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Arrow

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  1. Like
    Arrow reacted to The Damned in Pokémon: Forget Ultra Sun and Moon, Core Game for Switch Announced   
    Welp, Poké Pélego just paid for itself.
    http://imgur.com/llYcCRI
  2. Like
    Arrow reacted to DrumUltimA in MAGFest 2017 (see you next mission)   
    Update to my last post--I'll be there, performing with Saori Kobayashi!
  3. Like
    Arrow reacted to Jenz Drake in MAGFest 2017 (see you next mission)   
    Don't know how my name didn't make this list.  But yes, I am going.
    Can't wait to hang once again. This might be my last MAG for a while... I don't know what the future holds. I got hired as a flight attendant for United Airlines, so I have to build my seniority level. I would love this one to be extra special. Less than 30 days away, yay!
  4. Like
    Arrow reacted to DetectiveTuesday in MAGFest 2017 (see you next mission)   
    I'll be performing with The OneUps this time. Swing on by if you want!
  5. Like
    Arrow got a reaction from Red Shadow in Nightly Shnabubula JAM streams   
    Watching these streams is unbelievably fun, man.
  6. Like
    Arrow reacted to Red Shadow in Nightly Shnabubula JAM streams   
    he has since migrated over to http://www.twitch.tv/shnabubula
    go load that link on the same schedule as he posted above, and give him a follow!
     
  7. Like
    Arrow reacted to Sam Ascher-Weiss in Nightly Shnabubula JAM streams   
    Hope this is okay to post about here, I apologize if I'm overstepping. Last week I came on stream almost every night and had fun messing around, jamming various vgm tunes as well as free form improvisations using different layering techniques and other stuff, it was so much fun that, seperate from the more formal "performance" streams I've done, I'd like to make this a regular thing, so to start, I'm gonna be trying at the very least for this week, but if it goes well, we can continue this indefinitely, an hour long jam stream, every night at 7PM EST @ http://www.hitbox.tv/shnabubula
    I know there are rules about posting videos in gendisc, so I do this with caution, I just want to show an example or two of the kinds of thing you can expect on the streams however, I'd be okay if these videos are MOD-edited out of this post, so long as the stream link itself can remain.
     
    Those are examples of some vgm synthesizer jams, and here's an example of some alternate kind of just fun improvising, this was actually done live, on the stream I recorded both layers, in this video I just merged them together visually, so on stream those viewing saw it put together in two stages but it sounded just like this, only without the ghost shnabubula [mario kart time trial reference]
    i apologize again if it's not okay to post this here. Having been a long time community member and contributor I hoped it wouldn't be overstepping bounds, but if it is I completely understand. I'm just excited about this project and what to give as many people an opportunity to come in and hang out/be a part of it as possible. Already a lot of community members have stopped by to show their support, and it means a tremendous amount to me when I see an old familiar OCR username show up in the chat. 
  8. Like
    Arrow reacted to DetectiveTuesday in OC ReMix @ MAGLabs! - Sep. 9-11, 2016   
    It looks like we (Stargate) are playing Friday night. Not sure what time yet. It's an all new trio (plus some guests on some songs!), all never-before-heard arrangements in a variety of styles. Maybe even something from 3rd strike    Labs is the only thing we've planned on doing thus far so this might be a once in a lifetime thing. If you can make it, please do! I love you either way tho...
     
    :EDIT: 10PM Friday
  9. Like
    Arrow reacted to Sam Ascher-Weiss in New 16-bit JRPG Music (Americana Dawn)   
    I wrote an entire snes-style soundtrack with my own custom built sound-set a couple of years ago, for a game that at the time very closely resembed a real 16 bit JRPG.
    The game has since changed direction enough that this music will no longer be the best fit, but I just recently got permission to release that version of the soundtrack. I've been doing it 1 song at a time through my soundcloud. 18 are up now and more are coming soon.
    I think you guys will enjoy these. The square and enix OSTs from the 90s snes era are SUCH a hugely formative and inspirational thing to me, so getting to attempt this was a very powerful emotional experience and I'm really glad I got to do it.
     
