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Ryan Jobson

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Everything posted by Ryan Jobson

  1. Hey guys! It's been ages since I've posted here, mainly because I haven't worked on a remix in quite a while. I'm happy to say that's changed today! I just finished a remix of Aquatic Ruin Zone from Sonic 2! Now, keep in mind this is a very conservative remix with some parts that are identical to the original, but I extended certain bars and added a little bit of a twist as the song progresses (and then repeats a couple of times). The reason is because this at first was just going to be a complete remake. And it was originally created entirely by ear, every drum hit and every note. This was not a midi rip. Eventually I got a little bit more creative with it, and the result is what you hear now - a very conservative remix with some moderate additions that I think make for a very nice, nostalgic, yet updated version of the song. I realize because of how similar it is to the original version, it cannot be submitted. That's ok. Some day I'll make a wacky and different enough remix where I can feel it's worth of submitting. Hope you guys enjoy this one! Feels good to be back making music again. Cheers! ~Syllix P.S. Any feedback on production quality always welcomed. Thanks in advance!
  2. Hey guys, New tutorial for y'all! This time I explain how to use gated reverb to get that classic big 80s snare or tom sound. This technique isn't too difficult at all and although I'm using Logic Pro, the process should be exactly the same in any DAW where you have reverb and a noise gate. Hope you find this one useful! Cheers, Syllix
  3. The album is now available!!! Check it out! Everyone really nailed it. Some really great tracks here! Enjoy! https://radiosega.bandcamp.com/album/radiosega-presents-collision-theory-charity-album
  4. Hey everyone! Our friends over at RadioSEGA are releasing a new collaborative arrangement album! This album is really special for a number of reasons: -It features 12 musicians (including myself!) and some familiar faces from around the community -I believe it's RadioSEGA's 2nd arrangement album after their 10th anniversary album last year -and most importantly, this album will help support Special Effect which is a charity that helps people with disabilities play video games! The album, titled Collision Theory, was directed by the venerable Opus Science Collective. It will be out September 1st! Get hyped! There will be a listening party on September 1st which will be a special episode of SEGA Mixer Drive. More details over at RadioSEGA: https://www.radiosega.net/news/sega/2017/08/introducing-radiosega-presents-collision-theory/ I'm super excited about this! And you all should be too! Please help us get the word out! The album will be available on RadioSEGA's bandcamp page where all proceeds will go towards the Special Effect charity! Cheers, Syllix
  5. Hey guys, I decided to make an in-depth tutorial explaining the basics of EQ in Logic Pro X. Although I'm using Logic, the basics of EQ will apply to any DAW you use since all basic parametric EQs function basically the exact same. This tutorial is suited towards beginners who are new to mixing and should help users become more confident when it comes to using EQ. I hope you enjoy it! Cheers, Syllix
  6. Thanks. Bass I believe is a bass patch from Alchemy in Logic Pro which was modified slightly.
  7. Hey guys, It's been forever since I've made a proper remix. This one is definitely leaning towards more of a remake than a more traditional OCReMix so I don't think this would ever be able to be submitted. As the song progresses there's a bit more variation and deviation from the original tune. Over this was sort of a project to get me back into the swing of things. I think I really do need to submit a proper remix one day though. Either way, I'm looking for criticism on this I guess more on the mixing side of things. But any criticism is welcomed. Thanks for listening! ~Syllix
  8. Hey guys, I made a new tutorial aimed towards newer Logic Pro users where I explain how to use the various edit tools. I hope some of you find this helpful! Cheers, Ryan
  9. Ok, that sounds reasonable considering how much work goes into making remixes. Any idea on the percentage or how much you're "sharing" with the copyright owner? I wonder if it's a fixed amount or if it depends on certain factors. Either way I feel more confident now. Thanks guys
  10. Hey guys, I'm just curious if it's ok to monetize remixes of video game music on YouTube. I've done some research and even youtube / google's own policy pretty much says if the original work was made or composed by someone else, then no, you can't. It seems to be a bit of a grey area though. Take smooth mcgroove for example. He puts out great sounding material and they're definitely quality videos, but it's not even a remix. It's a straight cover / remake only he's just using his voice as the main instrument. On all of his videos there are ads. I'm asking because I've only just monetized my tutorials on YouTube but I'm wondering what would happen if I were to monetize the few remixes I've done as well. In a worse case scenario what would happen? If someone flags one video would they end up sharing revenue, taking all the revenue and / or stopping it from receiving further revenue, or would it end up counting as a strike against the channel? I'm new to this whole monetizing thing but everyone seems to be doing it now. I mean if OCR has monetized their videos of other artists work, it's no different than me monetizing my own remixes on my own channel right? I'm just scared to monetize without actually knowing Anyway, thanks for any input guys I appreciate it. Cheers, Syllix
