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DarkeSword

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Posts posted by DarkeSword

  1. NO

    We absolutely should not post this track. I don't say that as a qualitative judgement on the track itself, but look: this is, as Joe said in the previous decision, an audio book with background music. The focal point of this work is the storytelling. I've often defended vocals in remixes we get but those are tracks that feature singing or rap. This is not a lyrical performance, it's a straight narration.

    The backing music is good. If feels loose and organically performed, which other Js might take issue with but I thought it sounded nice. There are some intonation issues with the singing at the end, and it feels very exposed when all of the accompaniment drops out.

    But back to my main point: the narration here completely pulls me out of listening to this as a piece of music. This is not, in its entirety, a musical work. There's too much focus being pulled by the non-musical storytelling performance. I don't see myself ever putting this in a playlist of music to listen to. I don't think OCR is the place for this.

  2. 20 hours ago, purplecowadoom said:

    So, if I have this right...you want somebody to recreate an entire soundtrack for you in the style of those (usually crap) soundfont videos made by YouTube randos, you want every song nicely loop-able/swappable, and you want sheet music for each song. You also want somebody to parse the differences between two fundamentally different soundtracks and figure out some happy middle ground that you specifically are happy with. You also want all this done for peanuts, and you're posting about it in the wrong section of the forums.

    Without even knowing most of the work that would go into all that, I know it would probably take at least a day per song, *if* somebody with the right skills was passionate about making those songs exist. Let's be real here; you're not getting somebody like Virt to make your stuff, so your not going to get the full choirs of heaven dropped in your lap in the span of a couple hours (and if he did take your commission...hoo boy. I'd hate to see the bill for that, no matter how fast he did it).

    $170 a song seems to me like it'd be floating right around the average minimum wage in the US for the time it might take to give you what you want. Sounds like your friend was being very reasonable.

    Hey, this response is unnecessarily antagonistic. I also agree that this is a big ask and $170 a pop is actually a bargain, but you can express that without all of the bold text indignation. I mean it's not like he's not asking you personally to do it. Also weird to get all mad about a post from July.

    It's also not your concern if something is posted in the wrong forum or not. Recruit & Collaborate is probably a better fit, and I'll move this there, but it's a pretty honest mistake.

    --

    @Zye84 I'm glad you understand that this is commission work that'll cost money, but you've gotta understand that this is a big ask. If you really want to see this done, you're gonna have to be realistic about costs.

  3. Incredible soundscape. Fantastic production and solo. Great part-writing.

    But the structure of the arrangement is incomplete. You state the melody exactly one time, move into the incredible breakdown and solo section, but never return to the melody. I don't mind fade-outs. I use them all the time, and have even written up how to do good fade-outs in the past. I even understand shortening an arrangement because you don't want to overstay your welcome, so-to-speak. Perhaps you don't have more to say. But the fade-out here is premature.

    Something as simple as a copy+paste of the melody after the breakdown section would work. Shift it an octave or double it in another instrument if you're after some variety, or don't! But at the very least, bookend your breakdown section.

    This is perhaps a harsh judgement, but NO, resubmit. If we can get an updated version we can fast track.

    UPDATE: Checked out the updated version. Feels like a proper ending now. I'm good. YES

  4. 1 hour ago, Xaleph said:

    Python is a great gateway language.  We currently use php ( framework is slimphp ) and typescript.  We are looking at changing the backend language eventually when I move the site to AWS.  I’ll reach out to you on discord.

     

     I’m still looking at an August/September relaunch.

    I mean, speaking as a professional web developer who's built many applications using Python/Django, it's definitely far beyond a "gateway language." xD

  5. Calling you a "monster" is probably your friends just messing with you, but using your ring finger on the right-click (m2) is very uncommon. For most folks it's:

    • M1 (Left-click): Index finger at rest.
    • M3 (Wheel): Index finger as-needed.
    • M2 (Right-click): Middle finger.

    Ring finger and pinky rest at the side.

    Incidentally, I use a G600, which has a third click button to the right of M2, which I click with my ring finger. It's a modifier button called that Logitech calls "G-shift" and used is to provide secondary functions to all mouse buttons, including the 12-button pad on the thumb-side of the mouse.

  6. On 6/19/2022 at 5:33 PM, bungiefan_AK said:

    Long time listener, but not active on the forums before. 

    https://www.nintendolife.com/news/2022/06/youtuber-ends-metroid-prime-music-covers-after-nintendos-lawyers-call

    Looks like Nintendo is going after remixes now. Is that going to affect this site? Groups like metroid metal? I'm concerned about still being able to listen, and I bought a humble bundle for music production to try to learn the tools and start contributing here when I think I've got a handle on the tools. Would be limiting a lot of games I like music for if Nintendo cracks down. 

    SynaMax's "remixes" were essentially re-creations of music from Metroid Prime, going as far as using the same hardware as Kenji Yamamoto. AFAIK, he wasn't doing the same type of interpretive, from-scratch arrangements that we do here. That may have factored into Nintendo's decision to contact him specifically. I haven't seen any instance of Nintendo contacting any other artist, so it's hard to agree with "Nintendo is going after remixes now."