     
  10. Like
    Arrow reacted to BardicKnowledge in Happy 30th Anniversary, Metroid!   
    I don't think that the Shinespark tricks required in AM2R are more difficult than those required in Fusion and Zero Mission for 100%, fwiw.  And though I like the extension of Metroid 1 that Zero Mission offers, I will say that I would have been livid if it were inserted into Metroid 1 proper instead of being placed after, if that makes sense.
    As for Metroid Prime: Though you may not be comfortable with first-person movement as much, the reason it's so well-regarded is because it absolutely has the best platforming physics (e.g. requiring jumping) of any first-person shooter ever.  Consider the platforming sections in Turok: Dinosaur Hunter for N64 or some other game, and it's a whole new world.  In 2002, the graphics were also out-of-this-world good, which doesn't hurt at all (seeing accurate reflections, including Samus' own face in the right lighting, was a new thing back then).  The Morph Ball sections are about as good as you can possibly get in 3D as well.
    Not saying you have to like it or anything (Newt doesn't particularly care for them either, and he loves 2D platformers), but I'll say that there will probably never be a _better_ conversion of the franchise to 3D than the first Prime game.
  11. Like
    Arrow reacted to Vurez in Hive Bomber - retro arcade game by Vurez   
    Hey guys. It's been a long time! I haven't submitted new remixes here in what feels like ages, however I've still been working on things. One of which I'd like to announce here. I've been developing a retro arcade game called Hive Bomber. It's a one-man project so it involved a lot more than music writing from me. It will be my 2nd released game (whether it makes it through Steam Greenlight or not) and I'm hoping it will appeal to the people who fondly remember the early 80s arcade games as I do.
    A brief description:
    The gameplay is simple. You control the Hive Bomber and assault enemy bee hives. Each hive has 4 randomly placed honey "cores". If you get all four, the hive self destructs. However, even numbered hives contain a randomly hidden queen which must be destroyed as well. Queens possess an impervious energy shield which is powered by the honey cores, so optimal gameplay will involve getting the honey before releasing the queen. Other bees work together to defend the hive from it's attacker. Workers repair the damaged hex cells. Defenders protect the hive and allies with their rechargeable bubble shield. Others fend off the Hive Bomber utilizing various attack behaviors.
    The Hive Bomber has a rainbow of forms it can take, each one represented as a powerup. You can have up to 2 forms that you can switch from at any one time. Each one has it's own weapon attributes and unique special ability. All forms can teleport to the opposite side of the hive if they have at least 1 teleport energy unit.
    The Steam Greenlight link: http://steamcommunity.com/sharedfiles/filedetails/?id=742007760
    Checkout the trailer and screen shots, and if it looks like something you'd like to play, be sure to vote.
    The game's not 100% complete yet so any feedback/suggestions would be appreciated.
     
     
  12. Like
    Arrow got a reaction from Mirby in A Realm Reborn: Final Fantasy XIV Online   
    @Zeba and I did the Odin FATE yesterday. It was incredible, and loads of fun, and I died like 8 times but the 50 of us just barely managed to beat him with 10 seconds left on the Zantetsuken clock. Great stuff.
    We didn't get any of the drops you can turn in for Chocobo branding though.
  13. Like
    Arrow got a reaction from Garpocalypse in MAGFest 2017 (see you next mission)   
    Post-MAG Edit
    I MISS ALL OF YOU ALREADY (also, screw you, MAGFlu)
    ----------
    You know what this is. You know what we do.
    MAGFEST 2017
    Gaylord National Hotel and Convention Center
    201 Waterfront Street
    National Harbor, MD 20745
    Jan 5 - 8, 2017
     
    http://magfest.org - Educate yourself. Badge purchasing - Get your badge! Hotel reservation - Get your room! Last year, rooms at the Gaylord sold out in less than 24 hours, so if you want to get in there, be quick about it! There are four overflow hotels in short walking distance though. EDIT: All five hotels sold out in less than 30 minutes this year. >_<  MAG's continually setting up more overflow options though. OCR room block - Too late to get in! Small block this year. MAGFest channel on OCR Discord - We used GroupMe last year for OCR people to get in touch with each other and plan around what everyone else was doing, but since we're now on Discord, we're using that this year (shout-out to DarkeSword for making the new channel) If you're coming, reply below to sound off.

    OCR-Relevant Panels and Concerts
    ReMixing Video Game Music 101 (presented by OC ReMix) - Panels 1: Fri 1-2:30pm OC ReMix: Slicing & Dicing, Booming & Tss-ing VGM Since 1999! - Panels 3: Sat 4:30-6pm
    Attendees
    alfredofreak Arrow BardicKnowledge + 1 DarkeSword DetectiveTuesday Diodes + 1 DragonAvenger DrumUltimA FenixDown Flexstyle Geoffrey Taucer JenZ Jenner jmr Kizyr Kruai LoudMog Mazedude Moguta NativeJovian Neblix Newt OA Pipez RealFolkBlues sadmac Sagnewshreds theshaggyfreak VinnyMac wildfire XPRTNovice YoshiBlade Zeba
    Maybe/Planning on Attending
    Esperado Hyperion5182 Theory of N zykO
    Looking for a Room
    LoudMog Moguta
    Offering a Room
    N/A
  14. Like
    Arrow reacted to DarkeSword in Robots vs. Knights   
    Introduction
    Past and future collide as two factions clash in the greatest musical battle the world has ever seen. Armored heroes meet metal warriors on the battlefield of wailing guitars, dirty drops, and soaring strings. Get ready, ladies and gentlemen, it’s time for Robots vs. Knights!
    Current News
    MUSIC FOR THE FINAL BATTLE IS UP! Round 9: One vs. One Final Battle
    Team Robot           Team Knight Squad Artist Source vs Source Artist Squad Rush Squad Gario Ballade vs Wandering Travelers JohnStacy Armor Squad Rush Squad Starpheonix Enker vs Shield Knight GCJ Armor Squad Rush Squad Thirdkoopa Mercury vs Shovel Knight Jorito Relic Squad Tango Squad Chiwalker Uranus vs Polar Knight theshaggyfreak Shovel Squad Tango Squad Yami Pluto vs Plague Knight akalink Armor Squad Tango Squad Ronald Poe Mars vs Propeller Knight Anorax Shovel Squad Beat Squad Trism Saturn vs Spectre Knight PlanarianHugger Shovel Squad Beat Squad Xenonetix Punk vs King Knight Dewey Newt Relic Squad Beat Squad MegaDrive Venus vs Mole Knight Arrow Relic Squad Remixes are due Sunday, June 18th at 9 PM EDT.
    All competitors will compose and produce remixes that combine both sources into one, cohesive piece of music. Collaboration with teammates is allowed, but the primary artists should be the competitors listed in the table above. All competitors are encouraged (but not required) to share WIPs with teammates in order to get constructive feedback. Good luck and happy mixing.
    A lot of team discussion is happening on the OC ReMix Discord, be sure to make yourselves available.
    As always, all participants (competitors and voters) are expected to adhere to the Competitions Code of Conduct.
    Scoreboard
    Battle Team Knight Team Robot Ballade vs Shovel Knight 2 0 Uranus vs Propeller Knight 0 2 Saturn vs Plague Knight 2 0 Enker vs Polar Knight 0 2 Pluto vs King Knight 0 2 Punk vs Shield Knight 2 0 Mercury vs Spectre Knight 0 2 Mars vs Mole Knight 0 0 Venus vs Wandering Travelers 0 2 Boss Battle vs Tinker Knight 0 9 Total 6 19 Teams
    Team Knight
    Artist Source Squad Anorax Propeller Knight Shovel Squad theshaggyfreak Polar Knight Shovel Squad PlanarianHugger Spectre Knight Shovel Squad akalink Plague Knight Armor Squad GCJ Shield Knight Armor Squad JohnStacy Wandering Travelers Armor Squad Jorito Shovel Knight Relic Squad Dewey Newt King Knight Relic Squad Arrow Mole Knight Relic Squad Team Robot
    Artist Source Squad Gario Ballade Rush Squad Starpheonix Enker Rush Squad Thirdkoopa Mercury Rush Squad Chiwalker Uranus Tango Squad Yami Pluto Tango Squad Ronald Poe Mars Tango Squad Trism Saturn Beat Squad Xenonetix Punk Beat Squad MegaDrive Venus Beat Squad Releases
    Round 1: Squad vs. Squad Block 1 Round 2: Squad vs. Squad Block 1 Round 3: Squad vs. Squad Block 1 Round 4: Boss Battle 1 Rounds 5-8: Block 2 Round 9: One vs. One Final Battle About
    Robots vs. Knights (RvK) is a Team vs. Team competition. It’s a new format that I’ve been developing for a couple of months now, combining elements of the head-to-head battles of the Remix Battle tournaments (GRMRB, etc.) with the teamwork aspect of Gauntlet tournaments (WCRG, etc.). Here’s the full breakdown of how it’s going to work.
    Sign-ups 18 people sign up. I’ll divide everyone into 2 teams of 9. I’ll be assigning people to their respective teams in order to ensure a balanced competition. Each team will be given a pool of sources to select from. Team members will decide how to assign sources themselves. I won’t be running a draft. Team Robots will be given a selection of sources from the Mega Man Game Boy games. Team Knights will be given a selection of sources from Shovel Knight. Each team will form 3 squads of 3 members each. The squad will be your group that you’ll rotate with throughout the competition, similar to the teams from gauntlet competitions. Squad-vs-Squad Battle 1 The first 3 rounds are squad-vs-squad battles. Each squad will decide their remixing order for the first three rounds and provide that to me. Each round, I’ll post 3 match-ups between squads on opposing teams. Each squad’s artist will submit a remix that uses their selected source and the opposing squad’s selected source. At the end of each round, artists send their remixes to me, I’ll put the tracks up, and people will vote. Each victory will earn points for the team. Boss Battle 1 The 4th round is a boss battle. I’ll post