being unrecognizable. For me, the production was solid enough, so tweaking the arrangement to have more overt source usage is all I think this needs for the win. NO (refine/resubmit) -
OCR03815 - *YES* Seiken Densetsu 3 "March to High" *PROJECT*
Liontamer replied to OceansAndrew's topic in Judges Decisions
Overt source use (quick check): :08-:40, :56-1:28, 1:40-1:48, 2:12-2:20, 2:28-3:00 = 112 seconds (i.e. plenty) Not feeling the woodwind sample, which was kind of a weak link. Also not a fan of the generic FL default style warbles at :48, but was glad other stuff joined in at :56. Short and sweet, solid variation of the instruments and expansive writing to get a lot of mileage out of this one. It was put together cohesively enough to get by, IMO. I didn't agree with Vinnie's assessment of the arrangement. It's a very limited source, and Max used it well, not just variations of the instruments playing the core 4-note pattern, but also stuff like the strings that used the same progression but not with quarter notes, to provide a kind of rhythmic variation. I thought it checked out just fine and wasn't put off by the approach. But since he's such a strong NO, we definitely should leave this open for either one more YES before closing it or see if there's more NOs. Max continues to have mixes that pass despite being rough around the edges, so I'm looking forward to his continued improvement so everything can sound polished. It's not the strongest YES, but it gets by. -
*NO* Pokémon Gold Version 'The Gym Leader Is Royally Pissed'
Liontamer replied to DragonAvenger's topic in Judges Decisions
I'm co-signing on this. The arrangement is sweet, but the dub-wub parts are too loud/grating AND the source usage, while there, is getting marginalized in volume when that dub-wub stuff's in play. Literally, those are the only 2 production issues for me in the big picture, but they hurt it. I'd go conditional YES, but we're collectively trying to refrain from that going forward, so I'll throw on another NO, but heavily encourage you to tweak the levels of the loud dubstep-style stuff and make sure the airy source usage during those sections isn't getting steamrolled. Smooth out those levels and you're golden, IMO. NO (resubmit) -
*NO* Phantasy Star 4 'Inert (Will to Move)'
Liontamer replied to DragonAvenger's topic in Judges Decisions
I like the track in a vacuum, and I'm actually in DarkeSword's camp there. But the rhythmic alterations compared to the source tune are really making it difficult for me to wrap my head around the arrangement and what's directly used from what. It sound pretty liberal from what I can tell. I recognize some aspects of the melody in brief pieces, but then it seems like wholly original writing follows for a few seconds before going back to another brief altered version of the melody. Very loose breakdown: :19-:27, :49-1:13, 1:21-1:24, 1:26-1:33, 1:36-1:45, 2:14-2:23.75, 2:33-2:38, 2:43-3:02, 3:31-3:52 I'd need a breakdown from someone before I could sign off on this arrangement, so I'll holler at Guifrog. -
It was "Ajax," as in his last name.
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Submission Standards Changes & New Encodings!
Liontamer replied to djpretzel's topic in Announcements
That's not "really low." Most can't tell 192 from lossless in ABX testing. -
Submission Standards Changes & New Encodings!
Liontamer replied to djpretzel's topic in Announcements
No, you just misunderstood the change. The standards & encoding guide are consistent with what it says in the original post. Those are the encoding standards right now, either 192kbps CBR or V1 VBR. You cannot submit music at 320kbps CBR, that's too high. -
If anyone wants to come on board to offer something productive to the site, volunteering is great. IIRC, I first did work here in 2003 when I PMed djp to offer new mix titles for old mixes which had non-unique titles (the ReMix name was the same name as the source tune, or just the artist name. I never WAS able to get a hold of AmIEviL...). After joining the panel, I also led a project to update the homepages, real names, and emails of all the ReMixers. I've also worked on adding source tune names to most of the mixes after the community took an initial stab way back when. And then there's the updated tagging project that will see the light of day this year. I didn't ask permission to pursue any of those efforts, you just need the time to pursue it and the skills to get the job done. Find a void that need to be filled, make sure you're not rolling your own solution that possibly can't be integrated into the site (e.g. if you're going to code an automated submissions form, make sure it's done in a way djp can work with) and be proactive. I'd LOVE to see the tags project (genre/instrument/mood classifications for all the ReMixes) get tackled pretty aggressively, I just don't have the time myself. If community members wanted to work on THAT, for example, that's something any number of people could tackle with an organized effort.
