Jump to content

The Vagrance

Members
  • Posts

    969
  • Joined

  • Last visited

Everything posted by The Vagrance

  1. To be completely honest, unless you're dealing with strictly acoustic recordings, it never hurts to try out as many crazy effects as you can with synths, vocals, guiater lines, strings, etc.
  2. I've never heard the song in question but you can get a good "waaah" sound by playing with a filter's attack, may not be what you're looking for though.
  3. Yeah, Reason is crap for audio support, although I think I remembered a pluging you could use in reason for audio files (it plugged into the Rebirth thing), I could be making crap up though.
  4. I remembered this remix from a while back, whenever I first started remixing tunes (although it was 2003/2004 so it wasn't that far back obviously) and I remember this remix just being posted on VGMix, just recently I tried finding it again because I remembered how much I liked it but I had forgotten the name and VGMix was down so I wouldn't be able to find it on there again. Whenever I was listening to the 1001-1500 torrent though, I finally found this piece again, and I must say it sounds almost as good as I remember it. Unknown's part is fantastic, beautifully orchestrated, unfortunately I just feel that zircon's part falls a bit short. All of the synths, while nice, just seem a bit too cheesey for this style.
  5. I know for a fact that Invasion will have orchestrated elements (as I am working on it as I type, I already have 2 sfz's and 2 NN-XT's with orchestral pieces running and I'm just up to the drop) but it will still primarily be electronic, specifically Drum and Bass, somewhere around Concord Dawn territory. Also, I'm fairly sure my other remix will have orchestral elements as well.
  6. Since now...wait, now.....nope, that was in the past too, how abouuuut....NOW!
  7. If you're gonna buy a CD, don't get one of those. Hit up either the 160db or 260db CDs, they're quality.
  8. www.dogsonacid.com --> The Grid Best production forum for Drum and Bass out there, oodles of samples if you know how to use the search function.
  9. I've actually never played the game but the soundtrack just BEGS to be remixed, it may be my new Chrono Trigger (In that I'm going to end up trying to remix half of the soundtrack). I may end up picking up the game after I'm done with my remixing (personally I love remixing themes I've never heard before, it gives me much more freedom to put a new twist on it because I haven't heard the original context anyways).
  10. Lol, we're moving along slowly but surely so by the time we get to the end (working on that btw) there will be little that'll be left to be done. Also, the birds would be in there but someone hasn't sent me the sample for them >_>. The C section is in there, nearly unchanged from JustChris's version (his version was slightly off-beat and I opted to correct that), only I added the little arpeggio synth and I made another synth playing the exact same line (only it takes up a lot of space because the damn thing has at least 2 delays and 2 reverbs, which is the main reason why the section sounds so different). The D section will probably appear at the end, but in JustChris's version it really kind of seemed just like a placeholder ending to me.
  11. Ok, an update: http://www.thevagrance.com/hosting/guardiaf.mp3 As you can see, a lot has changed, any comments or suggestions would be superb.
  12. Don't worry, I fixed the bass, the bass sounds fantastic down around the C3 and C2 range but around C4 it sounds craptastic, but yeah, I fixed it.
  13. FL Studio + Drtum and B ass = Spor and Concord Dawn Even proffesional artists use FL.
  14. Splukle's idea reminded me that a lot of people will take a drum loop and just high-pass it so they only get the high end then try to replicate the kicks/snares with hits, its worth trying but I don't dig it. I reccomend you go to www.dogsonacid.com and then go to The Grid as its a DnB producer forum and will probably satisfy all of your DnB needs as there aren't a huge amount of DnB dudes here.
  15. What I always do for my hi-hats to get a sense of speed without monotony is: 1. Put down at least 4 hi-hat tracks/samples 2. Compress and EQ them to get the desired sound you want out of each of them (I usually will just group them all together though so they don't stand out too much from each other) 3. Lay down constant 1/16th notes on all of them, then lower the levels of each track so you ave them balanced out how you want 4. After you do that, erase all of the notes, now its time to get to the good stuff 5. The trick to nice hi-hats: velocities. A very common pattern that I use is 1/16th notes for an entire bar, and the velocities are: high-mid-low-mid-high-mid-low-mid etc. etc.. By high I mean like, 90% or 80% or something, then for mid I'll subtract a number greater than or equeal to 15 (we'll just say 15) so the mid would be like, 65, then subtract 15 from 65 and you get 50, the go back up to 65. Another pattern is: high-mid-high-mid-high-mid etc. etc. there's also: low-mid-high-mid which goes great with the first one I posted. Its all about layering and if you make them all 1/16th notes you get a great sense of speed. The most audible song in which I did this: www.thevagrance.com/music/wip/crystalclear.mp3 In that song I had a Redrum filled with just hat samples and I played around with layering until I got a nice pattern. Anyways, get creative, use unique rhythms, and be sure to play with the velocities.
  16. It probably wouldn't take me too long to do like, 5 minute mixes and stuff, definately not a month but truth be told they're a lot harder to do. What I was picturing was like, two epic, 60 minute mixes, one for Gears, one for Humans. Whatever you want, I'll check back in tomorrow though, I gots school to do.
