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The Nikanoru

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  1. Like
    The Nikanoru got a reaction from TheChargingRhino in Lylat System CLEAR: A Star Fox Tribute Album   
    Just to add to what has already been said about realism, last year I asked @timaeus222 about how to make my sequencing less mechanical. The context was instrument sequencing, but I think it can be applied to percussion too:
    I have since found that sequencing percussion is actually pretty wide open in FLS; I can either play the percussion parts out through the plugin (under one channel) or pull the actual WAVs and manipulate each waveform directly (assigning each WAV to its own channel), depending on what sort of 'realism' I am looking for with the sound. Sometimes even slight EQ adjustments, slight pitch adjustments, or even where the drum skin is struck can effect the 'realness' of the sound; I, however, have had very little chance to experiment with this, so I can't advise much closer than that at this time.
    I hope this helps ... and I totally endorse air-drumming as a timing and sequencing aide as well.
  2. Like
    The Nikanoru reacted to wildfire in OCRJ-2017 - & Knuckles   
    It was so hard to not laugh the entire time I was pulling and arranging Knuckles' voice clips. Glad you liked it!
  3. Like
    The Nikanoru reacted to Liontamer in OCRJ-2017 - & Knuckles   
    My goal: authenticity.
  4. Like
    The Nikanoru got a reaction from wildfire in OCRJ-2017 - & Knuckles   
    Just gave this a listen or two - short tracks, but this is great! For some reason, the word that keeps rolling around in my head when I listen to this is 'freedom' ... IMO, something in the sound of the whole album matches nicely with Knuckles' lifestyle.
    My favorite is probably ladyWildfire's Chuckles' Chaotix but I thought @djpretzel's Battery Preset Zone was interesting and I really enjoyed @Liontamer's Chaotic Rodeo. That one sounds very familiar for some reason...
  5. Like
    The Nikanoru got a reaction from classic_gamer_76 in Lylat System CLEAR: A Star Fox Tribute Album   
    Just to add to what has already been said about realism, last year I asked @timaeus222 about how to make my sequencing less mechanical. The context was instrument sequencing, but I think it can be applied to percussion too:
    I have since found that sequencing percussion is actually pretty wide open in FLS; I can either play the percussion parts out through the plugin (under one channel) or pull the actual WAVs and manipulate each waveform directly (assigning each WAV to its own channel), depending on what sort of 'realism' I am looking for with the sound. Sometimes even slight EQ adjustments, slight pitch adjustments, or even where the drum skin is struck can effect the 'realness' of the sound; I, however, have had very little chance to experiment with this, so I can't advise much closer than that at this time.
    I hope this helps ... and I totally endorse air-drumming as a timing and sequencing aide as well.
  6. Like
    The Nikanoru got a reaction from timaeus222 in Lylat System CLEAR: A Star Fox Tribute Album   
    Just to add to what has already been said about realism, last year I asked @timaeus222 about how to make my sequencing less mechanical. The context was instrument sequencing, but I think it can be applied to percussion too:
    I have since found that sequencing percussion is actually pretty wide open in FLS; I can either play the percussion parts out through the plugin (under one channel) or pull the actual WAVs and manipulate each waveform directly (assigning each WAV to its own channel), depending on what sort of 'realism' I am looking for with the sound. Sometimes even slight EQ adjustments, slight pitch adjustments, or even where the drum skin is struck can effect the 'realness' of the sound; I, however, have had very little chance to experiment with this, so I can't advise much closer than that at this time.
    I hope this helps ... and I totally endorse air-drumming as a timing and sequencing aide as well.
  7. Like
    The Nikanoru reacted to classic_gamer_76 in Lylat System CLEAR: A Star Fox Tribute Album   
    Once I have my drum session programmed -- without any humanization -- I like to play the track with my drum sequence window open that I use as a tab to perform the instrument on the keyboard. Not being a good 'keyboard drummer', I take it slow and one part at a time -- I record the kick only first, then the snare, then the hi-hats, etc. -- until I'm done with the whole instrument.
