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Emunator

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Everything posted by Emunator

  1. @The Vagrance: Heh, maybe I do, but I've been saying this about Blue Magic's song since it started. He's a great mixer and he really brought his A-game with this mix. That said, I'm not surprised that so many of you have picked out Mazedude's track as the cream of the crop - not to slight my other remixers, but Mazedude's track is amazing. I'm going on the record now and saying that it's probably some of the most well-arranged, expansive, and in-depth work he's ever done. @Invader_Quirk: Tell me about it. The two Rockface Rumbles are my favorite songs from each respective soundtrack, and I recruited Zyko specifically for that track. He's busting out some musical skills he's never shown before so it should be amazing As a side note, GSlicer has taken on a 3rd track and threw me an almost-finished WIP for Pokey Pipes (GBA) out of nowhere. I didn't think anyone would be able to do a remix for that song but he proved me wrong
  2. Like I said, I'm sorry, but the preview was really limited for time, or else I would have shown more tracks. It's not personal Brandon, your track is really great Also, Blue Magic's Waterfall .wav is in and it's some of the best tunage we've gotten so far! Stellar work, now get to it on your other WIP!
  3. Here's the list: 1.) AeroZ - Mill Fever (SNES) 2.) 8-Bit Instrumental - Crazy Calypso 3.) Mazedude - Mill Fever (GBA) 4.) halc - Water World (GBA) 5.) Diggi Dis - Chase (GBA) 6.) Sole Signal - Rocket Run 7.) AkumajoBelmont - Enchanted Riverbank (SNES)
  4. The song you're hearing isn't Jungle Jitters, but Chase actually Same melody though. I wouldn't put a scrapped WIP into the preview knowingly, that would just be cruel I didn't put Waterfall in this preview either, though if I'd had room (for these purposes, I was limited to around 2:00-2:15) Blue Magic's Waterfall WIP was next on my list. It's really, really good
  5. IT'S PREVIEW TIME! Alright fellas, here's a very very short preview, it's only got a few tracks but it should give you an idea of a few that I thought were good to share Thanks to halc for putting it together!
  6. If I were you, unless you can find a very good brass VST/sample, I would just scrap that and write in a different instrument. A good brass is hard to come by :\ By exposed, I mean that it's dead-center stage, loud, and there's not enough covering up the weakness of the sample itself. Reverb might fix this, or simply EQing it back a little bit or writing in new instrumental parts to mask the flaws somewhat. The key with sampled instruments is to make them audible (obviously a sample that you can't even hear is going to do you no good) but do what you can so that the sample quality is not a distraction. I'm not really sure how to un-quantize something, but for example, adding more noticeable vibrato to your strings or tweaking the velocities your instruments play at might help here. (I'm at school now so I can't listen to the actual mix, so if my memory of the remix is spotty and you've already done any of this, I apologize.) For a rough sketch though, this honestly isn't too bad You've got some great potential, so work with it! Maybe someone like Nutritious or Archangel can come in with their symphonic expertise and give you some more specific pointers
  7. Well, I was mainly referring to his work ethic Steal that and keep your own musical sound! Deal?
  8. See? This mofo got his final WAV in NOW, why can't the rest of you be more like halc? <3 Oh, and P.S.: it's awesome as hell. Almost as awesome as his other mix, which will probably be WAV'd in relatively soon, too
  9. Yeah, I'm sorry, I'm not a musician so I can't really tell you step-by-step directions on how to fix it, but identifying the problem is the first step I suppose Hopefully that was at least a little helpful to you.
  10. Ok, well, I think most of my critiques have been covered. The drums are pretty weak and I think finding a more powerful kick sample would help out a lot. Other than that, the whole section from 1:00 to 2:00-ish felt kind of lackluster, but since it's just a placeholder I suppose you're aware that there's lots of room for improvement. I think finding some less generic sounding synths would also be a huge step up, or at least writing in some countermelodies to spice things up. It's not bad man, but this one needs a lot of time in the oven in terms of drums, synth choices, additional harmonies, etc. before it's ready for prime time. Keep at this one though, I love progressive house and I love DKC2
  11. Well, Youtube's quality isn't very good so it doesn't help make things any better, but I can tell that your mixing is pretty flat anyway. Everything pretty much stays in the same few octaves for most of the song and it doesn't ever feel like your song is climaxing or going anywhere. This is compounded by the fact that your arrangement doesn't have much of a dynamic curve, and there's a distinct lack of transitions or a solid ending. It feels like it's just plugging along at a constant pace without ever evolving or going anywhere, so throw in some breakdowns, buildups, transitions, or whatever you need to give the arrangement a bit more direction
  12. You've been getting some pretty awesome feedback here so I'm not going to go into too much detail until you switch it over to mod review. However, I'm going to tell you one thing that bothers me about the WIP in its current form - the velocities of your machine gun drums are extremely robotic when they need to sound like they're being played by a real drummer in this kind of music. I'm not sure how specifically to go about doing it, but between the static velocities and the sub-par drum samples, it really brings the song down. So, in addition to the sample issues that SlyGen pointed out, I think you've also got to watch your velocities and try to make it sound a bit more humanized, however you go about doing that.
  13. Yeah, the sound you're getting out of the VST you're using isn't terrible, but it might take some work to get it to OCR standards. The strings are decent but exposed a lot of the time so they show their weakness, but your solo brass particularly sounds like a weak point in the ensemble. Everything feels pretty hard-quantized and lacking in personality, though the arrangement itself isn't bad. It's just a lack of expressiveness in your instruments that kinda drags this mix down. Sometimes you hit points where you sustain your strings for way too long, as well, which sounds unrealistic. Look through your mix and try to identify some of these issues; this song certainly isn't a lost cause by any means, but there's a lot of compounded issues that will likely keep it from passing the OCR panel.
  14. Not sure if I'm 100% behind the genre restriction given the number of other projects lately that have been metal-centric, but it's your project so good luck I guess
  15. Ok, status update. Joshua Morse has left the project, leaving Hot Pursuit open. Last track available on the SNES half, so let's see what you guys can do with this one! Also, taking Palpable's place on the Credits theme is Josh Whelchel who's definitely got the potential to make something worthy of the final song on the album! Can't wait to hear what he comes up with! Lots of you have been giving me updated WIPs, so that's good to hear! Keep 'em coming!
  16. http://ocremix.org/remix/OCR01960/ This?
  17. You! MSN! Noooowwww!

