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Strike911

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Everything posted by Strike911

  1. I'm being completely honest here... When I'm feeling down, just a few minutes of Pilotwings is enough to put me in a good mood. Specifically when playing as birdman. Man, and if there is one franchise that I think would be perfect for the Wii, it's Pilotwings. I enjoyed the SNES version, but the N64 version had a lot of style going for it that the original lacked. Did Pilotwings sell well on the N64?
  2. all hiding and fleeing? Silent Hill Solid. ... had to. Honestly though, the only game that I can think of off hand that is constant fleeing is Pac Man... and it would be a better comparison, but I can't think of a clever name for it, so I just won't bother. I'm cool with a reimagined Silent Hill. Having to flee is cool, but I've always liked a dash of fruitless combat... when you can completely mop up enemies in survival horror just doesn't keep you on edge and scared. Now when you can't kill them... that's some suspenseful stuff right there. Hopefully this no combat thing will add to the suspense and scariness, and not be an annoying gimmick.
  3. Need more of this. Will drink it straight from the bottle.
  4. My facebook account doesn't work on the main page...
  5. I'm working on a project and I want to attribute this guy's site. I had it once before, but I can't find it now. Thanks.
  6. Here's a synopsis of Phantom Hourglass: OMG PIRATES. ship upgrades, ship upgrades, PIRATES, dungeon, dungeon. PIRATEs. The end. See, now you're good to go with Spirit Tracks and you're not out 20 bucks.
  7. Cool stuff man. Love the intro and first part especially. Also, kind of thread hijacking, but what are your rates? I might know some people interested in your work. You can PM me if you'd prefer.
  8. Yeah, I like that feeling too. I remember it most vividly from Ocarina of Time, the first time you see a castle in the horizon.
  9. Well, they had boats with engines in Phantom Hourglass, walking Mech cannons in Twilight Princess, and ... stone and wooden rails were used 1-2 thousand years ago with human and animal power pushing it, it's not that big of stretch for Nintendo to have engines adapted to land vehicles at this point... ... would be kind of cool if Nintendo was gearing up a gentle transition in time period to the series. I mean, I know it ain't happening because Nintendo refuses to solidify a real story with Zelda, but hey, at least the setting feels a little fresher than usual. While I loved the sailing portions of Phantom Hourglass, many people I talked to said it was pretty much like being on rails, I can understand... but... haha... this new vehicle doesn't help that criticism... at all. lol. Anyway, good times. I might pick it up. Phantom Hourglass was fun, but I don't know if it's worth my money on day 1. I'll think about it.
  10. not real. Even says so in the description. bladestorm footage (same people that made Dynasty Warriors except more emphasis on strategically using units), and the Battlefield theme music.... and... the zelda font that everyone uses for fake zelda trailers.
  11. ... it's one of those songs, its decent but you hear it so much in movie trailers and commercials and commercials before movie trailers that you just try to block it out after too long. I could've sworn one of the older FIFA games used that as their lead track too.
  12. lol. Oh, the OCRemix, you cards. It's nice that things have subsided since back in the day. There were a couple months there (maybe a year or two ago) where every topic I went into someone was like OLD . Seriously. Glad those day are over. On topic, pretty cool stuff there. Definitely could be cool gameplay wise.
  13. Heh, yeah, I know. >_< haha. I've been working on it here and there. I have most of the song ready to go, but it just gets boring, so I'm thinking about tweaking it a little bit. The problem is that I've been crazy busy with school stuff so working on it is going a little slower than I wanted it to.
  14. Yeah, I love time travel scenarios and paradoxes as much as the next guy, but where's the gameplay? Any substantial info available yet?
  15. Hey, I don't know about your state's laws or anything (hell, or if you even live in the US) but over where I am, the state allots one free credit score lookup... thing. Free of charge, as a free service to everyone. I've done it only once, but your state SHOULD have some kind of official way to look up your credit score for free, every year. I'd imagine there's chance that it wouldn't, but I think it's a pretty standard practice. It's handy, if anything, just to make sure you don't have any false transactions that you never made or wonky errors that might hurt you a little... happens occasionally. Knowledge is power! I've actually heard this same thing before being healthy for your score, providing you do pay it off. I think I was watching some credit seminar/tv broadcast thing on PBS a year or so ago when they said it. Hm.