    I then edit my performance -- since I'm absolutely not good at all ^^' -- and re-position some sequences better -- only when it really sounds off (the kick, snare and cymbals are particularly important) -- before working on the velocities. Sometimes, you can trust your DAW's 'humanization tool' (around 10% for the kick and snare and 30% for the hi-hats and ride) but you'll definitely want to check the whole thing afterward and edit individual notes/pack of notes together.
    A good understanding of the instrument is necessary though. When composing for that instrument you must visualize the drummer play and keep in mind he only has two hands and two feet. Air drumming is recommended for such circumstances -- don't laugh, I do that
    A good sampled VST is worth having, that goes without saying. Here is probably the most popular free one you can get to work on any DAW: http://www.powerdrumkit.com/
    Here are a few videos that could help you too -- ghost notes and everything must not be neglected:
    Hope this helps -- we've all been there
  8. Like
    The Nikanoru got a reaction from Cole Train in Lylat System CLEAR: A Star Fox Tribute Album   
    Heh heh ... Hi everyone! Apologies for being absent over the last couple of days, but I'm back now, so...
    ALL SHIPS CHECK IN!
    ---
    First of all, thank you to everyone on the project for responding to me on check-ins!  Communication is key to keeping this project on track and I wanted to say how much I appreciate everyone making the effort to let me know where they are at.. Of course, not everyone was able to get me an update in time for the deadline, but I should have progress from everyone over the next few weeks. I'll let everyone know as I have been when a new WIP is posted.
    We currently have 27 claims out of a possible 32 tracks. We were unable to meet our side goal of a full 32 claims, so I'll be moving these goals to the July 1st deadline. 5 tracks are still left to claim!
    We may have reached our goal of 12 complete tracks, but I'm not sure yet. I do have some more updated WIPs to post; I will post them to the spreadsheet over the next few days, once I get the chance to sit down and go through everything. There will be some color changes... hopefully enough to push us over the line! Thanks to everyone who gave this a priority.
    I've spoken to the artist I contracted and he says his schedule will be clearing up over the next few weeks to work on the poster and cover art. I've been kicking around a few ideas with him and we think we have a good concept; going to be sticking with an 'Arwings in Space' motif (like the sig banner) but with a little more action, maybe a battle or zooming orbital... something. He's told me the latest he'll have something ready for the poster is early June. I'll post it to the thread once it's ready to go.
    @Starphoenix and I will be putting together a framework for the website this quarter. Once we have a working design, I'll be putting out a call for artist bios. I'll put together some clearer instructions when I announce, but it's not a bad idea to start thinking about it.
    ---
    The next deadline is July 1st, 2017. Remixers will once again be required to at least confirm progress and I'm actively asking for orange status WIPs. A reminder that all tracks will require orange status by October 1st - the sooner you complete the track, the easier it will be at this point! Final deadline for the project remains July 1st, 2018, but I would like to complete it sooner if possible so we have a better chance of a 2018 release. Any effort made to this end would be appreciated!
    It's fantastic to see the collaboration going on and folks jumping in to help where needed - a round of applause should go to our Audio Support team for their help providing a different set of ears for track review and feedback. The tracks we have are sounding great so far and with every bit of progress we make, we are one step closer to fulfilling @Thomas Neil's vision. Thanks again to everyone for making this possible!
    More posts to come as updates occur. Keep up the great work!
    ---
    Oh, and @TheChargingRhino's track has been updated on the WIP spreadsheet. Let her know what you think!
  9. Like
    The Nikanoru reacted to classic_gamer_76 in Lylat System CLEAR: A Star Fox Tribute Album   
    @TheChargingRhino -- I am constantly surprised by how fast you're evolving each time I listen to your latest WIPs -- trying to step away from the source to offer something original and express yourself as an artist. You really have something great here, and I like to believe that the structure of the mix is there and it's time to polish the arrangement and perfect the mixing and everything
    I like the idea of the bass being pitched down for the intro but I think it is too shy for now and you should probably try to go a bit crazier with it. Same goes for the low-fi FX on the first part of your drums. I personally think the Orchestra Hit is too loud, but that may be just me. At 1:21, wouldn't it be nice to go really aggressive here and add a Wah FX on the distortion instrument in the background and then, at 1:31 -- for the final note --, slowly pitch down the final note for the closure? You drums need to be punchier, more powerful and bring more energy to the track -- I'd also recommend you vary the rhythm at 2:17-2:35 for it's getting too repetitive there, and perhaps implement more fills at the end of some parts to introduce the following one. Maybe I don't hear it, but do you use Hi-hats? 'Cause I feel like it's seriously lacking some, especially during the 'chorus' where the absence of harmonies/counter-melodies makes it a little empty. Lastly, I guess you want to add real guitar recordings to your track -- definitely do so (part 2.21 screams for an arranged riff based of this rhythm). I think adding reverb, pan and other FXs/technics wouldn't hurt either but I'll need a more advanced WIP to judge.
    Anyway, it's a very nice track with very clever ideas, sweet arpeggios and interesting new melodies here and there that is pleasant to listen to. Synthwave being a repetitive style of music, it makes the repetitive chord progression digestible... so that's okay
    Just like I did with the Boss, I recommend you check out Nigel Silva's tutorial videos on YouTube to see if you can use some of his tricks to your advantage, make the song even better and, perhaps, learn new stuff 
  10. Like
    The Nikanoru reacted to Thirdkoopa in Lylat System CLEAR: A Star Fox Tribute Album   
    i think at this rate i'm going to have a finished product in the summer

    we're going faster than i expected
  11. Like
    The Nikanoru reacted to classic_gamer_76 in Lylat System CLEAR: A Star Fox Tribute Album   
    Listened to them all... MANY times each ^^
    @Etzaen -- Love the intro and outro as well as that "Mega Man Zero" vibe the whole track has. Still, I think you should try and mess around with the Pitch and Mod Wheels to try and make your leads more colorful (especially during the bridge section). The last part also feels like it's screaming for a bombastic solo (I can clearly see the distortion guitar you introduced in the bridge re-appear here for that purpose). I don't know if you want to go electronic or acoustic with the drums, but I feel like your track could benefit from a bit/lots more variations depending on your choice. Other than that, it's pretty awesome and I'm glad Star Fox 2 is having the recognition it deserves -- can't wait to listen to the final version
    @Thirdkoopa -- With this one, I can clearly see myself in a bar in the 30s, enjoying a drink while the jazz band is jammin' in the background (I can almost tell what it smells like in there). It's a bit too repetitive for me to just sit down and focus on the listen, but it definitely serves its purpose as a ambient piece. I wish the drummer could add more variety in his performance (it's pretty boring there... especially for a jazzy stuff). I also think some instruments are played too loud a few time but it also adds to that "live performance" charm the piece has. Not being my favorite style of jazz, I can't really go deeper with my critique... but it clearly isn't bad at all.
    @Siolfor the Jackal -- Now, THAT'S what I'm talking about! Some good ol' metal to wake you up and remind you that everything isn't all nice and easy in a Star Fox game  Aggressive rhythm guitars, a drummer who hates to be bored and synths for more sound variety -- a damn good recipe  I'd personally add a Pad/Synth Strings for the intro to play chords and give more of an Epic Progressive Rock feel to it before altering them a bit at 0:14 to make sure it evolves along with the track. I'd probably be nice to re-introduce the Pad at the 1:50 part (or a portion of it) for coherence but maybe it'll be too much synths at the same time -- since we also have a Synth Lead here too. Then comes the bridge -- LOVE it! Yet another track I look forward to listen to when complete!
    In the end, I really like how -- with these three tracks -- we keep getting an idea of how much variety the album is gonna have. Keep up the great work, guys!
  12. Like
    The Nikanoru got a reaction from Modus in What are the best Game Over screens?   
    This one from Lightning Returns is pretty epic...
     
  13. Like
    The Nikanoru got a reaction from TheChargingRhino in Lylat System CLEAR: A Star Fox Tribute Album   
    New updates on the WIP Spreadsheet:
    Eladard remix by @Etzaen Contemplating the End by @Thirdkoopa Sector Z remix by @Siolfor the Jackal Check them out, let us know what you think!
    Still waiting for updates from a few of you - one day left!
