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darkmelee

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Everything posted by darkmelee

  1. this has a very smooth motion to it, which is great. i have no bickers, really. this seems like something that would play in an extensive ice area setting (like metroid or something), where it picks up the pace and slows back down often. this is easy to listen to.
  2. i started on this, and noticed an instrument pattern: pretty much the whole set could be replicated on a YM2612. is someone has the guts, it'd be neat expirement, i'd think. anyways, this is new, and really mellow for me. it's built to loop, like most of my music, so it just sorta fades off after a bit. there's very few things going on in it, and i admit that. it's for casual ambience than an in-your-face speedrun soundtrack (which is along my norm.) the site sucks, but it holds my files for stuff like this. http://www.sharebigfile.com/file/187632/moment-of-thought-mp3.html comments
  3. oooooookay. no takers, then? BUMP!
  4. i really like this. especially the shaky sad string instrument (can't be too sure which it is). i don't have any soundsets or VSTs with anything like that, and even if i try to manufacture one, it never ends well. but yeah. that was really neat. very subtle sometimes, which i can enjoy. if you haven't forged a title for this yet, i would suggest something along the lines of like "Revenant Sine" or something. I have a habit of being overly wordy, so i dunno if that'd suit your style or not.
  5. Basically, this is 7 tracks from a playaround project with 2 extra songs from (wow) Extras. Most of the Extras are simply things my father would urge me to create during some visits or disconnected and very singular expirements or songs. The OST incenteve is a collection of themes and ideas revolving around individual game music concepts. This is a stub release, but i've scrapped/ignored many older tracks. if you enjoy any of these, let me know. questions, comments, and concerns are appreciated. hell, if you can convince me, i might do some requests (not doing remixes right now). anyway
  6. hey, i'm working on a song (which i accidentally recorded a little off-leveled, but 'eh') and i can't decide whether to put words in it or not... any opinion'd be nice, but my real dillemma is whether it's worth lyrics or not. http://www.sharebigfile.com/file/162569/slow-mp3.html
  7. i liked that. the style and everything was nice and smooth. the guitar lead in sounded kinda off-level from the rest, but it sure didn't really hurt anything. nice.
  8. i get ya. i think it's that wierd thing i used that just plays in the left side (or ear, for me). it kinda clutters with the rest, and i might dissolve the choir vibrato a bit too, or take it out entirely. this isn't prime recording, but i don't think i can sample at an insane rate like i wanna.
  9. i really liked that. it had a nice style and everything. heh, i also liked the obvious allusions.
  10. ...i neeed to make another music page and STICK WITH IT... (edit) i forgot to actually SAY something, sorry! i actually enjoyed that stuff. pretty good.
  11. ...yeah... sounds kinda... 10% to me. if it progresses past this point, i think a repost is in order. the uneven piano doesn't really catch on to me, but the strings (peaceful as they are) are actually pretty clean. ...seems kinda shallow. maybe after some lushing... my final boss themes (dorky as that sounds, but considering everyone who's ever had a music program has attempted it) tend to be the amalgamations of all the styles present within the game idea at fruition. the climax. try incorperating small themes or instruments familiar to what you've used to convey the game already.
  12. i dunno who really listens to these on a regular basis, but it'd be great if i could get an opinion on this piece. it sounded better through an equalizer ROCK setting, but it recorded better at the default setting (POP). any comments'd be great. thanks. the quality of the recording is kinda iffy at the moment. i STILL haven't perfected the the "full body" sound yet. also, i screwed up on a reverse cymbal rise, but it doesn't matter on the WIP i guess. http://www.sharebigfile.com/file/154702/here---now-mp3.html (edit) i didn't really put much of a description for this, huh? it's uhh..
