Jump to content

Nase

Members
  • Posts

    1,875
  • Joined

  • Last visited

  • Days Won

    31

Everything posted by Nase

  1. Generally, synthesizing or processing a sound on the spot takes up cpu, while sampled sounds take up ram. So unless there's some heavy fx chain on the sampled instrument or the plugin uses a hybrid approach (or it's just awfully programmed, dunno), you mostly have to worry about your ram resources. with FL's ram limit, my more dominantly sample based .flps end up using all the ram while the cpu meter barely reaches 50%, often much less. Disk streaming included. I'm using Kontakt/Sampletank though, but I can only assume that the CPU use of Play is bad considering it's a sampler/rompler. I'm pretty sure it's not comparable to CPU hogs in the synth realm. I mean, how bad can it be?
  2. top menu: products | purchase | listen take a wild guess!
  3. I just checked out your profile, actually there already are 2 of my tracks in your humongous 'Likes' list Btw, my earlier tracks on 8BC are all done in nanoloop, so I hear ya about lack of patterns. It can be a nice challenge though to combine the few patterns available in different ways and construct a long and relatively varied track with it.
  4. Hey Jredd. I see your name on 8bc sometimes. I go by 'skoshu' over there. So, regarding the mixing... The hi hat in 'Blip Shards' does hurt a bit. I'm not that picky when it comes to mixing, things just get less enjoyable for me when i hear sounds with really painful frequencies. Blip Shards was the only tune though where it was pretty bad, I had to skip it. Nothing particularly jarring in the other tunes. I like them quite a bit. Club Lo-Fi sounds pretty much like a direct homage to Streets of Rage. That's an automatic compliment on your sound design btw. It's lovely. Actually, I feel that reminiscences to SoR are scattered across the whole album. Particularly the drums, all those awesome hardcore kicks and FM-like sounding hats (Mechanical Warriors especially). Nintendope is just brilliant, and it's mixed perfectly imo. I'll be listening to the album some more. Shame the tracks are pretty short, is the amount of different patterns that limited in DS-10 or did you want it that way? I bought a DS a year ago pretty much just to make music with DS-10, but I haven't even bought the cartridge yet! Such a waste. I just ordered Midines though because making tracks in Famitracker is starting to feel tiresome. So DS-10 will have to wait a bit. And then there's little scale's upcoming MIDI Genesis project, of course...waaagh, tooo many options!
  5. No one ever mentions Kirk Hunter. http://www.kirkhunterstudios.com/purchase.html The Emerald version is a good deal right now. Seems like the hard drive version for the same price is gone by now though. closeout sale @ $150, i assume they're abandoning it because its patches aren't as flexible as Ruby's. at 25 gb, it's quite comprehensive though. Ah, you need Kontakt for it I guess. or would the new Kontakt Player be able to load it? I haven't checked it out. Kontakt is pretty much a must have though if you want to build up a good sample library.
  6. Herzlichen Glückwunsch d00d! Wish you mucho sax and drukqs and..eh..Rock'n'rOLR!!
  7. I was just having a stab at ya (or the plugin) incase you didn't notice, my real point was below that. and it's still just a personal view, man. Ugh, no need for that old 'omg it's a tool' rant! I've read that stuff a thousand times on the net, written it myself, and needless to say agree with it. I was really just talking about how, to me, making electronic drumkits isn't rocket science (compared to, say, sampling a complex instrument), which is why I'd rather invest a little time and make them myself. Lots of free samples on the net, lots of free vsts to shape them. Where did I imply that I look down on people who don't wanna do that? Overdefensive much?
  8. probably FM. Do you have Sytrus? If yes, try the Electric 4 preset, turn the reverb off, make it monophonic, and run it through an ampsim (JCM900 for example). In general, running all kinds of synth sounds through ampsims is a good idea, always adds a lot of 'guitar flavor'.
  9. I can only imagine lazypoos getting this plugin. BGC, you're a lazypoo. NOW you not only can get the top producers' signature sound design, no, here's their beats as well!! Everything you need to NOT be making music! Ha, sorry But my point is: I'm sure those are nice kits if you want some new inspirational sounds, but it's hard for me to build up enthusiasm over something like this when I could just take my one shots, warp the shit out of them and construct a kit then. It'd be more work, it might not sound as good (prooobably), but it'll be something I did myself. I don't mean to say that anyone SHOULD do that. thing is, I prefer getting excited about stuff that can definitely do stuff that my stuff can't. yeah. I mean, staying in the practical realm of course. I COULD theoretically sample a piano myself i guess, but...I'd rather not. Electronic drums though, they have DIY written all over them imo. Which primarily makes me think 'waste of money'.
  10. Ah, I was wondering a while ago when this would finally come out. I actually was half expecting them to fall on their face with this update - it just seemed too much of a technological leap to work well right away. Really gotta give it a try now.
  11. Nope, gotta find his brain and eat it. Are you being serious?
  12. I think I'll bite. Was gonna update Kontakt anyway, but with the crossgrade price for Kontakt users, this seems to good to miss out on. Even though I don't need all this shit at all, lol. I'll probably just use FM8 and Guitar Rig, and I know I'm gonna install Reaktor, fool around with all the awesome gadgets it has for a week, then deinstall it after realizing the waste of time it was.
