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Everything posted by jmr
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What head-interfacing listening equipment do you use?
jmr replied to atomicthumbs's topic in General Discussion
I've been thinking about getting a set of those, primarily for casual listening. Would you recommend them? -
Pretty impressive. The interface was a little confusing at first, but I got the hang of it pretty quickly. It's pretty cool that it works properly with Last.fm too.
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Just because I'm bored, I decided to take a look around for you. I did find a www.b4g.com on the Wayback Machine, but it appears that only the front page was archived; most of the links don't work. From what I can find, though, the site did in fact have "music remixes from classic games", so it's definitely possible that the song came from there. I also found the site of the band interviewed in that video, Electric Fun Stuff, but I highly doubt they did the Marble Madness remix.
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Most of my 'branching out' occurred in my later high school years. A few new friends with varied music tastes combined with the availability of "high-speed" internet helped me discover a lot of new genres and styles I hadn't really listened to before. Funny you should mention Explosions in the Sky; that was one of the bands I 'discovered' in my last year of high school. Actually, our class used (an 18-minute edit of) 'Your Hand In Mine' at our Graduation ceremony. Guess who suggested it.
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...I thought this thread was supposed to be here?
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Zelda: Link's Awakening 'Face Shrine' (REDO)
jmr replied to prophetik music's topic in Post Your Game ReMixes!
...wow, this is great! Especially considering that the source is pretty repetitive and really has no melody to speak of. The very beginning of the song seems a little abrupt; maybe because your first chord is played much faster than the ones that follow. I especially like the sections at 1:18-1:57 and 2:36-3:00 (is this section based on something else, or is original? The chord sequence you've used sounds vaguely familiar, but I can't quite place it.) You could probably get away with boosting the overall volume levels a bit, but that's only minor. By the way, are you still using the same organ soundfonts you said you were using? I've been trying to find some decent ones for a while, and whatever you've used in this song has the sound I'm looking for. -
If I recall correctly, he didn't make it public, but if you were interested in developing a port, he would provide it. That was before the WiiWare version was announced, though, so things have probably changed now that a commercial port is being made.
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Anyone have experience with NES repair kits?
jmr replied to Avatar of Justice's topic in General Discussion
Believe me, the improved picture quality is worth the cost of a Y RCA cable for the sound. -
Anyone have experience with NES repair kits?
jmr replied to Avatar of Justice's topic in General Discussion
From what I've read, they generally work better and last longer, but they lack the RCA A/V output jacks found on the original NES. -
Be sure to check out their earlier albums, especially 'Classics'.
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Anyone have experience with NES repair kits?
jmr replied to Avatar of Justice's topic in General Discussion
I noticed the same thing with my brother's NES after I fixed the connector, so most likely you put everything together correctly.On my brother's NES, you can load the cartridges normally, but sometimes you have to jiggle it around a little before it works properly. Usually pressing the cartridge down and moving it as far forward as possible does the trick. -
Something just caught my eye on the translation's web page. It'd be freakin' AWESOME to be able to play the entire Mother / Earthbound series in English on the GBA. Even though they're saying "no promises" and "maybe someday", I doubt they would reveal what they've started without some plan to do a complete translation.
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OCR00022 - Legend of Zelda "Rabbit Joint Cover"
jmr replied to Joe Redifer's topic in ReMix Reviews & Comments
I just convinced another fan that this is not a System of a Down song. -
VGM SURVEY: Help the University of Wisconsin-Madison!
jmr replied to Liontamer's topic in Announcements
Just finished it. Like the others here, I'm interested in seeing how this survey data is used. Hopefully Chris can post his final paper here. -
Anyone have experience with NES repair kits?
jmr replied to Avatar of Justice's topic in General Discussion
That's actually part of what drove me to attempt fixing my brother's NES. The last time I attempted to play it, it locked up as I tried to enter the last door. -
Anyone have experience with NES repair kits?
jmr replied to Avatar of Justice's topic in General Discussion
I don't know anything about the repair kits, but I have repaired a NES in the past without replacing the 72-pin connector. It's a bit tedious (you have to manually bend half the connector pins back into shape), but the results were successful: my brother's NES now works with every game; no flashing blue screens, no cartridge blowing. It makes the games harder to put in (I've heard a new connector does this as well), but it's well worth it. EDIT: Using a bit of generic electronics contact cleaner goes a long way as well. -
I'm only glad to help!