  18. I'm pretty sure I don't have more than 10 dollars left in my bank account but I had to make an exception and pick this up, this is a pretty amazing compilation. Just the Chrono Cross song alone was worth the money I donated, but there's a metric shitton of other amazing stuff on top of it. Thanks for throwing together such a huge compilation for a good cause, I'm proud to have supported this initiative and I wish you all the best
  19. I moved your thread to the Recruit & Collaborate forum if you're looking for someone to sing the part for you, you'll have better luck here Once you find someone and you start posting some tangible music, I can move it back to the work in-progress forum though.
  20. Alright guys, deadline's over. Thanks to those of you who got something in, and to the rest of you, I hope you won't be far behind. I've gone and reverted everything on the tracklist so that everyone with a deadline extension is now back at red, and everyone who didn't turn in a WIP is in pink. If you're a pinky, your song is technically open until you get me a WIP to lock your claim back in, so if you're still interested please do that quickly! I want to make a note about the number of deadline extensions I gave, since there are a lot of them. Every artist that I granted one to gave me ample assurance that they would finish their song eventually and not drop out - most of these artists usually work in spurts and can get a finished product out in a matter of weeks. In these cases, I've let them work on their own timetable, but they're going to have to work faster and harder later on to catch up. This policy of extensions isn't going to slow us down So, your next deadline is August 1st which gives you the whole summer to meet it. I'm hoping/expecting to have about half of the songs finished by then, but the benchmark to shoot for is a BLUE WIP that's 50% or more finished. Or, if you've claimed multiple tracks, aim to have at least 50% of your total songload finished by then. That shouldn't be too unreasonable, but as always, if you have extenuating circumstances all you need to do is talk it over with me The teaser will be released here shortly too, so you've all got that to look forward to! Thanks to all who did their part to make this deadline work, let's keep the ball rolling and get some good progress accomplished in the next 3 months!
  21. Oh lawds this is groundbreaking technology! ^^ This guy is good. He hasn't had very many posted mixes yet but y'all are going to love what he's churning out for his track! I'll post a detailed status update tonight after all my WIPs are in, so until then, GET IT DONE!
  22. Hey man, please get in touch with me about DKC3 ASAP so I can either get a WIP from you or arrange for a suitable deadline extension. You're the only artist I haven't heard from and I'd hate to have to drop you! :-(

  23. Hey bud, the Donkey Kong Country 3 deadline is today! Do you have anything for me yet?

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