So, there are a few things that I want to point out with this one.
First, the mix is a bit on the muddy side. That’s a fairly easy fix, though, as you should only need to sort out how the bass and the kick relate to each other, then adjust the balance of everything else. What I mean by that is that you gotta decide which one's going to be the very sub-bass frequency carrier, and which one's going to be a bit above it in the spectrum, and then EQ to taste.
I gotta second Vig--the mix does have some distortion at times, and I'm thinking it could be because you're crowding your limiter with mid-range frequencies--or you're just not using a limiter at all. That could be helped if you take some of the harsher mids out of the Rhodes, I think, but careful how you go about it.
Other mixing stuff: the chippy blips sounded decent, albeit just a bit piercing for the rest of the song's vibe (maybe roll off the high end a bit? not a huge deal, though) but the sax sounded buried and a bit too low in the mix.
Speaking of the sax, it also sounded pretty artificial. There’s definitely a place for the sample you used, but you’d be helped by pitchbending some of those grace notes in there, rather than allowing the attack to hit each time, as that makes it sound noticeably unnatural.
Finally, my biggest issue with this track is that I can skip around and hear basically the same thing each time. There’s almost zero variation between each time the main melody is playing: it’s the same lead instrument, the same bassline, the same basic beat, and this happens multiple times throughout the track. Gotta keep it interesting, yo! I’d advise that you shorten the song a bit, and focus on making each section stand out. It’s fine to revisit an idea, but give it some variation the second and third times around. Do some noodling on the melody, or at least introduce some extra percussive elements or something.
Also, do keep in mind that you’ll want to pick out a new name for the track. OCR’s submission rules state that submissions can’t be named after the source track, game title, or yourself. If you’re having trouble thinking of a good title, just post around in the Workshop—I’m sure someone there would be happy to throw some words around for you.
In summary:
1. "Naturalize" the saxophone with some pitchbending.
2. Clean up the distortion.
3. Add some extra variation as the song progresses.
With those three big issues, you'll be in good shape--plus, if you take on some of the smaller stuff, I think this could be a fantastic, deep-jazz-house track for OCR's front page!
NO (Resubmit)