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1. Let's see... yep to all of the ones you've listed. I haven't visited the irc channel in ages, but I've popped in from time to time. 2. When I post a WIP, I mainly want criticism and advice. Encouragement, or something telling me that they 'like it' without offering anything else, is nice, and I appreciate it, but it won't really help in the long run. (I know I'm guilty of doing that, but only when I genuinely feel there's nothing I can offer.) 3. Typically it's the game or source tune. If I'm familiar with what's being remixed, I'm feel more inclined to leave comments and offer suggestions. 4. Can't really think of anything offhand. Some of the suggestions you've listed are pretty good ideas, but I'm not sure if they'd be worth the effort. 5. Other than that, I can't think of anything else.
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That's been a known issue for quite some time now. Instructions to fix this problem were posted on the project's web page (back in December '06!):
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Sonic the Hedgehog 2 'Riding in the Mole Mobile' (Boss theme)
jmr replied to Psychog13's topic in Post Your Game ReMixes!
I understand your viewpoint, but in my opinion, both sound quality and arrangement are equally vital. I've listened to some of the stuff on your myspace page, and you already seem to have a bit of a knack for the arrangment aspect of things. I don't really see the point of examining the 'missing frequencies', but that being said, I also don't see the point of needlessly reducing the sound quality by using myspace, especially when there are other free alternatives available which are much better suited to sharing wips here in this forums. Now, as for your track: overall, 'tis good, but a few places could use a little more work. The transition at 0:30 is a little jarring; it's almost as if you're stopping one song and starting another. The 0:47-1:30 section is probably my favorite out of what you've got here. After this, it gets a tad repetitive, but there are still a few great ideas. I especially liked the Sandopolis reference at 2:13-2:27, but I could do without the section before it (1:59-2:11). As I mentioned in your Duck Tales WIP thread, your samples need a lot of work. There are some great (and FREE) soundfonts available, if you know where to look. (Some remixers artists have pages with the soundfonts they use, you might want to check them out.) The synths, while not bad, kinda border on being, well, generic sounding to me. I'm not sure what the software package you're using allows you to do, but I'd recommend toying with it and coming up with some more original sounds. -
Yeah, some extra verb might do the trick. You could also try varying the levels and timing slightly to give it a more human sound. The thing is, I think you've already got a pretty good arrangement. I'm no judge (heck, I don't even have a remix on OCR!), but I think with a little more polish, you could have a passable, OCR-quality arrangement without "butchering it with originality" as you put it. (The samples themselves, though, are a completely different issue.)
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Like others have said, you need to ditch the Myspace player pronto. It's kinda hard to judge the sound quality when it's being butchered: on the myspace player, everything gets re-encoded to 96 kbps / 22 khz. Use a host that allows us to download the file. Personally, I like Tindeck. Overall, in terms of arrangement, I think you've got something good here. I was a little worried when I heard the section from 1:00-2:08 (and again at 3:50-4:09), which are nearly the same as the source, save for a few small embellishments (a few small changes to these sections wouldn't hurt in my opinion). Apart from these segments, the arrangement is great. I especially liked the intro. Some of your samples, however, leave much to be desired. A lot of them are only a hair better than general midi grade. Your drum sequencing in paticular seems held back by the lack of more realistic samples. There's plenty of free stuff available online if you're willing to look around a bit. In short: nice work on the arrangement, but you really need to beef up your samples.
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Excuse my language, but HOLY FUCK YES. from the article: omg omg omgedit: I think you might have misread/misheard something.http://www.eurogamer.net/article.php?article_id=249526
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I guess I won't be buying it then. Seems like a dumb move to me. Hopefully a DS lite price drop coincides with the release of the DSi.
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That's not the only one that's down: