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Emunator

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Everything posted by Emunator

  1. Hey dude, do you still have that Dire Dire Docks mix of yours online, finished or WIP'd? I'd like to have a chance to download that if you don't mind rehosting it :-)

  2. Hey, hope you get to feeling better soon :]

  3. I guess you can, but all that's really being done is some VERY basic mastering and volume equalization so that all the tracks flow together without wild jumps in volume like I'm currently experiencing whenever I listen. I'd really advise you against opting out, but if you're absolutely against the idea of someone else touching your work, I'll grant you the request. Also, I'd like to formally welcome Dave Wise to the project, who will be remixing Jungle Jitter for the GBA soundtrack and playing saxophone on Monkey Kong's ending medley track. I'm very excited to have him on board, we've got something very cool lined up for the remix he's doing that will reveal itself in due time
  4. Sweet, we're one more WAV closer to the next preview! This track comes courtesy of HoboKa, assisted by the great audio fidelity on mastering, which is a short but oh-so-sweet remix of the Boss theme that hits very, very hard! This remix was kind of a headache to coordinate with the list of artists involved constantly fluctuating, but the end result is well worth the wait! I got the preview art in today from Maverickk, and it is incredible. I really want to get these last 3 WAVs in so I can unleash it on you guys! Also, project mixer Flexstyle has stepped up to do some mastering work on the album after it's all finished to get a more consistent sound out of the project. Mastering upwards of 50-60 tracks is no picnic, but I'm really glad he's stepped up to do that, I think it should make the final product sound all the better!
  5. Don't get me wrong, there's a market for tracks like these that are well-produced and enjoyable, but perhaps too much on the conservative side, that market just isn't OCRemix. There's still options to get your work out there (especially when the title of the mix is as funny as yours )
  6. It's still a little bit below the bar, IMO. Try EQing the bass frequencies up to get more out of your piano, because I think the left hand melodies are the part of the song that's hurt the most by the sample. On the right track though, keep tinkering with it to see what you can get out of this sample I think you might be able to make it up to the bar with this.
  7. Once the main melody kicks in, I think the supporting brass could be toned down a little bit. Overall though, this is REALLY good, it's very similar to the source material but you worked the themes in well together. Might be too conservative to submit to the OCR judges, but it's really enjoyable to listen to!! Can't wait to hear where you go with this dude
  8. You're off to a nice start here, the atmosphere is REALLY cool, like everyone else said. My biggest qualm right now is that you hit a lot of repeat piano notes in a row without any noticeable velocity changes, which makes the piano playing sound really robotic. Humanize that I'll also echo the concern that the drums are simply weak here. I've heard your work before and I know you're capable of more Good start though, I've got my eye on this one!
  9. Hmm... well, I don't see very many glaring issues, but overall the arrangement is pretty simple and doesn't take any risks. The only thing that really stood out to me was the first melody you play, the 4th note of the melody sounds out of time, or awkward for some reason. When you play the same melody with a different synth, the problem isn't there, so I think it's just got something to do with the sequencing just being a little clunky with the first synth. Other than that, though, it's a good remix to listen to, but it's too close to the original source tune to be submittable. If you really want to submit to OCR, you'd need to rework the structure and the melodies to make them a lot more personalized, which might just be more trouble than it's worth since you'd have to redo a lot of this from the ground up. As it stands though, I'd suggest finishing this up and submitting it to http://remix.thasauce.net/ and getting some exposure that way, because your current arrangement is too basic to pass the OCR panel. Sorry, I still enjoyed the remix for what it was worth, but I don't think it's OCR material.
  10. I'm not sure why you have this tagged as Mod Review if you already submitted the song Still, I think the piano could use a bit more sustain on the notes in the intro and the string sample could be improved with some expression or an all-out better-quality sample. Still, you took this in a cool direction and I especially like the acoustic guitar work in here. That's just beautiful Best of luck with the panel!
  11. Hmm... Well, I still agree with halc that the section with the string countermelodies gets to be plodding and a bit overlong, but ultimately I think this is a very enjoyable remix and it deserves to see the light of day, so I say submit it You definitely tightened up the strings so I think you've got a fighting chance with the panel. It's kind of a borderline call, but in this case I'd say go for it! Best of luck to ya!
  12. Quick update time: First off, I'd like to formally announce that my good friend Cody Wedel who's been going by the username Donkey Kong Slippa here on the forums, is going to be taking on the role of Assistant Director for the project. I was initially planning on handling the project alone, but the more I talked to him and bounced ideas off of him, the more I realized that he's as passionate about the project and DKC3 in general as I am, and that his insight is going to be very valuable as the project goes on. So welcome to him! Next off, I also wanted to let you all know that we've decided on an official title for the project, but we're gonna hold off on unveiling it until it comes time for the 2nd preview track. In addition, the plan is to simultaneously release some artwork that TheMaverickk has been cooking up that, if the product turns out anywhere near as good as the concept, is going to be AMAZING. So basically, there's lots of stuff on the horizon - official project name, audio preview, and a visual preview should be coming in the next few weeks if all goes well! We just need to get those last 4 WAVs in for it to happen Cheers everybody, thanks for the continued support and enthusiasm!
  13. Brandon's mostly right, actually - halc's mix is actually titled "Northern K-ReMisphere" But yeah, I love that clever little wordplay you did there, OCRE! And good news for those of you eagerly anticipating the next preview, GSlicer went and took a solid chunk out of the countdown by turning in not one, but TWO final WAVs tonight! If you're a fan of fluid beats and insane electronic production, these should resonate nicely with you. Expect to hear some of GSlicer's work in the preview, it shouldn't be much longer now!
  14. Yeah, Theophany. Control yourself goddammit! Then you'd better have another WAV in veerrry soon!
  15. I'll leave the bulk of this for Nutritious because he's unequivocally better at orchestral production and arrangement than myself or halc. However, I'll throw you a few criticisms that I noticed this time around: The start of the song is really abrupt, I wish it would start with a second of silence so the first brass note isn't cut off on the front end. The main brass lead you used is, unfortunately, a pretty weak sample. There's a significant lack of articulation to it, which further exposes the thin-sounding sample. It ultimately feels like every note is being played exactly the same way. Once you get more of an ensemble brass section going and there's several instruments playing the lead melody, it's better. The piano is still a sore spot, and I think part of the problem is in the delay effect you're using, which combined with the sample makes it sound doubly-unrealistic. More velocity tweaking (especially on the arpeggios) is definitely necessary here, and even then I still think you could benefit from a better sample. There's instances with your leads (both piano and brass) where they'll start off at a perfectly acceptable volume, but then as more and more instruments are layered on, it ends up getting drowned out and the lead no longer cuts through the soundscape like it should. Watch your levels when you start introducing lots of instruments and make sure your proper sounds are making it through to the forefront. The transition into a more electronic beat is nice (though there's some high-end percussion in the electronic beat that sound shrill and piercing, I personally wish there was more punch in your kick drum and less high-frequency percussive elements.) In general I liked the mixing of those two genres, I think you handled it nicely. This is a very solid arrangement and definitely does justice to the source. A lot of these issues alone might not be enough to stop it from passing the panel, but I don't think it's above the bar once all the issues are compounded together :\ I really hope Nutritious chimes in his two cents on this, I think he could be a lot more specific and helpful than me and halc, but hopefully this sets you in the right direction when you go to make touchups. Best of luck!
  16. biyatch, you need to rehost your wordpress-themed halc9bit.com site so I can show it to Stevo :-P