  11. Hey guys, It's been forever since I made a Logic Tutorial so I thought I'd share it here to help any new Logic Pro users. The tutorial is on reversing audio, and it's very simple and practical although I do go on in more detail to explain some "fine print" when it comes to source files, converting to new audio files, etc. I'm planning on making this one a 2 part video where the next one I will come up with some creative and musical uses for using reversed sound effects. Off topic, I'm also hoping to be working on some new remixes this year and finally submit one to the judges after all these years! Hope y'all have been swell and hope to talk soon! Ryan (aka Syllix)
  12. Hello OCR! Gosh, it's been a stone's age since I've last been here. That's bad And it's what happens when you don't make music for a long time! Anyway, I'm changing that, and I'm back with a new remix to share! This time I decided to go with Phantasy Star Online - Chaotic Bar! aka, the item shop. Because it's been a while since my last remix, I decided I would do more of a remake / remastered version rather than a traditional OCR style remix, but I guess it still counts as a remix as I've built the entire song from the ground up, listening to the original track and picked out the parts by ear. It was also a fantastic ear training exercise as it was a difficult song to pick out all the details. As such, it's not unique enough to submit as an OCR remix, and that's fine by me. I would still love to hear what you guys think of it, specifically on the mixing and production side because that's what I was worried about the most. Anyway, I'm happy to be back on this site and really hope you guys enjoy this one. Cheers, Ryan (aka Syllix)
  13. Hey guys, This is my most recent original composition that also appeared on my latest album "Existence." I'm posting this mainly for enjoyment purposes, but I will always accept constructive criticism. Enjoy Genre: Chillout / Ambient Syllix - Departure
  14. Hey guys, It's been a while since I've posted here. I took a break from writing music for a couple of years, with the exception of some Sonic remixes... but I'm happy to finally share some new original music! My new album "Existence" is now available on Bandcamp for FREE! Please check it out and I hope you enjoy what you hear! https://syllix.bandcamp.com/album/existence
  15. Hey guys, I just finished a remix of Sonic the Hedgehog - Marble Zone, and would like to hear your thoughts on it. Not sure if this has any chance of making it past the judges since it's a pretty conservative remix since it started out as a simple remaster of the song. I'm pretty happy with the mixing and production, but if there's anything you think could be improved I'd love to hear it. Thanks for your time guys. Soundcloud private link: https://soundcloud.com/syllix/marble-zone-remix-demo/s-oFskl
  16. 3-4 months without actively working on my own music, not counting just doodling around on the keyboard or something, or making goofy songs for friends. That time is now and seems to be growing unfortunately.
  17. I've always been more of a competitive melee player, and was very excited to hear about the project M release. I wonder if this newest game will be competitive to a certain degree with L cancelling, wave dashing, etc. or if it will be leaning more towards fun and casual, like regular Brawl (which unfortunately to me feels slow and clunky).
  18. http://www.openlab.fm and http://www.di.fm I'm always streaming those at home or on my phone. di.fm is digitally imported. It's all electronic genres from ambient to dubstep to future synth pop to minimal. It's all there. Openlab has some more acoustic / indie kind of music mixed in too, usually with really interesting melodic stuff from certain artists. Openlab can be a little hit or miss sometimes but it's a great way to find new music.
  19. I've been having a blast lately with Vel'Koz mid. I tend to play on the safer side and farm and only go "all-in" when I'm 100% sure I can get a kill. It's been working well for me and I seem to only have trouble with a few champions with a lot of movement, such as Yasuo or Akali (ok, I freaking hate being matched against Akali!). I also bide time before a big team fight by poking with Q and W before we decide to go all in, and when we do they've usually taken enough damage for the fight to go in our favour. Fun times with the face-melter. OH, and I just want to say it's ridiculously satisfying laying waste to 5 champions with my ult when they clumsily stack themselves in a line. Does anyone else play Vel'koz? If so, I'd like to hear about your play style and item choices. And what are your thoughts on Vel'koz support?
  20. I would so go to this if it was in Canada, and on the west coast
  21. Cool, well I think it'd be fun to join some folks from OCR in LoL. I'll try and be on at those times if I can remember - I'll probably put a little note in my calendar. If anyone wants to add me my name is Aloryn. Cheers!
  22. What time do you guys usually play? If you'd take an S3 player I'd be game.
  23. Next time one of my friends has a birthday i'm gonna try this in real life!
  24. Phantasy Star Online!!! So many hours, beautifully wasted
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