Dhsu
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Posts posted by Dhsu
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Very awesome - thanks for sharing! Wish I could have seen it live!
Shoulda gone to MAGfest!
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If only Wolt had drawn a fully bloomed Alura Une, he would've won first place.
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Pleasantly surprised by this one. Not only a good game arrangement, but a nice jazz piece by itself.
Hmm, Seung Mina butt dance indeed...
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C'mon, Karl, you know no one (male or female) could resist a stud-muffin like yourself. Many congrats!
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Haha, Hydro kills the server again.
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I'd like the start doing these but my friends have a weekly get together on Thursday nights. :[
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Deus Ex RPG unffffff
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Reminds me a lot of Einhander.
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HEY GUYS, IMPORTANT NOTICE
I forgot to add Brushfire's entry when I updated the thread earlier today. If you've voted already, please take another look at all the entries including NUMBER 12. If you'd like to revote, just pm me your new votes.
SORRY AGAIN BRUSHFIRE
Should've left it off.
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Although as other people have brought up, there will probably need to be some way to keep people from making inaccurate and/or useless tags. Maybe restrict it to a new "reviewer" forum group or something.
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Speaking of Heavy Stampedes, this happened on the server a couple nights ago.
Was very awesome.
Seriously, Spectre is my new favorite person.
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That's an awesome idea.
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Also I thought I'd mention that I just noticed your sig Gollgagh. :3
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The FAQ might need a little updating.
http://www.ocremix.org/forums/showpost.php?p=448265&postcount=12
http://www.ocremix.org/forums/showpost.php?p=456334&postcount=579
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No sticky-camping one-way doors.
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I hope you die you dirty greasebucket.
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I didn't say it was easy. I was just wondering whether he'll ever have enough of it. If I had something that demanded this much of my time and that this many people depended on me doing well I'd probably crumble completely under the pressure on myself I'd build up. And it's not like his workload is going to decrease anytime soon either.
At some point, he decided he wasn't going to be able to evaulate all of the songs on his own, and so he created the judges panel and he saw that it was good. Delegating the writeups as well would probably feel like a huge failure for him, as would letting someone else do most of the coding of the website. I'm just wondering how long he'll be able to do it on his own.
I think that if (hopefully when) he delegates the write-ups to other people, he could still maintain a connection to the community by having a site/development blog that he can just update at his leisure. It'd let him keep everyone apprised of any progress (in as much detail as he wants) without the additional pressure of meeting a weekly posting quota.
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As long as it doesn't involve more than 4 octaves at a time! (I'm using a Keystudio 49. )
And if anyone wants to "steal" my WIP, they're more than welcome to it. I'll even send you the MIDI. Or if you wanna just give me ideas that's cool too.
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Problems disguised as choices, especially in terms of strategy or equipment, always annoy me. For example, in Elder Scrolls: Morrowind, they presented you with a "choice" between focusing on magic or focusing on physical combat. The reason "choice" is in quotes is because a pure mage character was virtual suicide in that game; you needed at least some physical combat skill in order to survive. It's a problem in disguise, not a choice, and it's annoying because it's dishonest. Why present me with the opportunity to go full mage if it's pretty much guaranteed to get me killed? Especially while insisting that it's a valid choice?
It's still a choice because there are still several viable configurations that will allow you to progress in the game. Intentionally being a weakling just doesn't happen to be one of them.
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I don't really plan on fleshing this out (not sure how I would, honestly), but I got some inspiration tonight and just wanted to share:
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Good point, it can never hurt to have examples to back up your point.
But yeah, I think the idea here is that decisions based on personal preference are choices, while ones in which only one answer will advance the game is a problem. Incidentally, my personal preference is actually games that consist mostly of problems, since I can never make up my mind.
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Googling "doujin soft" should get you pretty close.
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There are workings on the backend that y'all don't know about.
There workings on your mom's backend that ya'll don't know about.
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I dunno, I'm not really feelin' this other guy.
OCR00966 - Legend of Zelda: Ocarina of Time "Lullaby Proximitus"
in ReMix Reviews & Comments
Posted
Always been a favorite of mine, just a great feel and chord progression. If I had to be picky though, I'd say that the repeating piano chords towards the end were a little cheesy, along with the fadeout ending. I definitely agree that it could've used some extra length/development. Still, what's there is excellent.