a boss theme source. All 6 squads will submit a remix that combines the boss theme with one of the squad’s sources. Any member of the squad can be the primary artist. The primary artist is not required to use their own personal source; they can use any of their squad’s 3 sources. At the end of the round, voters will select their 3 favorite remixes, unranked. The team that has the most selections at the end of the voting period will choose between two rewards: a chunk of points, or the right to counterpick in the next block of squad-vs-squad battles. Break 1 While votes are being collected for Boss Battle 1, we will take a week-long break, using the time to review remixes from past rounds. Squad-vs-Squad Battle 2 The next 3 rounds are squad-vs-squad battles. If a team has the right to counterpick, they’ll be provided the opposing team’s remixing orders first before determining their remixing orders. I will still determine the actual match-ups based on the updated remixing orders. The 3 rounds of squad-vs-squad battles are conducted as before. Boss Battle 2 The 8th round is another boss battle, conducted in the same way as the previous boss battle round. Break 2 While votes are being collected for Boss Battle 2, we will take a week-long break, using the time to review remixes from past rounds. One-vs-One Battle The 9th and final round is comprised of 9 one-on-one battles. If a team has earned the right to counterpick from the previous round, they’ll be allowed to determine the 9 match-ups; rematches of previous battles from the squad-vs-squad blocks are not allowed. If no team has counterpick, I’ll determine the match-ups. Each artist will be responsible for writing a remix that uses their selected source and their opponent’s source. At the end of the round, remixes will be submitted and voted on. The team with the most victories will earn a large chunk of points. The team with the most points at the end of the competition wins. Submissions and File Name Rules
    Submission
    All entries must be sent to me (DarkeSword) via PM on the forums. Please include your team name, squad name, and the round number in the subject line of your PM. I encode all MP3s myself, so please send me your submissions in 16bit, 44.1KHz WAV format. Don’t send MP3s.
    Please do not use MediaFire, RapidShare, or any other ad-ridden public sharing site as a host for your entry. There are many better options you can and should be using to host your music. I recommend Dropbox or SoundCloud. Make sure your files are downloadable.
    File Names
    If you worked on the remix without the help of your teammates:
    Team Robots - DarkeSword - Be Cool, Man (Ice Man vs. Polar Knight).wav If one team member helps you with your entry in a significant way and you want to give them credit, add their name as follows:
    Team Robots - DarkeSword feat. Neblix - Be Cool, Man (Ice Man vs. Polar Knight).wav If more than one team members help you with your entry in a significant way and you want to give them credit, add their names as follows:
    Team Robots - DarkeSword feat. Neblix, Liontamer - Be Cool, Man (Ice Man vs. Polar Knight).wav Notes
    Make sure you’re using proper capitalization for team names and character names. Put spaces on both sides of the hyphens between Team Name, Artist, and Title. If your remix’s title has special punctuation that you can’t include in the file name (e.g. \ / : \* ? " < > |), please let me know in your submission PM so I can include the correct title in the tags. Please follow the file name format exactly; I use the file names to make sure that all the metadata is correct when I tag the MP3s. It’s a massive pain sitting there renaming, re-spacing, and reformatting so that everything works properly with mp3tag’s file-name-to-tag tools, and ultimately it means that when you all do it right, I can get the music up for voting way faster.
    Voting Rules and Guidelines
    Voting is conducted publicly in the Public Voting forum. Every week, a thread will be created for the most recently completed round of remixing. Because RvK has two different types of rounds (squad-vs-squad and boss battle), please make sure you read and follow the instructions in the voting thread.
    Things to keep in mind when voting:
    The most important thing to consider when voting is how well the remix incorporates and arranges both themes. Production and enjoyability should also be considered, but this is primarily an arrangement competition. Everyone is allowed (and encouraged) to vote, including competitors. Everyone must adhere to the Competitions Code of Conduct. FAQ
    This is pretty interesting, but why are you doing this instead of just another Tournament or Gauntlet?
    The philosophy behind RvK is to create an environment where more artists will be working together to help and learn from each other. I want to tap into the spirit of teamwork and collaboration in a bigger way this tournament. Rather than just having two friends working on tracks with you week to week, you’ll have eight other teammates that you can use as resources.
    What do you mean by resources?