  14. Like
    The Nikanoru got a reaction from Thirdkoopa in I would like some advice.   
    A musician once told me that 'the only problem I have with working with other musicians is working with other musicians.'
    From my own experience, I have found that like dating, finding musicians of like mind and drive is like looking for a soul mate - it's not something that you can just go out and get, it just sort of happens, usually due to opportunity and circumstance. Being in a smaller town certainly doesn't help either; less musicians means less opportunity to meet new musicians. That being said, if you are determined to make this happen in the live scene in this town, then you're probably going to have to put up with some of the ... shall we say idiosyncrasies of other musicians in your area.
    IMO, starting your own band/group sounds like the way to go, but would you consider being a little less specific with your genre? This is probably why your other band was all over the place musically; everyone wanting to play different things leading to chaos on the set list and no one motivated to fix mistakes on songs they don't care about. As leader, at least you control the message of the band overall; you may find yourself playing boring, easy stuff for some of your mates, but you might find more people willing to 'play ball' that way. Plus, if you are playing to the audience, then it has to be music the audience wants to hear. If they don't like what they are hearing, start looking for what they ARE listening to - perhaps you can find some sort of compromise.
    You also strike me as someone who takes their musical skill and performance very seriously. In my experience in the local scene, most musicians go on stage to have fun, not improve performance; that's what practice is for. If you aren't feeling challenged by what's on the sheet music, why not focus on your improv/soloing skill? Or perhaps some more elaboration on the fills? I've had some of the most fun ever on stage just jamming to some random four-chord progression and everyone getting a turn noodling over top of it. Amazing some of the music that comes from it too! Or, you could try writing some of your own music, or changing your parts a bit to give you a bit more of a challenge or...
    Long and short (TL;DR version): If you're gonna stay in the town, you gotta work with what you got. OCR has taught me to embrace the diversity of musicians, no matter where they are at - maybe the folks in your area are just looking for the right pitch (also no pun intended).
    I hope this has helped in some way. Good luck, @JohnStacy - if all else fails, there's always collabs on OCR!
  15. Like
    The Nikanoru got a reaction from Platonist in Legend of Mana - Nocturnal   
    Ooo, I do love me some Legend of Mana - had to give this a listen.
    I really like this. The different parts of the track tell different stories to me; I like the structure and dynamic quality of each section. Big fan of the textures I hear throughout the piece too, really adds flavour to the overall feel of this. The only issue I have is that I'm not a fan of the bass synth in the intro and outro; too much 'buzz' for the somewhat atmospheric texture in that part for me. It certainly doesn't impact my enjoyment of this, however!
    This is great, thanks for posting!
  16. Like
    The Nikanoru got a reaction from SirCorn in Lylat System CLEAR: A Star Fox Tribute Album   
    Hey guys - we're getting close, and I'm still waiting for updates from quite a few people. If you need a little extra time to get an update in place, this is fine, just let me know - I don't mind waiting a bit at this point in the project. There are lots of folks willing to help if you're feeling stuck or unsure of what to do next.
    We have a new blue WIP! Cornerian Hall of Fame by @TheChargingRhino, @classic_gamer_76, and @Pichu's Dad is sounding pretty fantastic - check it out on the WIP spreadsheet! I have a goal to have a WIP in place for Bad Weather by the end of this weekend and a new SCRAMBLE WIP is on the way!
    Keep up the great work, everyone!
  17. Like
    The Nikanoru got a reaction from TheChargingRhino in Lylat System CLEAR: A Star Fox Tribute Album   
    Hey guys - we're getting close, and I'm still waiting for updates from quite a few people. If you need a little extra time to get an update in place, this is fine, just let me know - I don't mind waiting a bit at this point in the project. There are lots of folks willing to help if you're feeling stuck or unsure of what to do next.
    We have a new blue WIP! Cornerian Hall of Fame by @TheChargingRhino, @classic_gamer_76, and @Pichu's Dad is sounding pretty fantastic - check it out on the WIP spreadsheet! I have a goal to have a WIP in place for Bad Weather by the end of this weekend and a new SCRAMBLE WIP is on the way!
