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CC Ricers

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Everything posted by CC Ricers

  1. Tiny suggestion that would add a nice extra touch to ReMix pages/topic discussions: Use a video game character image appropriate for the ReMix. Any ReMixes that have an image assigned to them will override the random image. I don't think it is too hard to do programatically, but I know it will just be tedious to assign a specific image to hundreds of them. Not all of them would have a specific image, as there are many games either too under-represented/obscure that there's an available character image from them.
  2. How noob-friendly is this? Not to production noobs, I mean, but guitar noobs. Is there any guidance for knowing when to use what articulations?
  3. I'm revisiting my past by posting this remix I did many years ago, in the VGMix days. Thanks to Rama for hosting VGMix Archive, for it's the only possible way I could've gotten the fully completed version of this mix. It's been re-upped here to SoundCloud. I was working on this mix in conjunction with another theme remix that was an official track on OCR's Tales album. Back then I considered this one to be the inferior mix so it didn't appear on the album but now I think it's worth going back to. Although this mix is considered finished (I did make it available on VGMix after all), I'm giving a feeler on wanting to do further work on this mix and improving it to meet this site's standards. It's mostly a funk style and one of the first times I used a rock drum set, and up until now I didn't realize how much of a disco influence I put on the strings. Considering how old this is, I'm aware of some mixing problems, but the arrangement seems to have held up pretty well. I welcome other people's crits on the arrangement to see if there's enough interest.
  4. Good style and direction Your flute doesn't sound like it's playing some of the notes on time. Maybe there's something with the attack or how the part it sequenced but this lead feels just a bit off. Then in the second half (2:45 onward), it's getting too bright with the lead instruments. Not enough mids or low-mids. It'll still be possible to mix those frequencies well if the arpeggio is turned down some. Also I think you can work on a better ending. I can hear the lead fading out before the beat does. Maybe finish with a beat-less outro.
  5. Get a full-time job for once. That's probably it. All the other pieces will fit together more nicely just with that.
  6. I still have this mix on my plate, almost everything's been done from a beginning to the end, just need a bit of guidance to finish up the B section (which is 0:58 in the original source). I'm trying to find a lead that sounds great with it.
  7. I'm curious about something that's related to getting your ReMix posted. If your remix is in queue to be added to the website and your write-up/personal notes is either very short, completely missing, or "not up to par" in terms of legibility or grammar, do you get contacted to write a better one? I mean, otherwise how would DJ Pretzel do a write-up without having the ReMixer's own story about it? It will just not look right
  8. Halc, so jealous of the Maschine Mikro! I will have to one-up you and get the newer one, with the multi-colored pads. I bet it would be fun to jam in DJ sets, too.
  9. Hope you get to my PM eventually. And the second track links for the DKC3 album are still broken! :razz:

  10. Noticed someone finally got around to reviewing my track and I like it It was good that I took Emunator's advice on shortening the intro to get right to the point.
  11. I have no qualms with your style, though, yeah, you would need more there if you want something OCR-worthy. You got close with your Dragonball Z mix, though. In the second part of your Saga Frontier track, I would like to hear a sub-bass being put there as a simple counter-melody. One interesting bit of information I read in the submissions guidelines, sampling music or SFX from Square-Enix games is not allowed
  12. I like digging around Loopmasters for demo samples. If you can spare $35 get yourself a full one. There are endless ways to layer even a handful of samples. Names that come to mind are Kanji Kinetik, Blokhe4d, Limewax & Panacea for hard drums. Also, I do not always use samples according to the genres they're intended for. Like, house drums for a drum & bass track. Putting them in one genre feels as hackneyed as preset synths with names like "house bass 01"
  13. My productivity seems to follow a 80-20 rule. 80% of my time is spent on the last 20% of the track. It just takes asymptotically longer to finish the rest. I would usually spend a week on doing most of it and come back to it every now and then for a few months. Which brings me to the next point: I really need to release more tracks. Now I believe great music nobody gets to hear isn't really great music. A 80% good song (in your mind) that people actually hear lasts better than a 99% good song that nobody hears because it’s in your studio where you’re endlessly polishing the thing.
  14. Thanks to DJP and his writeup for allowing me to discover Tryezz. I am digging into his solo works, now I have a backlog of his stuff to buy.
  15. Edit: All is saved because I have another nickname I previously used- The JustChris 4 oz. Baijiu Serve on rocks. Garnish with wedge of watermelon.
  16. FTFY From the Colossus preview, it has the potential to be HUGE. I know Zircon is not really banking to get his music into the club electronica scene, but it would be great if it did happen.
  17. Germany continues to restrict games made for adults to protect the kids. Eh, not surprising. Germany's GEMA is also supposedly even harsher than the RIAA on music copyright. I'm just getting that from DJs that perform/live in that area. On another thing, I don't have a Wii U yet and am pretty disappointed that I cannot afford one for the holidays. But I want to make the most of what's out there and go a bit on the cheap for games. Besides Might Switch Force HD, what original e-shop titles are worth getting?
  18. It sound pretty good for a spur-of-the-moment mix. I wish I had your drum kits
  19. Awesome drums, man. The track flows well with them, going from early dubstep/garage like groove to breakbeats and pretty seamlessly. It's rather conservative on the arrangement (sounds like you even sampled the same strings) but it's a nice chill track like most of your other stuff.
  20. Oh snap, that does sound a lot better than the compo version! But just listening to the old one got me into making a mix of my own, though I did take a few ideas :o Hope you don't mind if I try to shape it more into my own, but it's already a lot more different.

    I forgot about the Sonic compo but couldn't bother to balance that with the DKC3 album and a few work-related priorities. Gotta get back into the swing of things.

  21. I have noticed this a lot too. Dance music was indeed making the rounds in US radio stations in the 90's, but they were mostly foreign imports. But now more US producers are making the electronic dance-pop for the radio. I think the trends ebb and flow.
  22. I saw your feedback on SoundCloud, glad you like it. Was surprised you didn't actually have the Womp track on your page. Also, when it was still there, it was hosted on SectionZ recordings' website. Were going to be signed to them at some point?

  23. Hey DaMonz, the remix is currently on the backburner for now. I have other, newer remixes on the plate now that the DKC3 album is out.

  24. Snappleman has a nice idea. Use a big version of the source, and then compound the source in smaller versions sprinkled throughout the track, flip it around, transform it in different ways etc. to the point where you now have more differences and variations making the sum bigger than its parts. Well, has nothing to do with music but it explains the idea better in a visual way.
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