    In the past, I’ve tried to limit the amount of collaboration allowed in competitions because I wanted to make sure that people were putting forth a concerted effort to grow as artists on their own. While we’ll still be adhering to the idea of a Primary Artist for each remix in RvK, some of the limitations will be relaxed. Artists will be able to get help from all 8 of their teammates. This includes production help, session instruments, and arrangement feedback. The Primary Artist will still be responsible for the bulk of the work that goes into a remix, but they’ll have a lot more help in getting that remix polished up.
    How many remixes do I have to write?
    You will be responsible for at least 3 remixes: 2 remixes from the squad-vs-squad battles, and 1 remix in the final battle. You may also be responsible for any of the boss battle remixes, but that will be up to your team.
    Why can’t we choose our own teams?
    I’m going to determine the teams based on skill level in order to ensure fairness across the board. I want both teams to have a healthy balance between novices and veterans.
    Do we get to pick team names or squad names?
    No. The two teams will be known as Team Robots and Team Knights. I will also be setting the squad names which will be revealed once we get the competition started.
    I really want to be on Team Robots/Team Knights! Can you put me on that team?
    I’ll consider your preference but I can’t guarantee anything.
    Notes
    Stardroid sprites used in Team Robot sigs were colorized by onyx801.
  15. Like
    Arrow reacted to Mazedude in Mazedude's "American Pixels" Kickstarter Campaign   
    24 hours left y'all. Pledge before it's over.
    And with that, I present the remaining track teasers:
    "Bernard Electric" (Maniac Mansion), original theme by Dave Govett, featuring Matt Vacanti on electric bass: http://www.americanpixels.com/bernard-electric.php  "Maniac Muzak" (Maniac Mansion), original theme by George "The Fat Man" Sanger, featuring Maho Azuma on flute: http://www.americanpixels.com/maniac-muzak.php  "Big Sister Matti" (Bioshock 2), original theme by Garry Schyman: http://www.americanpixels.com/big-sister-matti.php  "Aurelia for Trombone" (Advent Rising), original theme by Tommy Tallarico, featuring David White on trombone: http://www.americanpixels.com/aurelia-for-trombone.php  Enjoy, and please, help me make this campaign a success by spreading the word and sharing this link wherever your heart tells you: http://kck.st/29VAqtA 
    And, again, thanks to everyone here for their amazing support through this campaign. I love you guys.
  16. Like
    Arrow reacted to Mazedude in Mazedude's "American Pixels" Kickstarter Campaign   
    Big update everyone... today we hit 100%!!! The project is now officially funded. Huge, huge thanks to OCR for the help.
    That said, we have 7 days to go, and to celebrate, today I added a new stretch goal. Help me get to the next level, and the next remix I do as a post-launch bonus track will be... 
    "Baba Yetu"
    By Christopher Tin, from Civilization IV: 
     It's been requested a lot over the years actually, but man... a hard one to do justice to. But let's keep this funding momentum going over the next few days, and I'll make it happen.  
    Thanks again!!!
  17. Like
    Arrow reacted to DarkeSword in OCR's Official Discord Server   
    We've been using IRC for many years but anyone who hangs out in #ocremix knows that it's been a bit dead lately.
    We've decided to set up a Discord server for OC ReMix in the hopes that people will be more inclined to use a more modern group-chat program.
    Join the OC ReMix Discord Server
    Discord can be used in-browser and also has desktop and mobile apps, and one REALLY nice feature is integrated voice chat, so if people want to use the OCR Discord to get some gaming chat going (Overwatch, LoL, etc.) we can set some channels up.
    Right now we've got a Community channel (for music and games discussion), a Workshop channel (for posting WIPs), and a Compo channel (for running compos and hosting listening parties).
    As always, community rules apply, i.e. don't be a jerk, etc. Join us for some discussion!
  18. Like
    Arrow reacted to Diodes in departure: new album from Diodes   
    Hey thanks everyone for picking up the album and all the kind words!! You guys are awesome!!
    It does seem that Wonderful and Second Chances are the favorite tracks, from what I've been hearing. Maybe Second Chances more so.
    The other thing that I keep hearing from others is that this album will give you the feels.
    So thank you for letting me know how you felt about the album. It's helpful and interesting, and moreover, it's so important to me (and any artist) to hear that people are enjoying and even having an emotional response to the music. It's the reason why I make it.
  19. Like
    Arrow reacted to Diodes in departure: new album from Diodes   
    Hey everyone, a few days ago I released my debut solo album, departure!!
    departure is an acoustic pop album, with 10 original songs. I wrote and performed all of the songs, and the instruments I used include guitar, voice, piano, and violin.
     