  13. iI have here three completely different pieces of music that I would like some opinions on. I'm aware they still have midi drums and stuff in them, but until I find a suitable replacement... they're staying. I make no gaurantees about volume. I think they might be a bit weak on the decibals, but my sound card is a whole mess of volumes. I can't kill all the resonance of the third one or I lose the effect, but I'm sure the music'll shine more than the vibrato at most points. enjoy (hopefully) and somebody gimme some feedback. it'd be great. http://www.sharebigfile.com/file/131933/electri
  14. there's a great deal of pleasance to this, and I highly appreciate that. I'm a "wall of sound" person, but this was a nice and relaxing piece that seems suited as actual soundtrack music. I would suggest smoother instrumentation (like the "choir"), meaning the notes don't travel naturally...and I'm assuming that it's a midi csource (before effects?), which is why. Some filters and effects coulde real" that up pretty easy though, but it's not truly necessary. If you've got the gall, you could try to record your own source, vocally ...but I wouldn't will it if you wouldn't wanna. sbf is
  15. It'll be a bit longer later as well...I just figured someone would've noticed the brevity...
  16. This is the first ever WIP designed to be an OC piece, and it's a shame my laptop doesn't have a "what U hear" option, because I'd really like to flesh this out with midi (like cymbals and such, even...some strings'd be nice...). But I can't really complain, because it's turning out nicely...I guess. If you're willing to delve into small amount of red tape involved involved (type the numbers, click, and wait 30 seconds), I'd appreciate some opinions on how it's going at this point. I just started on it yesterday, so it'll be a few more days before I 'finish' it. I have updated this link.
  17. Thanks for the help. I wish people wouldn't be so stingy with audio converters though...i'm almost tempted to have someone else tweak with my music to create a different sound...
  18. Okay, i'm a precussionist first and foremost, so, i know what imatalkinbout. The first thing you should do (after reviewing source material, if it's for a ReMix) is decide the kind of feel you want. And by that, you gotta kinda gauge how much motion you're trying to evoke. If you want to dance, try to stay on the beat, or lat meet on the beat more than not. For a rock beat, there're so many styles that it's up to you which feel will feel RIGHT in your piece. I have a ton of midis, and the drum parts tend to be anywhere from mellow to pretty intense. You've just gotta suck it up and put d
  19. Maybe i'm too purist, but...I can't seem to get the feel of this...I love the originals, and i think even slightly changing that bass wasn't a good call, as that WAS the theme, save for the super-synthy pulse of the game's theme...Not my type of ReMix...A good job, but not my type of ReMix...
  20. Without the need to quote Peter Griffin, it's hard to sum this piece up. This is one of my favorite tracks on the entire freaking site, and that says alot for those who know how MUCH is on this place. I used this and various other Sonic tracks and remixes as an alternate soundtrack to Sonic CD using an emulator...One of my favorite themes as it is, and treated like synth royalty with the royal treatment done by Beatdrop. Even the first few seconds makes it stand out (and worked quite well with the cards from the game). Freakin sweet...
  21. This is definitely one that NEEDS to grow on you. I was very fond of the feel, but the "whimsical" bit do tend to make it rather...uhhh...odd? i've had renditions of this song in my head before, but i never quite cross THAT many lines...not that it's a bad piece, don't get me wrong. it's actually quite awesome. Like...a LOT. It's just not my perfectionistic taste, but it's cool to listen to, nonetheless. Kudos.
  22. I used to have Cakewalk Guitar Studio 2...but have since lost it and all the copies i had prior... i used that for sequencing, and have most all of the midis (albeit, not properly leveled for most soundsets, but still). does anyone know where i can find SOME Cakewalk midi composition tool (because of it's musical layout and point-click input, it rocked for composing)? if i can get that, i can just just use Nero Wave editor on the individual channels, then mix them in cakewalk again and really make something unique sounding...then again i'd still need a midi2wav tool that DIDN'T cost money, a
  23. I've generally always liked all of jun senuoe's stuff, and it's nice that the ReMixer got it right. As for the bass, the reason that the bass tends to travel a lot is because, while he plays most all the guitars in the sonic games anymore, he's also the bassist. Nice track. Didn't take many risks, but faithful nonetheless.
  24. goat always rocks. He's always got something raw and powerful to throw at you, and some people just can't seem to catch it right off, but i love it. I'm also glad that he treats the castlevania games with such a respect, and i do think it's time that someone ReMixed Riddle from CV3 or Don't Wait Until Night and Cross Your Heart from HC, but that's just hoping. Rock on.
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