  13. nope, s'all sampled. the sewer track was just a last minute joke, it was the last track missing. Thanks for checking it out!
  14. It's a crappy mix, seems more like an early proof of concept kind of thing with the change to minor, but I for one am glad that stuff like this is still on the site. Historical value. On a somewhat related note, I'm still sad that Daknit's stuff got purged so radically, although a lot of it obviously didn't follow the proclaimed concept of OCR. I loved his acid mix of The Sims and the Diablo track with deckard cain's voiceclip, even though those weren't OST remixes at all (unless you define the term music very very broadly). But some of these quirky early mixes (some of them being inventive midi rips) added a lot of charm to the experience of browsing through OCR'S catalogue and listening to the site's roots. I still think that ultimately accepting the humble and less guideline-oriented beginnings would've been the better move.
  15. Running it in the background. What's the exact time LAOS' track is starting at?
  16. OCRemix is about rearranging the music of games. Does it have to be any more complicated than that? What's already on the site doesn't indicate what you could contribute to it.
  17. Suddenly there was a change! Lolol. Good work. Now make a 'Jungle Sound Gold' version with Larry babbling shit over it Thanks for that preset as well, I've been trying to get something close to the Pendulum sound as well, with less success.
  18. Hm, I'll listen to the open tracks and see if I like anything. Just can't get the tracklist of SD3 into my head.
  19. Got meself some decent orchestral samples and getting to know them. This started out as a test but I decided to pull through and spent the night working on it. Source (0:30): I like it on a technical level, can't say how much I like it as a tune just yet. Lots of cheesy orchestral staples for sure =)
  20. Both DnB and Hip Hop usually feature sampled drumkits quite prominently, actually. Electronic drums to me are strictly synthesized stuff, like 808/909. The samples of a normal drumkit can very well be tweaked to sound right in an electronic mix, a lot of it boils down to the way it's sequenced and the right sound processing. For pure WAV, I like Goldbaby: http://www.goldbaby.co.nz/products.html MPC60 Vol II is sampled from breaks on vinyl, while the XRB samplepack features synthesized drums and some other gadgets as well. XRB is a pretty good alrounder I'd say. But if you ask me, it's not absolutely necessary to shell out money for electronic drums. For synthesized stuff, there are good freebies like the VST Drumatic, and for samplebased, there are loads of breakbeat and one shot collections around. If you browsed through Dogsonacid.com a bit, I'm sure you'd find something to your liking. You just need the knowledge of making the dry samples sound huge in your mix. I suppose if you bought a monster like Stylus RMX, you could skip on that for a while because it already sounds great out of the box, but it's good knowledge to have, and doing the fx part yourself will make you pay more attention to how you really want to sound, ultimately. The danger of killer VSTs is, they can really kill the tinkerer in you because they sound so awesome already. Well if you just want easy phat drums, forget what I just said and get RMX now. (Just to clarify, it's great for shaping the sound to your liking as well, of course.)
  21. Ah don't worry. 2 mixes of mine that use some of the same brass samples are already in the to be posted queue. And to be honest I really don't think the sample quality is all that bad. Seems like a matter of taste, and the unfinished/dry mixing is probably contributing to the impression. I'm not too big a fan of reverb, though that'd usually be used in huge amounts to make not too realistic 'workstation-type' instruments bleed into one another, making them sound less exposed. Also, there is no ending to speak of atm. I don't know yet if I'm gonna sub this one (when it's finished), my major problem with it is not the sample quality but that it sounds a tad vanilla to me. My 2nd subbed arrangement already was in big band style, and imo cooler than this one, and I'd like to show some growth or go in a new direction with each posted mix if possible.
  22. big WTF @ the King Salmon tune. Did the composer even know he was writing for a fishing game? Last time I checked fishing was supposed to be somewhat relaxing, with just a hint of tension occasionally. This is more Like Super Banzai Happy Fishing Extreme, only that the gameplay doesn't really seem to match that...
  23. Thanks dude. I guess calling it a big band arrangement and using mostly acoustic instruments makes one expect realistic samples/sample use. And you're definitely right, some stuff doesn't sound too realistic in there. I generally love good 'fake' sounds though. Like, the brass before 1:30 has that New Jack Swing type quality to me, super obviously sampled but I like the cut off, sequenced sound of stuff like that. How to explain this...think of a sound demo on a last gen workstation that isn't too realistic but still quite funky. The high bass is somewhat of a funk staple to me, but I'll see if transposing it down sounds better during some sections. Yeah, not entirely sure about the brass volume yet. It's pretty toned down right now, but I suppose I did that automatically because the fake-ish sounds work better in that context Your comments are appreciated, and the realism issue had to be brought up by someone. If anything though, I'll work on making the brass parts sound richer/better, if that involves more realism then ok, if not, it's not an issue either
×
×
  • Create New...