
ocre
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Everything posted by ocre
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How come nobody is picking Dhalsim?
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Trying to fill up my Ipod 160 with VG music, suggestions?
ocre replied to Kainchild's topic in General Discussion
Final Fantasy Crystal Chronicles. Even the audio alone takes you to a vivid world. -
Clearly we need Ice, Flying and Fighting starters.
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So I finally got around to getting the game and I'm absolutely enjoying it. I pretty much like every rhythm game included, except for the Love Rap (the 'Fo sho!'s don't seem to be very accurately timed). My favorite one is probably the Tap Troupe one. :3
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I need a water/ground capybara(or elephant!) starter or a grass/ghost Jack o lantern pokemon. So many great fakemon ideas on deviantArt.
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3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Reportedly, Team Meat is proposing the idea to Sony to put it on PSN. Doubt they'll go for it either, but we'll see. Also, I'm glad they aren't spitting sour grapes at Nintendo when considering future(hopefully less 'controversial' releases on their platforms. -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Not a prob. I'll concede I probably should've said that reception to the game(gameplay depth in particular) seems a bit mixed. I believe you that the gameplay is good enough and I definitely agree the music sounds really great. Again, I was interested in this game hitting eShop and I really think I would've enjoyed it, personally. I like Zelda 1-esque dungeon crawling and I own Super Smash TV on SNES. The only reason I haven't played BoI is because I don't really like playing games on my computer. In other news, Metroid NES will be hitting the 3DS next month! -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Huh. I don't remember typing that I hated the game. I was actually interested in the game hitting the eShop. The 'lack of an ESRB rating' reason I stated before is enough for me to understand why Nintendo didn't put it on their store. Oh, and I bought Manhunt 2 on Wii and would've much rather had the uncensored version, thank you. I know the issue here is religion, rather than violence, but I applaud Nintendo for skirting that issue, rather than opening the door for moronic talking heads to take aim at them. And hey, at least it's on Steam. -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Not only what you guys have been saying but, this game has never been rated by the ESRB. On Steam, it didn't need a rating to go up there. Even if Nintendo really wanted the game on their platform, it would've needed an ESRB rating and can any of you(that know what they're talking about) tell me this game would've gotten an M over an AO? I highly doubt Sony or Microsoft would've passed this onto their platforms either, yet people are decrying Nintendo for this decision. I think Nintendo should've cited the lack of an ESRB rating rather than religious material for their decision but what's done is done. Apparently the game itself wasn't all that great anyway. -
I think they're saving that sweet spot (pre-Black Friday) for the Wii U's drop. I expect we'll see Pokemon B/W 2 in September or October; they don't need the help of any big sales day to sell heaps of a Pokemon title.
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3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Animal Crossing, Bravely Default: Flying Fairy(hopefully), Luigi's Mansion 2, Paper Mario and maybe something announced at E3 that will make it out before the end of the year? -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Dillon's Rolling Western impressions! This game is pretty fun so far. Many of you might have already seen the preview on the Nintendo Direct video, but: it's a tower defense game with an emphasis on/twist of 3rd person action (with an upgradable tower/equipment system) and you have to protect the livestock of different villages through 3 waves of marauding rock monsters. Some may be turned off to find out that the game is controlled primarily with a stylus (Directional movement is handled with the Circle Pad, and you have to drag your stylus in the opposite direction you want to go and release to give Dillon a boost in his ball form; sounds a lot worse than it is. So far in my playthrough there's no use of the 3DS's face buttons) though I've had very little annoyance in the controls. The combat is fun if a little repetitive(so far I can roll into enemies, grind enemies after a roll and perform combo claw attacks) and enemy behavior and your attack options get more varied as the game goes on. Each village(map) has to be defended for three days (which is further divided in half- a daytime and a dusk. During the day, there are no marching enemies, and you're free to explore the map and gather resources. You have to collect 'scruffles' (they look like turnips) in order to bolster the amount of livestock the village has. You can find mines on the map and in those rooms you can attack/grind on rocks in order to glean ores and gems which you can either sell for more gold or fortify your town gates. The daytime is a mad rush(some reviewers complain there's not enough time to 'do everything' but I completely disagree; the game intends for you to hustle and I feel there's plenty of time to do that) to get all your towers ready and turn in your resources into the town (where you can actually sell and fortify the flock) while night time is where the tower defense portion of the game comes into play. The town will be locked down and your enemies will spill forth from their 'den' locations, and your towers(divided into shotgun:close range, gatling gun-mid-range, and cannon-long range/powerful) will go to work. Also on each map there are 3 "ruins" (which you open up Metroid Prime Morph Ball Door style) where you either collect high-gold-yield gems or Zelda-esque heart pieces. (One thing to keep in mind is that you can build up a Combo by grinding on enemies continuously, which yields better ore and bigger gold rewards) For that reason, I've been doing combat by grinding each enemy consecutively while avoiding getting attacked. You can also get better ore this way when you mine. There's also the option to 'claw attack' which will kill your enemy or ore pile faster, but you don't get as much resource for it. I've made it up to village 7(haven't started it yet) and so far there have been a lot of new enemy type (and even environmental) introductions to keep things interesting. In one of the maps, you have to buy dynamite in order to cross a bridge and get easier access to some enemies/resources, as well as a giant tower enemy that (when a timer expires) will destroy your towers one by one. There's a map called 'Fort Denial' which is a 3-tiered mountain with a ton of mud (that Dillon can't roll through on your initial playthrough; so you have to walk through it, though there are non-mud paths that you can roll through as usual) and it was incredibly rewarding to tackle it and succeed at guarding the village. Then, in the next map (which doesn't feature mud :3) they introduce another enemy that can jump up onto the next tier from the ground (as opposed to following a predictable path, as the other grocks do). Another thing that amazed me about the game is that it takes up very little space on my SD card (374 blocks) but offers a ton of content (as opposed to Mighty Switch Force which takes up a HUGE amount of space(1,617 blocks) and has kind of shallow gameplay offerings; though that game isn't quite as expensive as Dillon's Rolling Western- $9.99.) Definitely worth the purchase, in my book. -
Happy Birfday Ashamee, Malaki-LEGEND.sys, Modus, and Calum, too!!