  17. I'm still leaning towards something that integrates either "Double Trouble!" or "Northern ReMixphere" somehow in the title. No amazing ideas have really jumped forward at me, maybe I'll play the game again and see if that helps spark my imagination. And yeah, The Vagrance is right, the next preview is gonna be bomb It's just a matter of getting those 6 WAVs in and I can whip it up and unleash it on the world!
  18. Oh thaaaaaat's right. Memory lapse. -pulls out sharpie- Theere. I think I got it right... right?
  19. Heh, believe it or not, I actually do. My recall memory has kind of sucked lately, I've had a harder time remembering basic facts that I should normally know. It's probably unrelated though ;-)

  20. Just updated the first post a bit more with some bonus mixers that have recently joined on or that I neglected to add in the first place. Say hello to Some generic random user you've never heard of before, Dafydd, and veteran remixer mv, who's coming on to the project to make his first remix in 5 years! Yay! And please also welcome Monkey Kong the group known for the amazing "Dolphin Ride" remix, who's gonna be covering a handful of sources from the GBA soundtrack to create an epic prog rock medley for the album! Very excited to have these guys!!
  21. Actually, he's got a point. I'd appreciate it if you could refrain from double/triple/quintuple posting and just edit new information into your previous posts for the most part. Gracias!
  22. Hey, I do what I can to plug up-and-comers on the site and let everyone know how awesome they are :-) It's entirely my pleasure!

  23. Arrright! Theophany just gave me the final version of the GBA Intro Tune (which, for those of you that don't know, is essentially Aquatic Ambiance from DKC1) making it his first completed project mix ever The remix is incredibly ambient, chilling, and intense, and probably the most professional-sounding song I've gotten so far. Fans of chillout/ambient should love what Theophany's come up with!
  24. I'm holding up alright, it's not as painful as I was told it would be (as long as I'm on my painkillers.) they kinda seem to be losing their effectiveness over time though, which is gonna suck eventually.

    But thanks for the concern though, that means a lot! :-D

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