  16. It's no rumor. Credit card companies generally would prefer that you do this as long as you eventually pay off your debt. Little fees are added the longer you go, and the credit card companies take that income for loaning you the cash to buy whatever you wanted. Over time you can see how those small little fees start to add up, even though they don't look that big when you get a bill. As long as you pay the bill off over time, they make cash. So they're happy. If they make a couple bucks of of millions of people, then you can easily see how much money this would get them. Well, if you use a credit card and pay it off immediately, they're not making much. But as time goes on, the companies add interest the longer you go. Sure some people just can't pay, and in those situations, I imagine the company just repossesses whatever it was and auctions it off. For more normal folks that just let their expenses pile up, the credit card companies charge interest, and then they make money off of those little fees. Credit card companies want you to pay a little late, and keep some money in their accounts, because they get to charge you a little more and little more and little more the longer it goes. Right now though, I know a couple of people that are having problems paying just the interest to credit card companies. After you attach fees to things, you might have paid well over the value of the actual good or service you bought, just so you could get it before you had all the cash. But that's just how it works. When it catches people off guard, they get caught in a loop. The folks I know lost their jobs, and hit hard times, but were buying just a little too much on credit. They paid the minimum amount to keep from falling behind, but probably won't be able to pay their debt entirely for a while. They making minimum payments every month, but are nowhere near getting free from having this credit debt. The bill just compiles and keeps adding up, despite the fact that they keep paying every month. How much extra are they paying? Damn. A lot. A hell of a lot more than they wanted to, that's for damn sure. But if you want to have things without cash up front, you have to be willing to incur little fees, that happens. Of course, the scenario I'm talking about above is a little... overboard, but as you can see, one day these people will probably pay things off, but for now, they're stuck paying minimum payments. The credit company has consistent income every month. Much of the reason for the economic crisis in America (I don't know about other countries sadly) is because people bought outside their means. So now that the economy sucks, they're having problems paying everything off consistently. In mass, if no one could pay their credit bill, the system would shake a little. For instance during the Great Depression. During the 1920s their was a credit boom that just... popped later in the decade. (Clearly this wasn't the only issue [disparities in wealth, demand vs. supply] but it did contribute) The moral of the story is to try not to spend what you don't have, and in cases where you're forced to (mortgage, emergencies, etc.) make it your first priority to get that debt eliminated. In some cases it might mean altering your current lifestyle a little, but you at least won't get pulled into a scenario where you're in perpetual debt. So, in short, these companies make the money off the fees... and in severe cases, if you don't pay, since you used their money, they can go and take back whatever you owe them. The $200 bucks they're offering to sign up, are nothing compared to the amount they'll probably make off of most average Americans. The companies have done pretty well for themselves (barring any economic issues recently). It is hard though, because the system in which money is transferred around in the US (and most of the world) hinges on credit. This isn't entirely bad when people are careful with how much they're spending. Again, the Great Depression, for example, once credit was stabilized allowed poorer people to start putting money back into the system while still having enough on hand to buy other things... have a home AND buy food. Loans caused the problem, but were also an important key to solving the problem. Things have to stay healthy. he United States' has multiple systems ranging from government spending to regular everyday domestic economic activity that all hinge on the concept that people want/need things right now and would prefer to pay for them over time to get them. Sure it's ideal to have the money ready in full, but that's just not a reality for most people (for better or for worse). It's really just a convenience thing for me to use a credit card. Debt's bad. haha.
  17. ZOMG! I wanna play. I have to get everything working again!!!
  18. Online mode can be played with private servers. And if you've got a good, consistent group of 4 then you really don't need much more than that. Granted the community was what made the original few versions of PSO great, but I think if you had a solid group of buddies it could be fun. Yeah, private servers are the only way to play the game at this point. I was specifically referring to the iterations that came out on Gamecube and PC, and the private servers available. SCHTHACK's server is really easy to get logged into, and is the best route imo, though last time I went online with them it was plagued with hackers and stuff... still if you were able to get a good group of friends together, it'd be fine. Of course, actually finding people that want to play PSO is the main issue. It has been for me. I've thrown around the idea of starting a private server, but no one seems interested. Most everyone I know feels like if they're going to play an RPG online, they'd rather it be WoW than anything else... PSO: Blue Burst private servers are supposed to be particularly easy to create. Man, to play Phantasy Star Online again with a little group of buddies would be so great. I loved that game so much. ... man I miss the old PSO days. Something that was fantastic was the community (especially on Dreamcast). I haven't met a better online community of players than that yet. *sigh* Anyway, I'm ending this little reminiscing session right here.
  19. Capcom's fantastically fun (though slightly simple) giant robot fighter... TEEEEEEEEEEEEEEEEEECHH ROMANCER! ... Okay, so it's just called "Tech Romancer" but I had scream it like the announcer guy does. And I agree wholeheartedly with Shenmue. I'd say Phantasy Star Online, which imo was Dreamcast's butter back in the day, but you can pretty much play that anywhere else with more features on other more recent systems. Stay far away from Sonic Shuffle though. It's like Mario Party, except if you swapped Mario with Sonic, and you swapped the party with something more like a historical building tour by an octogenarian, clearly enthralled in the subject matter he rambles on about, while you quietly try to stay away awake to preserve his feelings. Yeah. That really is the best way to put that one.
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