    Keep up the great work, everyone!
  18. Like
    The Nikanoru reacted to classic_gamer_76 in Castlevania: Legends [Prologue]   
    I wanted to produce a synthwave arrangement of the source but couldn't help using "organic" instruments for the leads and drums. I thought it could be interesting to try and find a right balance between synth and organic sounds -- keep those guitars, piano and drums and use only synths for the arrangements (which I'll start exploring way deeper when I find someone with a decent knowledge of synthwave music willing to help me ^^').
    Original Source:
    Remix:
    I visualized Sonia telling her newborn son the tale of her adventures -- like it's a bedtime story -- when remixing this.
    Feel free to share feedbacks and whatnot :3
  19. Like
    The Nikanoru reacted to Siolfor the Jackal in Lylat System CLEAR: A Star Fox Tribute Album   
    Looks like I got all my work done just in time, can finally get the last parts of my newer WIP done in time for the deadline.
  20. Like
    The Nikanoru reacted to Geoffrey Taucer in Taucer on Patreon   
    Funny you should mention these things. One of my rewards tiers includes request-a-trick (juggling torches while shirtless, for example, would be a fine request). One of my goals if I make enough money is to buy a set of chainsaws.
    Dead serious, not kidding: if I make enough money from this, I will buy chainsaws and juggle them.
  21. Like
    The Nikanoru got a reaction from Geoffrey Taucer in Taucer on Patreon   
    If he adds running chainsaws into the mix, I'm in.
    Seriously though, this is a great video, @Geoffrey Taucer - you've got a lot of talent for this! 
    I'd also like to give props for the musical accompaniment. I hope @zircon is paying attention... 
  22. Like
    The Nikanoru reacted to M_Blacki in Lylat System CLEAR: A Star Fox Tribute Album   
    On topic with this, I blasted out some reviews today, typos and all, but my message limit is 5 per day. So if someone WANTS me to review their new wip, let me know and I'll do it next.
  23. Like
    The Nikanoru reacted to M_Blacki in Lylat System CLEAR: A Star Fox Tribute Album   
    All,
         Just wanted to bring a quick update for anyone interested. I've been a bit inactive like a lot of you due to normal work/relationship things that get in the way. I've also recently upgraded my Studio One DAW which BROKE my Star Fox tracks. Well I finally got enough motivation & time to sit down and reinstall the old version and all my licenses FINALLY got it back to working condition! I'm doing some editing tonight and will hopefully have a new WIP for people to judge within a few days. Please get in my inbox if I don't, as the pressure will help me finish something in time. A little bit of effort ended with a lot of progress for me, so I urge anyone struggling with time or frustration - let me (or anyone else) know if we can help. Even if its just a reminder of what can be accomplished. Thanks everyone, I'm going to continue working now.
  24. Like
    The Nikanoru got a reaction from Cole Train in Lylat System CLEAR: A Star Fox Tribute Album   
    Hmm. If there is enough interest, we can still make the Andross collab happen ... but who is else is willing to commit to help build the framework?
    The idea I had for arrangement was to start with the base intro with voiceover in SF SNES, then either medley the various Andross themes in different styles (my arrangement was SNES, 64, Adventures, then Zero) or choose one theme and run with it. I just know I need to work of Bad Weather before I can work on this. If someone else can help out in building the base framework for the track, then it should not be as much of a pain for the rest of us to build on the rest. 
    If anyone wants to give it a try, go for it. I won't mark it claimed until there is a working WIP.
  25. Like
    The Nikanoru got a reaction from HoboKa in OverClocked Records Question: Advertising/Marketing?   
    There was a recent discussion of ads for OC ReMixes on YouTube that some of the staff here MIGHT have heard about.
    I've done a little bit of browsing and investigation and noticed that OverClocked Records has very little - if any - advertising presence outside of OCR itself, aside from a few articles that are two years old. Heck, there's no advertising on the OC Records site itself either. This seems counter-intuitive, considering how much advertising there is for OCR.
    Is there no appetite for advertising this awesome music elsewhere, or is there a cost/legal restraint, or has no one thought about this because they are too busy with other things?
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