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Hate to be dismissive, but I'd never be in favor of seasonal submissions periods. There's no way we'd do that. More music, plz.
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Submission Standards Changes & New Encodings!
Liontamer replied to djpretzel's topic in Announcements
The translated articles need to be updated, but what exactly are you talking about with those main articles? They've been updated from day 1 of that post. -
I wouldn't do writeups anyway, and I don't think those would get delegated, but you ARE right that all I'd say if I wrote them is http://ocremix.org/forums/showthread.php?p=817967&postcount=215 for every mix no matter what the circumstances.
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That one's held for a reason, but point taken, since that could apply to some other things. It's mainly the mixposts not being frequent enough that's led to that particular backlog, not the panel. Like djp said, when all this current stuff subsides, I think the posting frequency will have a chance to increase and we can get things back to normal.
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OCR02666 - *YES* Mega Man 2 'Acid Flashbacks'
Liontamer replied to DragonAvenger's topic in Judges Decisions
Quite the attention-grabbing intro and build. A little cramped at :56 when the melody kicked in at and the soundscape was at its fullest. I do wish this had more high-end frequencies for a sharper overall sound. Not a big deal, and one's mileage may vary. Really awesome combination of chiptune sounds with modern instrumentation and techniques to create some intriguing textures. Loved all the tasteful SFX touches as well. Never a dull moment with this one; things NEVER stopped evolving with this arrangement. All panel votes should be this fun to listen to and this easy to make a decision on. Brilliant concepts and execution with this one, Jari and Nicklas! YES -
OCR02627 - *YES* Street Fighter 2 'Blanka in Brasil'
Liontamer replied to DragonAvenger's topic in Judges Decisions
Not the best piano sample, as it was a little exposed during the opening, but I've heard it a million times and it's definitely solid. Excellent time signature change with the arrangement here, and kick ass instrumentation. The leads, the percussion, the bass; everything gelled together wonderfully. By 1:48, I could have gone for some minor variations with the verse instead of a rinse and repeat, but that never came. The fadeout ending at 2:39 did bookend the beginning of the track, but felt like a cop-out, and I don't normally take issue with fadeouts. Those minor flaws notwithstanding, what WAS here was a substantive enough interpretation that I thought it clearly could bear the rinse-and-repeat repetition of one verse without dragging it down to a NO. What would have been a super strong YES with a further evolving second half was weakened some, but this still easily gets over the line, IMO. An awesome, elegant arrangement that's over before you know it. Alan, you've GOT to submit more VGM arrangements after this one! Amazing stuff, keep 'em coming! YES -
You have a faulty gut. Easy call here. The structure's retained but with an extremely personalized set of instruments, loads of different variations, and other subtle expansive writing touches. The excellent mixing and production further contributed to a serene experience. A cover with true uniqueness and style throughout! YES
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OCR02984 - *YES* Doom Troopers 'Skull-Head'
Liontamer replied to OceansAndrew's topic in Judges Decisions
The drums and kicks brought in at :08 were too loud, and I wasn't a fan of the generic electrosynth used at :15, though it got buried soon enough after the guitar first appeared at :24. Funny how the guitar adaptation of the source tune sounded reminiscent of Frank Klepacki's "Hell March." Not sure the mallet percussion was the best fit here, but what can you do? Not a big deal. The piano sequencing at 1:20 was stiff and unrealistic, but was obscured enough that it wasn't a huge deal. 1:59's section with the guitar soloing came off as the most cohesive part of the track. It made me wish the guitar was the melodic lead for the majority of the piece, thinking back to it. Like Max's Ecco piece, there were some flaws in how this was put together, but the sum total was more than solid enough to get the job done. This was a relatively strong arrangement, one that was personalized and fleshed out with the awesome guitar and other solid instrumentation choices. Great energy and solid work from Max yet again. YES -
OCR02523 - *YES* Silent Hill 2 'Where the Demon Sleeps'
Liontamer replied to OceansAndrew's topic in Judges Decisions
I was definitely worried from the piano intro that this might be too cover-ish, but once the vocals came in, everything checked out just fine with the interpretation level of the arrangement, IMO. Conservatively structured, but the personalization was apparent. There's half a breath at :30 left in the main vocals before they actually start that sounds like it was left in there by mistake and sounded kind of sloppy. The mixing took a strange turn at :54, where the vocals felt too quiet and the pizz strings sounded rather lo-fi. I appreciated the vocals panning from ear to ear though; it may have been a little too drastically panned IMO, but nothing that was a significant issue. The vocals were more upfront at 1:24, sounding much cleaner like :31's section. The pizz strings and drums still sounded like they weren't part of the same soundscape. The mixing wasn't horrible, but something about it felt like the vocals, drums, and strings all were recorded with significantly different room ambiance, and just didn't sound quite cohesive together. Someone can listen and better articulate what production issues there may or may not be, but obviously this gets much more right than it does wrong, and what doesn't quite click for me on the production side doesn't come close to dragging this down in a big way. Very cool, very personalized approach to arranging this, Kate! Keep 'em coming! YES -
*NO* Donkey Kong Country 'Sexy K. Rool'
Liontamer replied to OceansAndrew's topic in Judges Decisions
As much as I love this source, the arrangement could use a breakdown, because it's not readily apparent what's there on the first listen. The track was 5:13.5 long, so I needed the source tune overtly used for more 156.75 seconds for the source material to be dominant in the piece: :00.5-:35 - source opening (:00-:25 of source) :43-1:13 - stuttered lower backing synths based on the source bridge (:31-:37 of source); liberal but overt enough reference to that pattern for me to count 1:13-1:43 - rhythmically similar to bassline of source bridge (:31-:37 of source), but IMO too liberal to count as source use UNTIL 1:28-1:43 1:43-2:21 - based on main verse of source (:38-1:01 of source) 2:21-2:36 - loosely based on bassline of 1:06-1:08 of the source; IMO too liberal to count but arguable 2:36-3:14 - sounds like original writing, perhaps loosely based on 1:01-1:16 of source, but IMO too liberal to count 3:14-3:40 - loosely based on backing bassline of source's bridge (:31-:37 of source) 3:40-4:20.5 - original writing 4:20.5-5:06 - based on main verse of source (1:16-1:31 of source) 163 seconds of overt source usage (along with 41 sections of looser connections which I'm not counting) = 51.99% source usage, at least With that out of the way, let's get to the track in the big picture. FIRST LISTEN It was definitely way on the loud side. The :43-1:13 build arguably went on for too long and felt sparse despite the volume, moving onto some pretty simplified and minimalistic building until 1:43 finally brought in the main melody of the source. By 2:07, this was arguably going on too long with stripped down instrumentation that came off as aimless. I'm trying to remain open-minded here, but I'm not feeling much direction or substance from this so far, despite the creative approach with the source. Beyond the basic beats, there's nothing that fills out the soundscape or provides direction; hopefully another J can better articulate the issues here. 2:36 moved into seemingly original material not tied to the source, at least not in any overt way, before 3:14 went into some super liberal stuff to finally match the backing pattern of the source. 3:42 went back to seemingly original material, and it wasn't until 4:20.5 until the source tune finally came back in an obvious way for easily the strongest part of the arrangement going towards the finish. MULTIPLE LISTENS Well, I hate to sound like I'm shitting on whatever genre this is, but the structure initially came off as too disjointed. I have to say for any judge listening to this that this potentially needs 5-10 listens to really wrap one's head around the instrumentation and dynamics and at least not be put off by the very unorthodox structure entirely without giving it more of a chance. Some of the core instrumentation was pretty vanilla, and the sparseness of various sections WAS initially off-putting. That said, I think after listening to it many, many times that it's structured with purpose and has reasonable mixing (despite being too loud). I'm NOT saying it's a display of ZOMG technical prowess and amazing composition that only the elite can understand, but it's capably assembled. My knee-jerk reaction was disliking this odd piece, but it's creative and has merit, even if it's outside my personal taste. It's not a strong YES, but it gets by. We'll see if there are other polarizing reactions. YES -