    There's always the danger of a company like Nintendo coming down hard on fan communities. If Nintendo issues takedowns to us, then we'll have to figure out what to do when that happens. OCR very specifically doesn't allow submissions that sample the original game audio, but that might not mean much to Nintendo's legal team. There's an argument for Fair Use, but that's a legal defense that you present to a judge or jury, not a response you give to a Cease & Desist.

    As far as being concerned about being able to listen: once something is posted to the internet, it never truly leaves the internet. There are remixes that have been removed from this site that you can still download at various places. Nintendo has issued C&Ds against things like AM2R (the incredible Metroid 2 fan-remake) and you can absolutely still find those projects without too much effort. If Nintendo wants to play legal whack-a-mole, that's on them.

    When it comes to the music you'd like to remix and arrange: do what you want. Remix the hell out of Mario and Metroid and Zelda and Kirby if those are the soundtracks that inspire you. Even if the worst happens and we can't feature them on OCR anymore, that shouldn't stop you from making something.

  7. I think that the most exciting thing about this is the technology behind it. NFTs and blockchain technologies have been rightfully dinged for driving up the prices of consumer-level graphics cards, making it prohibitively expensive for gamers to purchase things like 3080s and the like. But with OCR's pioneering work on RFTs, we've managed to pivot and repurpose older consumer-level sound cards to handle the bulk of the processing power required to a) initially funge, 2) refunge, and d) ultimately defunge the tokens in question (if needed). We have an absolutely massive array of Creative Labs Sound Blaster Audigies in our VA-based data center faciilty. It's very impressive.

  8. Yeah I'm gonna agree with Nase. Notation does not intrinsically convey more information, it's just an older and more established method of describing music that performers are trained to read. Piano rolls are actually very good at conveying information; everything sequenced in a piano roll is *discrete*.

    • If you write a B♭ and a B♮ on a piano roll, you can very clearly and cleanly see that they're different notes and you can understand that one is higher or lower than the other. But if you want to write a B♭ and B♮ on a staff, you have to take into account both the clef and the key signature so that you put the notes on the correct line and also write or leave out the ♭ and ♮ signs, because they're on the same line; plus a staff only has 5 lines, so if you're writing higher or lower ones, you're messing around with ledger lines.
    • On a piano roll, if you want a note to have a certain duration, you just make the note that duration. There's a numeric value associated with the note. On a staff, you don't have that. You can say this is a staccato eighth note, but what does that *mean*? How long is it, actually, in relation to the tempo? How is that different from legato?

    I'm not here to argue against a robust, notation-based input method for DAWs. It's definitely a gap that needs to be filled, and a lot of work to write something that can interpret and translate those instructions into something a sample engine or synthesizer can understand and execute. But keep in mind that sequencing in a DAW is not the same as engraving a score for live, human performers. Trained human performers can read detailed sheet music and still differ on the engraver's intent. The data you put into a piano roll can only really be read one way.

  9. *shrug* I guess the exclusivity thing just doesn't seem all that bad to me. MS already puts all of their stuff out on both Xbox and PC, so there's options, at least. I guess if you've only got a Playstation and are interested in playing the latest from ABK, you're probably out of luck, but at a certain point you just buy the console that has the games you want or get into PC gaming. Online gaming is less fragmented these days with stuff like cross-play too, so that's less of an issue.

    It remains to be seen how hard MS goes on exclusivity; ABK made a lot of money on their Playstation games, so the value proposition of using exclusivity to push sales of consoles might not actually be all that high. MS might find it more profitable to keep publishing the games that have traditionally always been multi-platform on non-Xbox devices to keep that revenue stream going. I think Phil Spencer once said that he'd love to have Game Pass on all of the consoles; I think he understands the value of using multi-platform publishing in a strategic way.

    I know there's an argument against monolithic corporate consolidation in gaming, but there's still a lot of game devs around that are on their own (AAA, mid-tier, and indie). I think Microsoft buying up ABK and, fingers-crossed, cleaning up some of the really bad workplace environment stuff we've been hearing about can only be a good thing.

  10. Alright I'm locking this. This discussion keeps going in circles, so let me just be very clear about what you can't do:

    • Do not use OC ReMixes if your game is for-profit or revenue-generating.
    • Do not use OC ReMixes if your game is hosted on any storefront that has the potential for payments and/or donation services, even if you're not charging money for it. This includes, but is not limited to, Steam, Itch.io, and mobile app stores.
    • For game projects that are distributed any other way (torrent, personal hosting, Newgrounds), you must have permission from the artists who wrote the remixes you're using.

    OC ReMix, as an entity, does not grant you permission to redistribute modified versions of the music files we host here, but if the individual artists who wrote the remixes are okay with you using their remixes in the context of a not-for-profit game, then go ahead and do whatever you want to do.

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