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Master Mi

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Everything posted by Master Mi

  1. I really like the remix "Searing Aggression" of Zircon - love the style/genre of this track. But if you listen to my remix as well to Zircons remix on youtube (both max volume in the youtube settings) you will see (or rather hear) that both track volumes are nearly equal at the point where both tracks really start. My DAW metering shows no single point where my remix goes over the edge and clipping. And I can't hear one single clipping noise. So just tell me at which point you can hear such clipping noises - as I said the master track and every other track in the mixer is far below 0 dB within the whole remix. (might be some interferences of the lower frequencies within the bass tracks - but nothing what bothers me personally) And it's not my ultimate goal to make a soundtrack sound 100 % real/realistic - I just want to make it sound really good in a way that expresses my true nature. Sure I have to learn a lot more and get much better skills to express my nature and emotions more exactly. But I'm pretty satisfied with the progress I make step by step.
  2. Bass seems to have too much hall/reverb - not quite sure if it's really the bass or a pad-like sound that interferes with the lower/mid frequencies (especially in the beginning part. But besides this it's a really awesome remix - love the lead guitar sound! \m/
  3. Actually THIS is the compressed version of my track >>> check out the newest version (1.3) of my remix: https://www.youtube.com/watch?v=zNqel5SJPPE or https://soundcloud.com/master-mi/lufia-2-tyrant-breaker-master-mi-remix-version-13 ------------------------------------------------------------------------------------------------------------- With my compressor AM-Munition which I used for the drums and the master track this time the track got much more pressure - sounds more powerful and so much better. In the previous version I didn't use further compressors (except of the VSTI-internal compressors of the electric bass guitar and the rhythmic power guitar which are standard settings for those VSTI). There I also used a limiter called sMax11 - but it didn't do too much on limiting the master signal with my settings as I wanted - so the master signal got slightly over 0 dB at some points of the track. So you could have been right with your thoughts that the previous track had some clipping problems (although I couldn't hear any single clipping noise there). This time I only used the compressor AM-Munition to regulate the loudness and pressure of the drums and master track - the overall and max master volume in the whole track was around - 3 to -1 dB. I don't have used a limiter this time and I think it's much better with this choice. Don't know what you mean with the fake guitar sound - in the previous version 1.2 I only used 3 (bass) guitars - you can listen to them right from the beginning >>> an usual electric bass guitar (mostly play short rhythmic notes), a rhythmic power guitar (mostly playing short rhythmic notes) and some power chords (playing long, powerful notes) - as well as 1 electric lead guitar at 3:07 and at 4:46. The other sounds you have listened to in the later parts of the track might be the electric piano with distortion effects which I used from 1:40 on and at peaks like at 2:36 and later ones - it sounds nearly similar to an electric guitar but it's just the electric piano. ----------------------------------------- Within the version 1.3 I've also made some further changes: - added a lower deep lead guitar for the beginning part (makes a much more powerful, darker atmosphere - perfectly fitting to the destructive power of the god-like Sinistrals) - adapted the volume of the other instruments, mad some little changes at the piano part and removed the annoying distortion effects at the electric lead guitar part towards the end
  4. Finally I could rebuild my remix from Ground Zero and I used this chance to overhaul it completely. Check it out here: https://www.youtube.com/watch?v=qvRN--KVzkY or https://soundcloud.com/master-mi/lufia-2-tyrant-breaker-master-mi-remix-version-12
  5. I really like this composition and the dream-like atmosphere of this track. Maybe I miss a little "dry" part in this track where no pad sounds, halls or delays dominate the soundtrack (maybe 2:14 would be a good point for starting with this) - but that's just my personal taste. In my opinion it's already great as it is now.