*NO* Mario Kart 64 'Rainbow Road Procession'
Liontamer replied to DragonAvenger's topic in Judges Decisions
Source tune finally kicked in at :38. The higher strings at 1:04 sounded somewhat exposed, which was a continuous problem, though not something that was very obvious. The plucked strings also seemed a bit too loud, but that could just be personal taste. 2:50 started getting pretty cramped as the instruments layered together, transitioning into a brass focus at 3:00, which sounded somewhat muddy or compressed from 3:20-3:46 on account of the brass's levels There was definitely a plodding feel and lack of expression with the sequencing that undermined the attempt at subtle dynamics. I'm definitely agreed that this is close to passing, as the arrangement concept itself is good, but the expressiveness of this piece is lacking. Tighten some of the production issues pointed out and you'll pull it above the bar. Love hearing you move out of your comfort zone and becoming an even more proficient creator. Keep it up, and don't give up on this one if it doesn't pass! We definitely want this posted in some form. NO (resubmit) -
The track started out well enough. During the more intimate parts the piano doesn't sound bad at all. As soon as it ramped up at :26, it was over. That is one mega fakey piano. The sound is so mechanical that the faster and fuller writing all sounds unrealistic and exposed. 1:51's transition was also another low point. The arrangement quality is there, no question. With a better, more expressive piano sample, this would probably be fine. This one's old, but we'll have to see if Derek can snag a better piano sample from DarkeSword's freebie recommendations that are out there, or Vinnie or another J could take a look a re-rendering it with a better piano sample. Otherwise, cool arrangement, but the sample quality kills this dead on production. NO (resubmit)
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Pulled back from a DP nomination due to the lack of realism of the piano; Both djp & I would like a panel vote - LT Link: Remixer Name: Derek Huelsman Real Name: Derek Huelsman Email Address: Website: N/A Userid: 38924 Name of games arranged: Chrono Cross, The Legend of Zelda: Ocarina of Time Name of arrangement: Dream of the Storm Name of individual songs arranged: On the Banks of a Dream: Another World (aka Dream of the Shore Near Another World) from Chrono Cross Windmill Hut (aka Song of Storms) from Ocarina of Time Comments: I started writing this song five or six years ago and actually posted it in the WIP forum under the pseudonym Sasqua Mox in 2007 (http://ocremix.org/forums/showthread.php?t=10099). There's also an earlier version of the song that was posted on Youtube by a friend of mine (), and it received a lot of positive feedback, but for some reason I never got around to submitting it to ocremix.org. The title of the piece is clearly adapted from the names of the two source songs, but I chose it because I feel it matches the feel and flow of the song exceptionally well. ------------------------------------------------------ http://www.youtube.com/watch?v=zMEb6XXXi08
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*NO* Donkey Kong Country 'Dark Acclaim & Vibrant Flames'
Liontamer replied to DragonAvenger's topic in Judges Decisions
Hate to just cut this down, but this was extremely weak material. I'm way too familiar with this theme, having grown up on DKC1. The first 1:11 sounded like a flat out MIDI rip. Everything throughout this piece was rigidly sequenced, and all of the textures left too much empty space. At least 1:49-2:05 had some brief touches of expansive writing, but it was minor stuff. Most of the changes compared to the original were lazy instrument swaps. Went back to the MIDI rip-sounding cover at 2:08, just repeating the first section wholesale. Just very beginner-ish ideas with no polish. The fanfare at 3:13 honestly felt like a trolling finish. You're gonna need to get a lot more interpretive with your arrangements, and MUCH more capable at producing sophisticated sounds before you submit something again. If you're not doing this already, you need to use the resources of the Workshop forum and feedback of the Works forum to learn more of the basics both of creating music and what we're looking for with regards to the submission standards. NO