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Everything posted by Radiowar
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What music/video streaming service should OCR use?
Radiowar replied to Liontamer's topic in General Discussion
I'd have to agree with what SoulinEther said about the video streaming, especially when I'm in residence. Has there been any thought about an iTunes sort of approach, streaming only low quality, 30 second previews? Personally if I'm going to take the time to listen to the full high quality version I'd just download the mp3. -
zircon in Heroes (4/10 - and the Wheelman)
Radiowar replied to Theory of N's topic in General Discussion
That's pretty crazy, congrats man. -
Ugh. This mix is really stagnating. Even after restarting the project, everything is just as convoluted as it was before (the pluck is four different patches), and the chord progression really doesn't blend Dire Dire Docks with Koopa's Road as well as I initially thought. Considering scrapping it at this point. Here's the most recent version...convince me otherwise??
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the note at 1:11 still bugs me (it's in the bass, not the loop) but you don't seem to mind so i won't press the issue. i don't know a whole lot about drum and bass, so it's hard for me to comment on the form of the mix. that said... i feel like the transition at 2:37-38 (is it a transition?) could be a little longer to make the distinction between the two sections clearer. the part starting at 2:38 is a bit meandering. when the brinstar arp type thing comes back around 3:15 it gives the impression that you're returning to the first part again (i.e. the source), but when 3:45 comes in and it just sort of disappears...also i think the vocals could be more effective if it was expanded on (like maybe a verse? was there one before?) at the section starting at 4:12 because 3:45 is so brief and you use it pretty sparsely. anyways like i said i don't know what i'm talking about when it comes to drum and bass, so i don't know how useful any of that is. it's a good mix though.
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i took some time off this mix to learn to do synths better, started this project from scratch a couple times...anyways it's a lot cleaner now and the project is more manageable. i guess this is a demo of the next "official" version. i'm posting this partly just to show that it's still being worked on. none of the automation is there yet but i think this is the general shape and sound of things.
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Ever used REAL tape saturation?
Radiowar replied to bustatunez's topic in Music Composition & Production
i've always wanted to do this because i'm convinced that's how Boards of Canada get their synth sounds, but all i have is this little casette recorder so the best i can do is layer it with digital -
OCR01798 - Final Fantasy VI "Purity"
Radiowar replied to djpretzel's topic in ReMix Reviews & Comments
Yeah it's not revolutionary or anything, but it is very pretty when it gets going. Not bad. -
OCR01797 - Chrono Trigger "Chrono Moonstone"
Radiowar replied to djpretzel's topic in ReMix Reviews & Comments
This has been a favourite of mine for awhile, glad to see it submitted here. Great track. -
I think I know what you're talking about, at around 0:04-0:06 sounds like there's something weird going on with the hi-hat. I only actually noticed it in this version but going back over the old ones it's been going on since the first version, only then it seemed more like a problem with the kick. Yeah, me neither. I'm still learning how to make decent leads and that one isn't quite right yet. Plus I think it takes away from the chill atmosphere this remix probably should have (not to mention the kicks you mentioned). Now that I've added vocal chops I think it's getting there, I just need to fix up the lead to match better. haha yeah I know, I'm having trouble pacing that section still and editing it is a bitch because I've got like 100 automation clips to drag around. D: actually threw me off for a second haha Thanks for the detailed feedback man, I'm trying to learn to do house/trance properly so it helps to get feedback that isn't just from an OCR perspective.
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glad you guys like it so far Usually I'd agree, but I think the intro has a purpose in this case and the buildup/release wouldn't be as effective without it. Another update, getting close to a final version I think. The break in the middle still feels awkward to me, not sure if it needs more space or a longer buildup or what. I'm pretty comfortable with the rest of it though.
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Not sure off the top of my head. Children of the Monkey Machine's less ambient stuff might be something to look at.
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I'm not very familiar with the original so I can't comment on the arrangement or anything. This sounds basically like stock new age music to me, like the background music on the TV guide channel or something. Seems pretty cheesy to me. Other than that, if you were planning on submitting this a minute and a half is probably too short.