  17. Basically, how Ableton works is its a loop based sequencer. Its unlike any other sequencer out there and you won't understand it fully unless you try it for yourself but the best way I can describe it is its kinda like what FLStudio is for MIDI, Ableton Live is for Audio, only x10, and it supports MIDI too. If you were to do a mix, it'd take a very long time to make as there'd have to be a lot of planning involved and if I were to do it alone it'd take at least a month if I did it properly assuming I only worked on that mix without working on anything else. My idea would've been to have every artist export a .wav file of every sequencer track in their song (for example, there'd be a wav of just the drums, then another of just a pad, etc.) and send it to whoever does the mix. Then, the mixer chooses which samples to use and scrap and cuts the samples to his/her bidding to fit the mix before throwing it all together. For example, on my little demo, what you can here are one of the drums from my DKC2 remix, the bassline is also from the DKC2 remix, the reece (distorted bass) is from the Reccej build-up, the hats are from Crystal Clear, and the pad is from Why. Basically you'd just piece together the entire mix instrument by instrument. Of course, in doing this some parts may get cut out and some songs won't have "lead roles" so to say in that they won't ever take over the melody, which is why it's also be wise to release everything individually. As for what I'd need to do this, it'd make things sound a lot better and cleaner if there was a certain BPM restriction like 75-90BPM & 150-180BPM so things wouldn't have to be timestretched too much (but then again that might be too wide of a BPM range). Similar styles would make transitions a lot better and cleaner as well but you shouldn't have all one style because then it gets boring quickly, but on the other hand trying to go immediately from a happy track to a sad track comes off wierd, so as long as there's plenty of different "shades" of song so to speak, it'd be great. As for chords and stuff, it makes things a lot easier if its all C major or something but once again, it comes across as boring. All of the songs that I used in the demo are in different keys, but its all about using the parts creatively and if need be, chopping the parts up to make 'em fit. This idea is kind of an extension of what you were going for, only yours reminded me more of like, a live performance set-up whereas mine is more like a DJ mix on steroids. I'd be more than willing to do this but if I do, it's going to take a LOT of time, then again, site projects aren't known for their swiftness.
  18. Ok, I whipped up a very, very simple and cheap demo in half-an-hour, and obviously I'd put more effort and exponentially more time into this if you guys do decide to go this route, but this is just me playing out with loops I exported myself from 4 of my songs: www.thevagrance.com/music/doodles/abletondemo.mp3 The songs I sampled from: www.thevagrance.com/music/wip/why.mp3 (A pad comes from it) www.thevagrance.com/music/vgremixes/dkc2remix.mp3 (Bass and some drums come from that) www.thevagrance.com/music/wip/crystalclear.mp3 (beginning pad, drums, and hats come from that) www.thevagrance.com/music/wip/reccej.mp3 (Reece and thunder come from that). P.S. - Just checked the link and I exported about an eighth of what I actually made . I would re-do it but I got school work to do, you can still here all 4 songs being mashed up at that particular point though.
  19. Alright, I'll whip up a little demo for you guys, if you want to hear it at some of its' full potential go to www.themixingbowl.org and search for Sasha, pretty much everything 2005-2006 of his DJ sets were done in Ableton Live. His 2005 Essential Mix was voted the best essential mix and I highly reccomend you check it out.
  20. Great idea in theory, but then again communism sounds great in theory too :/. In the end it'd be a complete mess because: A. You'd have to keep passing around the project in a circle and little work would get done because you'd have to wait until the project came back around again before you could work on it. B. With all of those people collaborating, you're going to have serious clashing between styles and creativity and what one person may be trying to do the next person may tear apart. However, if you do plan on doing something similar to that, what you could do is make everyone do a remix with some kind of beat (whether its fast or slow). then when everyone's done with their mix, you would collect the .wav files for each track (not the entire song but each individual part, it'd require a lot of hard drive spacfe) then you could whip some different parts up into Ableton live and create a megamix using elements from everyone's mix into a huge 70-minute bash, that way everyone's work would be included, whether its the main beat, a bassline, whatever and it'd be more suited to listening from front-to-back. Also, whenever thats done, you could release each mix individually, that way you'd get each piece of the story, then the entire thing mixed together which would be entirely different from everything else because of all of the melodies included. I'm trying to learn Ableton Live but I'd be more than willing to mix everything together into a huge mix if thats what you want to do. If I'm not being clear enough then PM me and I'll try to explain it better and cite some examples of what I'm talking about.
  21. Thats really nice but I'm not sure the price is justified because for that much you could almost get a new Virus or Minimoog (and you could easily get one second-had). None of the demos made me go "Damn!" like the Virus or Minimoog has, hell, even the Ion has done that. I won't fully know until I get my hands on one and play with it myself but I don't think the sound justifies the price tag.
  22. I find his bitching funny, kinda like realpolitik, not everyone needs to be so damn serious on this site, especially considering how many people were helping the original poster.
×
×
  • Create New...