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Everything posted by Rexy
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That would actually be so cool. I would do it myself had there been a couple of things not holding me back right now but we'll see what happens. Anyway, this is a method that I actually give all due credit to DistantJ. When I wanted to call onto VG Frequency for the first time, I mentioned it in the VGMix chatterbox and he pointed out Telediscount. He saw it as the way to be able to call his peers (was it his girlfriend?) from abroad. So I used that and followed the instructions to get onto the show the following Saturday... and many other Saturdays after that. For VGDJ I took that method and just replaced the WMRE number with yours. So, if there's any Brits reading this, this is what you do: * Dial the access number for calls to the United States - check here for the number, which sometimes changes once in a while. * When it says "please enter the number you would like to call and finish by pressing the hash (#) button" you just type 00 and THEN the VGDJ number. In this case it's 001 800 990 VGDJ (8435 if you can't see any letters imprinted on your phone). * If you hear the VGDJ intro music followed by our hosts speaking about the answering machine, you know you're at the right place. And there we go. A viable method for British users to call to VGDJ.
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Alex, we can do it; just that we have to do something else to call to International waters. For proof's sake, I'll drop a message. I have time ever since my brother's doing exams this week and he won't catch me doing just one long-distance call. [EDIT: Sent!]
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Yeah, it took me just over a month to finalise Dream Traveler. And look where it is now; on the project, and used as the project preview near the end of VGF's life. I'm still in anticipation, especially to hear how my peers' stuff turned out ^^ Also, what's all this about remastering on the front page? Is there something we have to do for that? (And do I still need to send my profile in? I can't remember if I submitted that or not.)
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Sonic 3 & Knuckles: Project Chaos - History
Rexy replied to k u n g f u c h i c k e n's topic in Projects
Dude, I know you're the man in charge of this collab and I do not mean to get into subject I'm not supposed to, but... don't you think it's too late to bring in more people? I mean, you guys have been working on this for over a year and we are all so anxious to see what will come out. I don't know. What frightens me is that bringing more people in will delay the conclusion of the project in a good deal of months... He's not bringing in more people: BrainCells already has one song on the project. Kyle for the win. Also, whatif he could be doing some backing music for the website? That's what I see by "short song" anyway. -
Listen, this project has been in the works for a while. Most of these people were around since the project kicked off last May, and I should know that because I cleared my first track in a month (only to briefly revise it a little later on). We're lucky for the most part on this considering that Kyle has one of the most user connections anyone can wish for right about now. So be grateful that he's finally going to be able to put this under polish.
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Any song not done by the upcoming due date, which will be announced this weekend, won't be included on the final project. Not every song is completely imperative to the finished project (much like every song wasn't necessary for the SFII project). I'm going to be pushing everyone for this last month to get their stuff done, and if it's not done by the time the project is set for release, their song's not going to be a part of it. Kyle said it best. The initial scores for Phantasia and Symphonia were huge to begin with, and his initial plans back then were just to cover 20 of each. No matter what this is still going to be an epic 2-discer.
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Milky Way Wishes: A Kirby Super Star Tribute - History
Rexy replied to Arek the Absolute's topic in Projects
I got my Hammer sketches sent to you I'll get Copy set up tomorrow. -
Tell me about it. norg won't even respond back to me, even if I sent him PMs very frequently. I think we're both seeing some kind of irk down the line with people who are pretty much straying away from here :s
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Eap... time was too short. I don't know if I'd do a piano part for the Final Boss collab, but rest assured I will do something depending on how my home setup will feel like. Sadorf wants me to take up Fruityloops, so I'll need to play around with that for a little bit. O_o
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I did a quick search, he's from Dragon Quest 6. No wonder why he looked familiar: he looks almost like the priests in the NES titles. Anyway, yes, I still need to patch DQ5 and 6 and get around to playing those. Nice catch.
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If I can get Darangen in here, he'd help you out with the Lufia identifications Also, I swear that old man looks familiar but I can't pin a name on it. Where did you find him?
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Yes, that's the pose I keep thinking the reason Larry rejected it the first time was that it was too bright, but he didn't say anything. Oh well, I'm interested to see how it goes.
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Yeah, King of Pillows's avatar is Yuji Horji (Misc1). Misc3 and Misc9 are Kazuhiko Aoki and Hironobu Sakaguchi. For reference, Misc4 is Akira Toriyama, but there's no sign of Uematsu's respective sprite (which looks a lot like Norstein Bekkler to me).
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With pictures like that, it makes me wonder what the UK meet would have been like if it was more than just me and TCK but yeah, it's good to know you peeps had a neat time out there. I want to move to the USA...
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The one thing that came to mind here is "Nice Legs". But hey, it's your call.
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Is there a way for them to do that outside that aspect of the game, like pressing Z or R twice when you get near them?
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I don't know about you, but I'm not really too sure on getting that game. I know that it's a new adventure for Mario and his first 2D sidescroller in quite a while, which I know I have come to respect when it comes to the wishes of the fans. However, I don't know about you but every Mario game of this type sounds like the same; go through the Mushroom kingdom, use powerups to make yourself big/shoot stuff/fly/be invincible etc, fight koopa/shy guy driven enemies, ride the occasional Yoshi, tackle ghost houses, climb pipes, collect lots of coins and eventually rescue Princess Peach from Bowser. I'm not saying it's bad, but I just want to see a DS Mario title (other than Kart DS/Superstar Saga >.>) that deviates from this tiring format, if you know what I mean.
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Let me be the first - aside from the project coordinators - to welcome him on
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He's a project manager for the OCR mascots thing. Also, I heard your tracks and I'll get back to you before I go to bed.
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Talking of which...
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Agreed. Also, much of us are dying to know how VGF75 turned out
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Another neat show, I am sure There's definitely more content than previously stated, and so I'm sure to cast in my much delayed vote in the matter. BTW Cyan, Animal Crossing is on the GameCube. If I was referring to Wild World on the DS (which indeed had most of K.K.'s songs transferred towards said platform), I'd be showing a top screen AND a touch screen in the same topic.
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Kyle, I got your message. ^^ I'll have my bio and stuff sent whenever possible. Also, if this project still has some problems come September, depending if there's any songs free I might even do a third track (unless you want me to work with cheap MIDI for a bit ).
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Hah, well I don't know about you but I can't really imagine Helo being transferred to the GBA unless the console is really capable of pushing 3D graphics (not sure if 2D would work, otherwise it'll feel more like Contra than Halo). Still yeah, I understand that Rare would still be happy to do such handheld projects on the DS. But the sole question still remains; if Banjo Pilot (formerly Donkey Kong Pilot or whatever) was released on the GBA, did they even try to settle with Nintendo to actually keep the original Donkey Kong characters in it? I just thought that would be an interesting point to raise O.o
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Nah, it's originally a N64 game. There was an attempt to bring a Diddy Kong Pilot to the GBA, but it got changed to Banjo Pilot and sucked.Reportedly, this port will have custom tracks. If so, I might actually buy it again. Yeah, I kept on thinking to myself "if I ever owned an N64, I want it with Diddy Kong Racing". It's good to see it move to the DS, but I'm a little confused on how it's out there. Given that the original was made by Rare, what would you think will be of the use of Banjo, Conker and Tricky considering Rare's owned by Microsoft these days? Just curious, is all.