  6. Never said/wrote something of a professional remix in my new post - just mentioned that I'm the owner of a professional DAW - which is simply true. I know that I have to improve and that I will improve my composing, arranging, mixing and mastering skills a lot more if I want to make it really into OCRemix. But I see it like the Japanese way of thinking - Kaizen, to get better in little steps. Maybe I will have a better chance of improving my skills by creating my first very own composition to get much more away from midis/original notes. But I see this remix definititely as an improvement compared to the previous version - and in my opinion much less repetitive and more varied/interesting. According to my ears/headphones the peaks/refrains have some parts with really nice instrumentations (like the guitar/pan flute part at 4:20). "Epic" may be a little tough but I totally like the finishing parts with the saxophones - those were some of the few parts in the track where I had used my first own notes that fit in pretty well and sound really powerful towards the end. Not sure why you don't like the synth bass - maybe I have to try another headphones. But I also like the artficial/electronic bass when I listen to it with my MP3 player In-Ear headphones. At the moment I'm pretty satisfied with the results of this remix - although I know there's a long way to rise from the state of a bloody beginner. )
  7. Finally I could go on with my remix Fighting Fantasies, a remix of the famous battle theme from the awesome videogame Final Fantasy 7 after upgrading my DAW from Samplitude Music Studio 2015 to Samplitude Pro X2 Suite, a really professional music producing software with which I can work with up to 999 different VST/MIDI layers per track now - instead of only 16 different VST/MIDI layers like in the previous version of my DAW. So, for the newest version of my remix I've made a lot of changes within this track. As you can see the track is now almost 3 minutes longer than before. I've also made some smoother transitions (especially when it comes to the slowly rising or falling loudness - so-called fade-ins and fade-outs - of some intruments and synthesizers at several points within the track). Furthermore I've added a short intro with some nice synthesizers and created a lot of absolutely beautiful sounding variations around the powerful peaks of this soundtrack. I'm sure you'll love these if you're a fan of the game and the original battle theme "Those Who Fight". And for the final parts of this track I've used a very powerful thrombone ensemble and a very expressive playing saxophone (thanks for the guys from MAGIX Samplitude for creating Vita Saxophonia) that leads into a really epic finish. I hope you'll enjoy this new version of my remix. Although it's not the final version of this remix, yet - but the main parts are done. I'm sure there won't be too much changes anymore until this remix is really finished (will do just some mastering stuff & fine tuning, maybe some small changes around the instruments, synthesizers and some single notes). -------------------------------------------------------------------------- Check it out: https://www.youtube.com/watch?v=x8m8gI-wShw https://soundcloud.com/master-mi/final-fantasy-7-fighting-fantasies-master-mi-remix-version-12
  8. This is my remix of the Balrog Theme from Street Fighter 2 - in honour of the Street Fighter series, the character Balrog and his badass theme and of course in honour of Mike Tyson - one of the best and straightest boxers in human history. Original game track: >>> ---------------------------------------- Newest version of my remix: 1.2 >>> >>> https://clyp.it/0qz3jt4t Further information relating to the newest update of my remix you can find in the description of the Youtube upload.
  9. Wow - that sounds totally interesting to me - go on with it. )) From which program you've got those eastern vocals/choirs - are they part of Cubase?
  10. Totally see the point with the lil bit too high, ear-cracking flute, lead and some other stuff I will change in this remix later on. I've made a newer version of this remix where some problems are already solved. https://www.youtube.com/watch?v=mgBcsLpgY1E https://soundcloud.com/master-mi/final-fantasy-7-battle-theme-master-mi-remix-working-title-version-11 In this version I have improved the sound of the piccolo flute around the intense parts of this track. I changed the drum part after the beginning and removed the strange crackling noises between the endings and beginnings of the several parts in this remix (guess the reasons were some MIDI controller events in the midi file I had not deleted in the first version of my remix). I also used a string ensemble instead of the very high dreamy lead part - but I'll use a special section of the dreamy lead later on. Unfortunately I've already reached the maximum number of MIDI/VSTI layers (16 per track) of the actual version of my DAW - so I can't go on with this remix until I've bought the professional version of my DAW Samplitude where i can use 999 MIDI/VSTI Layers. I guess this will take some time. So, until that day have fun with this one here.
  11. That's a catchy one for real, dude. Like the cautious part as well as the parts where the electric guitar gets in the lead. Metal Gear Fantasy - The Tactical Espionage RPG. Nah, no half-assed crossovers - this theme would totally fit with the orginal game FF7 - for example at the point when the new Avalanche group infiltrates the Shin-Ra HQ building.
  12. I'm steadily working on a remix of the Battle Theme ("Those Who Fight") from Final Fantasy 7. It's my ambition to create a modern version of this theme - but without leaving those elements which make this track so interesting and memorable. So, I decided to keep those orchestral elements from the original theme of the game Final Fantasy 7 and combine it with the punchier and more powerful electronic elements of this theme in the amazing spin-off Crisis Core: Final Fantasy 7 and add some driving rock elements. Original game track: >>> ------------------------------------------------------- Newest version of my remix >>> 1.6 Preview >>> >>> https://clyp.it/fgslop4q
  13. Guess, it will take some time for me to go on with this track. Since I changed my DAW (from Magix Music Maker to Magix Samplitude Music Studio) I have to make this remix again with all the midis and the settings - lowers my motivation a lil bit (but only just a little). But I tell ya, it'll be good in the end. I'm working at a remix of Final Fantasy 7 at the same time to keep myself up and to get some variation.
  14. So, have bought Samplitude Music Studio - and it seems to work with all the pads which didn't work really good in Music Maker. I guess it's because of the much better audio engine in Samplitude. It also supports 64 bit systems and has a multicore support (have 4 cores). Just have an ear on it - just have exported a lil track with a Revolta²-Pad Sound. https://soundcloud.com/master-mi/samplitude-music-studio-demonstration Sounds pretty clean with Samplitude Music Studio, aye? I guess (and many people say this who work with Samplitude now) that the Musik Maker is more for Working with Loops and less with the midi stuff - so more for the mainstream guys who want to make music but who don't have a clue when it comes to notes, midis and the real tough stuff in music production. So I've just bought the Bid Daddy it seems - yesss.