ocre replied to Mirby's topic in General Discussion
Happy birthday! :3 -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
Clearly we need a port of SD3 on 3DS. -
I'm pretty sure there's a good reason behind the '2' name structure for this followup(though selling two copies is a good one from a business standpoint.) We might even get a new region adjacent to the Unova region(similar to Kanto/Johto's placement) and it would share the same pokemon from gen 5 mixed in with older ones. They're probably doing this to get more mileage out of the BW engine/brand before moving onto whatever they have cooking for 3DS. Every other engine got at least 4 games(r/b engine: red, blue, yellow, gold, silver, crystal; r/s engine: ruby, sapphire, emerald, firered, leafgreen; d/p engine: diamond, pearl, platinum, heartgold, soulsilver). We'll see how it all plays out.
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Wow. I don't even know anything about it and I want it. Both of them.
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Which Mega Man Robot Masters would actually pose a menace?
ocre replied to Malaki-LEGEND.sys's topic in General Discussion
Needle Man. Cause he'd like poke somebody and then you'd get poked and then you'd have hepatitis/aids. Um... probably the fire based Men. Fire Man, Heat Man, Flame Man, Burner Man, Magma Man etc. (Why is there no Torch Man?) -
3DS: Friend Codes on First Page, OMG THE THIRD DIMENSION
ocre replied to The Damned's topic in General Discussion
On the new games front, I got Tales of the Abyss today. I decided to get it since I didn't get to finish the PS2 one way back when and I can take this one anywhere. The visuals are decent (don't expect silky smooth models or very impressive use of 3D). This is pretty much the PS2 game made portable with a bit of 3D implemented. The most significant change is the drastically reduced load times, which are pretty much instantaneous here. I recommend headphones to get the most out of the music and voice acting. Having fun with it. And it promises to be a pretty lengthy game! If you didn't get very far in the original PS2 version and you liked Tales of Symphonia, I think it's safe to say you'll probably like this one. :3 -
I wanna wish all the couples out there many happy V.D.s to come.
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Shnabubula - NES JAMS: Now Available!
ocre replied to Sam Ascher-Weiss's topic in General Discussion
Can't wait to hear that Dam TMNT song in glorious Schnabubulousness. -
Ok, so maybe Feb 13 was the ship date. Tomorrow the game comes out! $29.99! Get pumped! Anyone else getting it?
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I also remember one where he mashed up one of his Sonic 3 & Knuckles 'Sky Sanctuary' arrangements with a Vienna Boys Choir rendition of Libera's 'Sanctus' (I believe he called the Mashup 'Sky Sanctus') if anyone has that one I'd be appreciative.
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I love this man. Happy Birthday, CHz! *freeze*
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I had my fun with the PSP (there were quite a lot of good games on it). Instead of getting the Vita right out of the gate like with the PSP, I think I can wait on this for a while until something irresistible comes out(I loved me my PSP GTA games, though they were ported to other systems later :E) and the price comes down. The system looks amazing though. That said, I really hope the system does well, if it will help the people who are incessantly spouting that dedicated handhelds are dead and can't coexist with mobile gaming see that we can have both (as the 3DS has done recently). Overflow, great point about the 3DS being a sure-thing for exclusive titles that are great for anyone to play. With the Vita, it seems like a lot of titles will come out on BOTH the PS3 and Vita, but I see this being remedied when the PS4 comes out (and the PS Vita can take over to receive the "lower-end" titles for the next gen).