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Goldeneye 64 - Creeper at the Train Depot(revised)
Radiowar replied to BlackPanther's topic in Post Your Game ReMixes!
There's a lot going on in the middle section and it comes off sounding very cluttered and more dissonant than it probably should. Not helped by the fact that the bass is too loud. Other than that it seems pretty solid to me. -
I don't think this is a case of me being unable to comprehend your music or something. I'm not saying that as a rule music needs to have cut and dry melodies, but that it has to sound natural. The Wingless is a great example of a remixer on this site whose pieces tend to meander through multiple often increasingly altered variations on a particular idea, rarely returning to a hook, without ever sounding lost -- which is a feeling I get listening to your stuff a lot.
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OverClocked ReMix Design ?'s and Issues
Radiowar replied to Liontamer's topic in Site Issues & Feedback
came across this in McVaffe's remix list: -
haha man you got some nice samples. melodically it all seems improvised, not much in the way of hooks to grab on to. even the sparser parts of the song seemed unfocused which shouldn't even be possible really. on the one hand it suffers from the usual lack of direction. you never really define a theme so it's always jarring when you move on to another section. however, there is a nice gradual build towards the end, so at least in the scheme of things there is a recognizable structure. I think your melody writing is the biggest flaw here. the underlying parts are well balanced (for the most part), but the flute just wanders around way too much. i really don't understand how you can write music like this, i mean do you just randomly click notes into the thing? i think it might help if you force yourself to write music with a very deliberate verse-chorus structure because it's strange that after all this time your arranging skills aren't a whole lot better than they used to be.
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ok i think the arrangement might actually be getting somewhere now. the break is basically a ripoff of a Signalrunners song, and it's all not paced quite right yet. I think if I can clean it up and put more references to the source in the intro/outro this might stand a chance. maybe. updatedaupteaupdateupadupdate edit: not sure why there's 30 seconds of silence at the end. too tired to figure it out now.
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Thanks for listening Spent a couple more hours on this, turns out koopa's road isn't an exact fit for dire dire docks so the arrangement side of things is still in very early stages. Added a few more subtleties and made small production tweaks. Right now I'm just trying to figure out how to make a good lead sound in Sytrus, not sure if the one I've got now works. updated version (first post updated as well)
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[Submitted] Kingdom Hearts - Dearly Beloved Trance Remix
Radiowar replied to NeoS's topic in Post Your Game ReMixes!
There's something about the part from 0:56-1:27. The intro is fine and 1:27 is great, but that part feels unnecessary. I think having the beat drop out at 0:56 only weakens the effect of 1:27, which is otherwise really beautiful. Everything just sounds really exposed, and the less that piano is exposed, the better. There is a lot of building in this piece, and when the peak finally comes it is not as satisfying as it could be. On my first listen I nearly missed it and only caught on about halfway in. It might just be me, but because of this it all feels unnecessarily drawn out. Then again, after listening to it a couple of times and becoming more familiar with it, it seems like less of an issue. So maybe this paragraph was a waste of time. -
haven't heard a Hoboka remix in some time, let's see... You've definitely improved in both production and arranging since I last heard your stuff. It's a lot clearer where you're going with each part, etc. That said I think if I were listening to this without knowledge of the source and your past remixes, there's still something disorienting about the way you've arranged things here. In one of your decision threads, Fishy mentioned something about how your biggest problem is when you have parts completely unrelated to the source which I think is relevant here (eg. 0:45, 1:06). It's difficult to really latch onto the song when you have three different ideas, one of which is basically an original composition that is not helped by the fact that it occurs twice in both the loud and quiet parts which confuses whether or not it's a remix or an original. I feel like a lot of the time in an attempt to "ReMix" a source without being labeled a midi rip you'll just jumble up the original. Like the part at 1:49 where it is note for note the original tune, only you've got it off by one beat. There are times when it is OK to have the source occur verbatim, and when you do this sort of thing it is just disorienting. Keep at it though, because this really is an improvement from what I last heard from you.