  15. I've tried this sound from Magix Maker in Magix Music Studio and exported then - with the best results (as I hear the pad in the DAWs). Maybe I have to get the Music Studio 'cause of its better Hybrid Audio Engine (although it doesn't make real sense cause Music Maker and Music Studio cost the same). It's really annoying, cause I have to buy at least 2 Versions of the Music Studio to have the same amount of Synthesizers and Instruments I had in the Music Maker - around 150 - 200 bucks at all - poor Mi (feel milked like a cow). ( But make sense to try those plugins in other DAWs - but some plugins like Revolta² and DN-e1 (which are really great in my opinion) only work with the engine of Magix - unfortunately.
  16. So you would say that this DAW wasn't created with the ability to use it's own synthesizers? Come on, don't troll me - I'm in a bad mood about this - just planned to eat the sound drivers and play the synthesizers by myself.
  17. My DAWs are Magix Music Maker 2014 Premium (and previous Versions) and Samplitude Music Studio 2 (this one just for dividing midis into the several layers as a preparation of a remix).
  18. Yeah, it's an onboard sound card I unfortunately use - it's a VIA HD Audio Soundcard. @Neblix: No, the crackling sound is not okay - sound's totally different than in my DAW. In my DAW (before exporting) it sounds like this - much cleaner - less crackling: https://soundcloud.com/master-mi/revolta-synthesizer-how-it-sounds-within-my-daw The community of my DAW gave me a hint that I should save for an external soundcard or even better an audio interface and they told me that there should be not even this little crackling sound with this synthesizer in my DAW - it should be totally clear, this sound. So it's the question which external soundcard or audio interface is a good choice. MOTU seems to be pretty expensive with over 300/400 bucks. That one from Steinberg is about 100 - that would be still in my financial range. There's just the question if it is enough to play all synthesizers correctly. Are there other special things I have to look for when buying an external soundcard or an audio interface? (Thanks for the hint with the bus noises - didn't know about this phenomenon.) (And no, it's not a trial version of my DAW - just have the full premium versions installed I have bought in a store and some of the older versions via online store.)
  19. Yeah, but do I have to set the volume so that it doesn't get in the red area over 0 or is it just for the volume difference between left and right or is it some kind of a master volume although the master volume in the mixer is far below 0?
  20. It looks like this (and yeah, it's flashing temporary a bit red like in this picture - I guess it's not okay, if it's the volume). http://www.cornbay.info/images/meine_bilder/magix/music_maker_2013/grafik-490-zora-mastering-suite-4-int_118.jpg
  21. I guess, my soundcard is too lame for some synthesizers in my DAW. Got this one after exporting a piece of music with a critical pad of my revolta² synthesizer. Although I tried many sound drivers in different setting I got always the same painful results: https://soundcloud.com/master-mi So I think about buying an external audio interface (guess it's better than another soundcard). Do you think that one from Steinberg would make it? http://www.amazon.de/Steinberg-502004313-Audio-Interface-inklusive/dp/B00B19JBW2/ref=sr_1_1?ie=UTF8&qid=1406474147&sr=8-1&keywords=audio+interface Or which one would ya prefer?
  22. Couldn't even find a chapter of the Mastering Suite in the manual - just an explanation of the mixing & editing tools. If if the level in the stereo enhancer is really the volume - it shouldn't go into the red area (over 0) in the whole track, right?
  23. Nah, not bad - but comparing to the size of my hard disk (about 1 TB) it's pretty much - and I guess the piano VSTI is not the only instrument/synthesizer you have in your DAW. So the size would really freak me out. And if I compare the sound of my over 200 MB Vita Century Keys and the high end grand piano VSTI there is not such a big difference I can hear by ear which would justify this large size in my opinion. But you're the pros (hope you have some kind of a military high end computer network to deal with your DAW and Godzilla like VSTIs ). Maybe try to make a remix with the grand piano and a not so large-size piano VSTI like the Century Keys and let the community decide if they can hear such a big difference within a whole track.
  24. Man, that's really expensive and hard disk eatin' stuff, dudes. I use this one - sounds pretty nice as well, the price is around 30 Euro and it eat not much more hard disk space than 269 MB. And this has also a very nice sound with good bunch of settings in the VST editor. =))
  25. Heya, there is a stereo enhancer in the mastering suite of my DAW and I have some questions about that tool. In the standard settings for example it sometimes flashing in the red area (area over 0 dB) but doesn't seem to influence the quality of the track. So what does it mean when it flashes red a couple of times - do I have to put the faders of the stereo enhancer a lil bit down on the right and left side until it doesn't flash up during the whole song anymore or can I keep this as it is? Furthermore the level of the stereo enhancer doesn't seem to interact with the master volume/master fader - but with the volume of the frequencies in the equalizer. What's the reason for this - what does the "loudness" or the level of the stereo enhancer stand for?
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