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Souperion

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Posts posted by Souperion

  1. This wonderful artifact is one of my first OCR memories. The emotional progression fueled by the twin aspects of the gentle acoustics pierced by the dist guitar, the simple yet passionate treatment of a very simple and obscure source, all culminates into a genuine work of art. I will always love this song, and what it accomplished both artistically and emotionally.

  2. This deserves an extensive applause. Not merely because I have a deep-seated Metroid bias, but because the scope of this achievement: to cohesively weave together an evocative and rich piece from so many sources, to pay homage to two great game serious, to blend the many instrumental elements, all to produce a stunning work that is long enough for a listener to sink their teeth in. I congratulate The Respawn Collective, and hope to see more products like this in the OCR library. Thank you for this song!

  3. This is a mix I've been trying to solidify for a few months now. Imil has a captivating, homey feeling that welcomes you in and seats you next to a warm fire. I wanted to take it out into the frozen woods under an aurora lit sky. Poetics aside, this is the product of an amateur playing with equipment that's probably out of his league (EW Symphonic Orchestra and Sytrus), so I welcome any tips/hints/critiques that could help me make this a more complete song. Thank you, and enjoy!

    Original

     

  4. *Looks at post* " Oh hey, another Aquatic Ambience!" *Immediately hits play* I like the electric beat and bass, the delicate delays on the piano, the high yet gentle sweeps and stabs, and the liberal ornamentation of the background while the melody remains mostly faithful to it's source. The melody kinda just gets washed away in in an electric blue wave. The percussion is a little quiet, but I think that enhances its effect on the song. Nice work here!

  5. Hmm... KEEP WORKING ON THIS ONE! The vast scope of your arrangement's deviation from the original is inspiring and enthralling. Dub-step elements, pure electronica aspects, and that classic high synth... sure, it's rough and unfinished, but it's the start of something cool. I will admit that the source gets largely buried at a number of points, but I can still tell what it's based off of. Make the transitions more cohesive, maybe add some more continuation of instruments to make it feel unified as a piece, I think you could make this something really neat. Good work, and looking forward to it's advancements!

  6. The call and answer theme works quite nicely, with your fluting typically taking the roll of the source material and the guitar having fun with variation and ornamentation. It might be nice to give the flute the chance to handle some of the more original parts, though the bit you have at the end is a nice touch. The guitar itself adds a very interesting dynamic to your piece, the contrast of the rock aspect and the acoustic overlapping. Wish I had better advice to offer regarding the 'tar, but you've made progress with this track. Good work, keep at it!

  7. Let's hear it for the tracks of Metroid Prime! I rather like your Phendrana mix (an extremely popular tune, that one). The beginning literally feels like a slightly altered version, though it grows into a more unique thing. The synth that vaguely resembles a guitar really catches one's attention among the other faithful sounds. The percussion around 3:10 has a bit long of a delay for the number of notes it hits in a short space, a little dissonant there. The prologue sounds as any Metroid intro ought to be, and quite faithful to the original too, at that. The same goes for all three of these, really. I am rather fond of the vibrating-whistle-synth in the Menu mix, though I'm not sure it's quite cut out for how low it goes around 1:50, might make it more cohesive to let another instrument take that part or raise it an octave. 

    Nice work here, though, keep making music!

  8. This is a pretty sweet chunk of audio here. You captured some of the great the atmospheric qualities of Majora's Mask, especially with the opening two minutes. I feel that the clock bell is a tad overpowering in the introduction, as is the brass during the overworld theme. For the most part, though, you created a dynamic and captivating story with this medley. Nice work!

  9. Aside from all the other praise that I echo for this piece, I love the progression it features. For nearly 5 minutes it inexorably grows, fluctuates, deepens, and produced more to enthrall a listener. It's analogous to the gameplay of Metroid: you begin with simple capabilities and mechanics, which continue to expand in number and intensity. A gem among remixes, recommended to anyone.

  10. This is a timeless song for me. I remember hearing it when I was first being introduced to the wonderful world of video game remixes and being quietly awed. Years later, I still feel that splendor when I hear Rosenthorne, whether it be on a rando or on purpose. It's a beautiful and inspiring arrangement of a beloved tune from an archaic game, and a testament to both The Wingless and video game music as an art.

  11. I applaud this innovative approach to the classic. It gives me Earthbound vibes at times, and the performance is surprisingly supple. The inherit warm feeling of the french horns makes it somewhat relaxing, despite the nicely done musical tension and dissonance that made it feel very organic. A triumph for Chrono Trigger, for video game music as an art median, and of course, to the mixer. Well done!

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