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Uffe von Lauterbach

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Everything posted by Uffe von Lauterbach

  1. I'm reminded of a few things. First, it sounds like some uplifting trance from the early 2000s. Secondly, the voice reminds me of the vocal in Flutlicht - Icarus. Third, I'm getting a Snowboard Kids vibe. These are all positive things in my eyes. This really retains the feeling from the original, but also has a nice airy feeling to it. I really like this.
  2. Kind of wondering if the first transition has been smoothed out. I won't share when it transitions, that way you, the listener, can figure out when the transition is made and whether or not it sounds natural or not. I feel that if you look at the time, it'll influence you to think differently than you probably would have, because you would have already expected it. Update is in the OP.
  3. Someone would probably think this was done by Deadmau5 if they heard it playing in a club. This is certainly interesting.
  4. This track needs some variation melodically. As it has been stated, it is very repetitive, which I suppose is understandable since the original theme wasn't all that long. I'd break away from the melody and throw in your own style somewhere along the way. What genre are you going for? I ask because that usually helps me familiarize what you're trying to create in terms of sound and such. I'd do more with the bassline, too. Argle mentioned that it just sits around. Well, he mentioned a lot of things. I think rhythm would really help this out, though. I will say that I like in comparison to the original that this doesn't really have a dark eerie feeling like the original, and that you put bells in this. By the way, what version of FL are you using? I'm just asking because Argle mentioned that maybe collaborating could help you get where you want this to go.
  5. Thank you for the friend request. And thanks again for your help earlier. That really cleared things up.