    Currently it's only available on Bandcamp, but I plan to soon get it on CDBaby so it will be available on Amazon, iTunes, Spotify (and a bunch of other places I probably haven't even heard of?).
    You can check it out here! diodesmusic.bandcamp.com
    Thank you if you check it out! And thank you even if you don't check it out! Because OCR and the community have been a huge part of my growth as a musician. Not to mention all the friends I have made here. So thank you just for giving me the space to share my music, hear your music, and connect with other people. It's been a wonderful experience.
    <3, Diodes/Amy
     

  20. Like
    Arrow reacted to Liontamer in ESTHER'S DREAMS! Mellow VGM ReMixes & lullabies for gamers of ALL ages!!   
    ESTHER'S DREAMS! Mellow VGM ReMixes & lullabies for gamers of ALL ages!!
    June 29, 2016
    Contact: press@ocremix.org
    FAIRFAX, VA... djpretzel is the founder of OverClocked ReMix. His first daughter, Esther Fiona Lloyd, was born on December 19th, 2013. To celebrate, artists from the community came together for an album of lighter VGM arrangements, centering on themes of playtime, downtime & sleepytime. The end result is Esther's Dreams -- OverClocked ReMix's 59th arrangement album -- a free tribute to video game music that babies, infants, toddlers, kids, adults, parents, grandparents, and young & old alike can enjoy. Except for teens.
    ...Okay, teens too. Esther's Dreams features nearly two hours of music, including arrangements of The Legend of Zelda, Chrono Trigger, Super Mario 64 & more. We hope you enjoy it, and we especially hope that new parents get their little ones to sleep & play while introducing them to some of the best music there is - video game music!
    Esther's Dreams is available for free download at http://esther.ocremix.org. This album was produced to help promote video game music, the cuteness of babies, and the wonders of parenthood. Esther's Dreams was made by big fans, for lil' fans, and is not affiliated with or endorsed by any of the publishers or developers of the original games; all original compositions are copyright their respective owners.
    "The response to the call for tracks was tremendous, everyone was super-enthusiastic, and we received enough varied tracks to create three separate discs: Playtime, Downtime, and Sleepytime, with a mini-bonus disc of Sillytime," album co-director Kristina "Chimpazilla" Scheps explained. "We've got music for every baby mood!"
    33 artists arranged video game themes as mellow music and lullabies suitable for your favorite young gamers and gamers-to-be, with 28 total games represented including:
    Animal Crossing Bravely Default Chrono Trigger DuckTales Final Fantasy series Gradius series .hack//Infection ilomilo Kingdom Hearts The Legend of Zelda series Mario & Luigi: Superstar Saga Paper Mario: The Thousand-Year Door Pokémon X & Y Secret of Mana The Secret of Monkey Island Skylanders: Spyro's Adventure Super Mario series To the Moon Yoshi Touch & Go; and Zone of the Enders. "Thank you especially to the artists for their inspired work, baby photos (!), and for sharing pieces of themselves in their music," album co-director Larry "Liontamer" Oji said in praise of the contributors. "They've not only come together to do something cool for lil' Esther, her mom Anna, and proud papa Dave as OCR's founder; they've also come together to create music infused with the energy of youth, innocence, love, and family. From our VGM-loving family to yours, enjoy!"
    About OverClocked ReMix
    Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.
     
    ###
     
    Download it: http://esther.ocremix.org Torrent: http://bt.ocremix.org/torrents/Esther's_Dreams.torrent Comments/Reviews: http://ocremix.org/community/topic/43841-/ Preview it:
  21. Like
    Arrow reacted to OceansAndrew in OverClocked University NEW ALBUM OUT NOW!   
    6 more days!
    We are really excited to hear what you guys all think about the album! The physical discs are being produced and should arrive within the next day or so, and the digital ones are all being tagged. 
     
    Hyyyyyyypeeee
  22. Like
    Arrow reacted to BardicKnowledge in Call for Papers: AMS Ludomusicology Study Group, Vancouver 2016   
    Note: I post these here largely for people's information, so that folks can see how the academy does business.  That being said, if you have a submission, we'd love to hear from you!  I am on the program committee for this, so this isn't just me passing along other people's stuff -- this is what I do, alongside my own research and (hopefully soon) teaching.
    -----------
    Call for Papers
    Ludomusicology Study Group of the American Musicological Society
    AMS Vancouver, 3-6 November 2016
    Submission Deadline: April 25, 2016.

    The new AMS Ludomusicology Study Group will host a session at AMS/SMT Vancouver 2016. This year, we welcome abstracts (250 words max) for 20-minute presentations on any aspect of ludomusicology within or beyond digital games. All AMS members, regardless of familiarity with (or previous research of) video games, are welcome to submit and assist us in broadening the scope of ludomusicology. Critical inquiries might include:

    - What makes play musical, and music playful?
    - How do the meanings and stakes of performances, choreographies, bodies, and screens play out via sounds and other sensations?
    - What is ludomusicology anyway, and how can it interface with current ideas in music theory, ethnomusicology, music education, and music therapy?

    Please send submissions (as Word docs) to gamemusicstudies -at- gmail.com by April 25, 2016. Do not include your name/identifying information in the submission itself. The program committee will send out decisions by May 10, 2016.
  23. Like
    Arrow reacted to DarkeSword in New Registration and Sign-in Options   
    In the interest of making the forums easier to sign up for and more accessible to everyone, we've made some changes to registration.
    In the past, we've had it so that new accounts had to be manually vetted and activated; this was to avoid spam accounts and the like. This worked, but a side-effect was that new members couldn't engage in the community immediately and would become discouraged from participating.
    To move forward, we've done the following things:
    Updated our manual registration form to use the latest reCAPTCHA. This is to help fight spam accounts. Removed administrator approval from the registration process. New members will be able to post immediately following email verification. Enabled new members to register using their social media accounts. New members can now use Twitter, Facebook, and Google+ to register. If you're already registered for the forums, you can link your existing forum account to any/all of your social media accounts by going to your Account Settings and clicking the relevant links. Once you do so, you'll be able to use your social media account to sign-in, as opposed to a traditional username/password sign-in.
    If you have any friends who are interested in OC ReMix but haven't joined the forums, get 'em over here and get 'em involved! Between album projects, competitions, and gaming discussions, there's a lot to do here.
    If you run into any registration or account linking issues, please let us know right here in this thread. Thanks!
  24. Like
    Arrow reacted to OceansAndrew in OverClocked University NEW ALBUM OUT NOW!   
    OverClocked University: Spring Break DJ Set
    GET IT HERE, CHUMS! https://t.co/UStHNTaeop 
     
    The sun is shining, the waves are crashing, and there is an umbrella in your drink. It’s gotta be spring break! Get down with the latest OCU release, “OverClocked University: Spring Break DJ Set”. It’s sunny, it’s synthy, and every track is completely crossfaded to have a continuous playing time, so the party never stops. 
    Featuring fully-licensed music from:
    BlazBlue: Calamity Trigger Bravely Default Castlevania: Symphony of the Night Final Fantasy V Mario Kart Wii NiGHTS… into Dreams Pokemon Black/White The Legend of Zelda: Ocarina of Time Street Fighter 2 Tales of Innocence Undertale Xenogears
    Available soon from OverClocked Records!
  25. Like
    Arrow got a reaction from Kenogu Labz in Starting an Anime Club for Teens - Suggestions?   
    Yeah, I agree on the SAO bit.  The Asuna scenes in the second half of the first season get extremely creepy, extremely fast.
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