  6. That's exactly what happened. The kick got exponentially louder around that area. Oddly enough, I didn't boost between 60-200Hz, so I'm thinking having the low end just being kind of left alone might have something to do with it. http://oi58.tinypic.com/15qs277.jpg I just want to retain the frequencies there so the kick has a punch to it. Thanks again!
  7. You are a godsend! Amplitude might be the word I'm looking for. The kick has a muffled sound and as the frequency gets higher, it kind of has this tube sound until it finally reaches the max. I think the best way for me to describe this would be for you to open up FL Studio, make a simple 4 to the floor kick, link it to a channel, open the Fruity Free Filter in the mixer and move the Freq knob from 10Hz to the max. Then compare that by turning down the Q knob and then testing the Freq knob again. You'll notice the difference, no doubt. Either way, I was having distortion around 50 - 225Hz as the Freq knob was going up. Your compression numbers worked, though! I'll check out your compression in the link as well! Thanks a ton!
  8. How do you maximize your kick drum without getting distortion from an automation clip in FL Studio? When I move the Frequency knob, there are some parts that distort, while the rest of it is fine. So I decided to lower the frequencies that were causing the distortion. When I did so, my kick ended up sounding weaker. Lowering the resonance helps, but then you don't get that cool effect that comes along with automating the kick as the frequency comes in. Here is an example of what I'm trying to achieve. It's around the beginning part. bLiNd - Jade Catacombs
  9. I'm the same way with the build-up drums as well as well as with rolling snares and crashes. By the way, I took note that the image you posted earlier says Vectorman. Is that currently in the works? I'd like to hear that when it's done. I didn't get to play that game that often, but my best friend liked it a lot. It was pretty cool back in the day. I think if you reach 99/99 in the mixer, you may have to branch out with the Patcher.
  10. I love using automation. When I first started using FL, I saw a demo track and it had these weird looking colored things (automation clips) with a line in the middle that ended up being squiggly and stuff. I had no idea what it was at the time, but I saw what it could do, and I tried to Google it, but I wasn't getting what I wanted because I didn't know what it was called. I tried to deconstruct the demo to see if I could find what I was looking for, ended up finding out it was called automation, then Google'd that to see how to do it. I like having the kick, claps, hats, and snares all compiled in one pattern. My friend separates each. I think making a whole drum sequence and duplicating it for variation is a lot quicker and more organized, though. And what are you thinking using 77 channels? I don't even go that far. Maybe one day, though.
  11. I was doing a collaboration once with a friend, and we got about 60 synths put in. I handed him the collaboration back for him to fill in whatever he would like, but we never got around to even completing it. Too much stuff scares me. I like to keep at a minimum of at least 10 to 15 sounds, that's excluding the drums and FX. I would have to devote a ton of time in if I was doing stuff like you. I'm so unmotivated though, and it's mainly because of EQing and not really understanding compression, or when to apply it, if necessary.
  12. Assuming you use FL Studio, have you ever considered using the Patcher? It would save you a lot of room when it comes to layering. I can't say it would help with the amount of memory necessary for the VSTs, Soundfonts, or whatever. It's basically the same workflow, just simplified. The issue might be when it comes to EQing and such for each synth.
  13. Not sure why I wasn't able to find you. Could have been SoundCloud doing maintenance or something. Interesting choice to choose for this remix. I think it better captures the mood of Kapp'n's song. I think of an old town and a sailor that sees a pretty woman. He has no time to meet her because he has to go on a journey. Along the way, as he travels, there comes a heart-wrenching feeling when he thinks of her that he may never be able to resolve.
  14. I pencil notes in in the piano roll on FL Studio. I've thought about recording my voice and then writing them out, but every time I have an interesting melody, I'm either in the shower or not at home, and it really upsets me because I feel like these things have potential. There was a day I had a dream with a theme playing in my head, quickly got up, hummed it to myself several times while writing it out in FLS.
  15. Something is wrong with the link. I'm not sure if this is possible, but you may be on private as well, because I keep getting an error just by looking up your name.
  16. I can't really find anything to complain about. The chord progression sounds familiar to a D&B track I once heard, but I can't put my finger on which one it was. That's not a bad thing, though. I like the smooth synths and how well they complement one another.
  17. There is a remix I'd like to continue, but I have no guitar or the kind of money for something like Shreddage. I'd love to hear the final product eventually.
  18. It is a short WIP at the moment, that's for sure. I wanted to gather everything from the original into what I have now, with the time being 4/4 and different sounds applied on top. That's why everything starts out with the action from the get-go. I am going to break it down, possibly applying an intro of my own within the same key. I totally understand what you mean when it comes to the 0:27 mark. To me, it kind of sounds like a medley because of that jump into a different key. But is that bad, in terms of going from one key into the next? Does it transition fine, is what I'm asking? Probably not. My main focus is at the 0:43 mark to be honest. I feel like it sounds awkward. The whole idea for me is to use different instruments without sticking to the same ones throughout the whole track. Previously, when I was starting to make trance or whatever, I generally stuck to the same synths, and looking back, it kind of bores me because it lacks the variety of different sounds. Anyway, thank you for your input. Hopefully I can figure out how to fix this.
  19. After seeing the new Magicant stage in Super Smash Bros. 3DS, as well as hearing the new arrangement for that stage, I became inspired to remix the Magicant theme. The original is in 3/4 time, I believe, and so I had to reconfigure the notes to fit 4/4 time. I like what I've come up with, but I have a few issues with how they transition and just the sound overall towards the end. Any suggestions? Does the way it sound as far as structure goes sound fine? I fear that if something doesn't sound right, structurally, that I won't know how to fix the issues. Update 1: ID WIP Original Source: Aiko Ohmori and Ritsuo Kamimura Remix: MOTHER - Magicant WIP
  20. Not too liberal or conservative if you ask me.
  21. Alright, so that's about enough clarification I need. Could be fun to do as a hobby, I suppose. Curiosity got the best of me.
  22. So if someone here made a remix in FL Studio, uploaded their remix, got it approved, I could take the users .flp file, provided they allowed me to, and remix his/her remix? I just want to make sure we're on the same page. I'm not talking about taking a remix done by a video game company and remixing their remix.
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